Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
zm Directory Reference
Directories
directory
aats
directory
craftables
directory
gametypes
Files
file
_ambient.csc
[code]
file
_art.gsc
[code]
file
_ballistic_knife.gsc
[code]
file
_bonuscard.gsh
[code]
file
_callbacks.csc
[code]
file
_callbacks.gsc
[code]
file
_challenges.gsc
[code]
file
_claymore.csc
[code]
file
_destructible.csc
[code]
file
_destructible.gsc
[code]
file
_destructible.gsh
[code]
file
_filter.csc
[code]
file
_fx.csc
[code]
file
_fx.gsc
[code]
file
_global_fx.csc
[code]
file
_load.csc
[code]
file
_load.gsc
[code]
file
_radiant_live_update.csc
[code]
file
_rat.gsc
[code]
file
_statstable.gsh
[code]
file
_sticky_grenade.csc
[code]
file
_util.csc
[code]
file
_util.gsc
[code]
file
_zm.csc
[code]
file
_zm.gsc
[code]
file
_zm.gsh
[code]
file
_zm_ai_dogs.csc
[code]
file
_zm_ai_dogs.gsc
[code]
file
_zm_ai_faller.gsc
[code]
file
_zm_ai_raps.csc
[code]
file
_zm_ai_raps.gsc
[code]
file
_zm_ai_raps.gsh
[code]
file
_zm_ai_wasp.csc
[code]
file
_zm_ai_wasp.gsc
[code]
file
_zm_ai_wasp.gsh
[code]
file
_zm_altbody.csc
[code]
file
_zm_altbody.gsc
[code]
file
_zm_attackables.gsc
[code]
file
_zm_attackables.gsh
[code]
file
_zm_audio.csc
[code]
file
_zm_audio.gsc
[code]
file
_zm_audio.gsh
[code]
file
_zm_behavior.gsc
[code]
file
_zm_behavior.gsh
[code]
file
_zm_behavior_utility.gsc
[code]
file
_zm_bgb.csc
[code]
file
_zm_bgb.gsc
[code]
file
_zm_bgb.gsh
[code]
file
_zm_bgb_machine.csc
[code]
file
_zm_bgb_machine.gsc
[code]
file
_zm_bgb_machine.gsh
[code]
file
_zm_bgb_token.gsc
[code]
file
_zm_blockers.gsc
[code]
file
_zm_bot.gsc
[code]
file
_zm_buildables.gsh
[code]
file
_zm_characters.gsh
[code]
file
_zm_clone.gsc
[code]
file
_zm_content.gsh
[code]
file
_zm_daily_challenges.gsc
[code]
file
_zm_daily_challenges.gsh
[code]
file
_zm_demo.csc
[code]
file
_zm_devgui.gsc
[code]
file
_zm_equipment.csc
[code]
file
_zm_equipment.gsc
[code]
file
_zm_ffotd.csc
[code]
file
_zm_ffotd.gsc
[code]
file
_zm_game_module.gsc
[code]
file
_zm_game_module_utility.gsc
[code]
file
_zm_hero_weapon.gsc
[code]
file
_zm_jump_pad.gsc
[code]
file
_zm_laststand.csc
[code]
file
_zm_laststand.gsc
[code]
file
_zm_laststand.gsh
[code]
file
_zm_lightning_chain.csc
[code]
file
_zm_lightning_chain.gsc
[code]
file
_zm_lightning_chain.gsh
[code]
file
_zm_magicbox.csc
[code]
file
_zm_magicbox.gsc
[code]
file
_zm_melee_weapon.gsc
[code]
file
_zm_mgturret.gsc
[code]
file
_zm_net.gsc
[code]
file
_zm_pack_a_punch.csc
[code]
file
_zm_pack_a_punch.gsc
[code]
file
_zm_pack_a_punch_util.gsc
[code]
file
_zm_perk_additionalprimaryweapon.csc
[code]
file
_zm_perk_additionalprimaryweapon.gsc
[code]
file
_zm_perk_additionalprimaryweapon.gsh
[code]
file
_zm_perk_deadshot.csc
[code]
file
_zm_perk_deadshot.gsc
[code]
file
_zm_perk_deadshot.gsh
[code]
file
_zm_perk_doubletap2.csc
[code]
file
_zm_perk_doubletap2.gsc
[code]
file
_zm_perk_doubletap2.gsh
[code]
file
_zm_perk_electric_cherry.csc
[code]
file
_zm_perk_electric_cherry.gsc
[code]
file
_zm_perk_juggernaut.csc
[code]
file
_zm_perk_juggernaut.gsc
[code]
file
_zm_perk_juggernaut.gsh
[code]
file
_zm_perk_quick_revive.csc
[code]
file
_zm_perk_quick_revive.gsc
[code]
file
_zm_perk_quick_revive.gsh
[code]
file
_zm_perk_random.csc
[code]
file
_zm_perk_random.gsc
[code]
file
_zm_perk_random.gsh
[code]
file
_zm_perk_sleight_of_hand.csc
[code]
file
_zm_perk_sleight_of_hand.gsc
[code]
file
_zm_perk_sleight_of_hand.gsh
[code]
file
_zm_perk_staminup.csc
[code]
file
_zm_perk_staminup.gsc
[code]
file
_zm_perk_staminup.gsh
[code]
file
_zm_perk_widows_wine.csc
[code]
file
_zm_perk_widows_wine.gsc
[code]
file
_zm_perk_widows_wine.gsh
[code]
file
_zm_perks.csc
[code]
file
_zm_perks.gsc
[code]
file
_zm_perks.gsh
[code]
file
_zm_pers_upgrades.gsc
[code]
file
_zm_pers_upgrades.gsh
[code]
file
_zm_pers_upgrades_functions.gsc
[code]
file
_zm_pers_upgrades_system.gsc
[code]
file
_zm_placeable_mine.gsc
[code]
file
_zm_player.gsc
[code]
file
_zm_player.gsh
[code]
file
_zm_playerhealth.csc
[code]
file
_zm_playerhealth.gsc
[code]
file
_zm_playerhealth.gsh
[code]
file
_zm_power.gsc
[code]
file
_zm_powerup_bonfire_sale.csc
[code]
file
_zm_powerup_bonfire_sale.gsc
[code]
file
_zm_powerup_carpenter.csc
[code]
file
_zm_powerup_carpenter.gsc
[code]
file
_zm_powerup_double_points.csc
[code]
file
_zm_powerup_double_points.gsc
[code]
file
_zm_powerup_fire_sale.csc
[code]
file
_zm_powerup_fire_sale.gsc
[code]
file
_zm_powerup_free_perk.csc
[code]
file
_zm_powerup_free_perk.gsc
[code]
file
_zm_powerup_full_ammo.csc
[code]
file
_zm_powerup_full_ammo.gsc
[code]
file
_zm_powerup_insta_kill.csc
[code]
file
_zm_powerup_insta_kill.gsc
[code]
file
_zm_powerup_nuke.csc
[code]
file
_zm_powerup_nuke.gsc
[code]
file
_zm_powerup_shield_charge.csc
[code]
file
_zm_powerup_shield_charge.gsc
[code]
file
_zm_powerup_weapon_minigun.csc
[code]
file
_zm_powerup_weapon_minigun.gsc
[code]
file
_zm_powerup_ww_grenade.csc
[code]
file
_zm_powerup_ww_grenade.gsc
[code]
file
_zm_powerups.csc
[code]
file
_zm_powerups.gsc
[code]
file
_zm_powerups.gsh
[code]
file
_zm_puppet.gsc
[code]
file
_zm_score.csc
[code]
file
_zm_score.gsc
[code]
file
_zm_server_throttle.gsc
[code]
file
_zm_sidequests.csc
[code]
file
_zm_sidequests.gsc
[code]
file
_zm_spawner.gsc
[code]
file
_zm_stats.gsc
[code]
file
_zm_timer.gsc
[code]
file
_zm_trap_electric.csc
[code]
file
_zm_trap_electric.gsc
[code]
file
_zm_trap_fire.csc
[code]
file
_zm_trap_fire.gsc
[code]
file
_zm_traps.csc
[code]
file
_zm_traps.gsc
[code]
file
_zm_traps.gsh
[code]
file
_zm_turned.csc
[code]
file
_zm_turned.gsc
[code]
file
_zm_unitrigger.gsc
[code]
file
_zm_utility.csc
[code]
file
_zm_utility.gsc
[code]
file
_zm_utility.gsh
[code]
file
_zm_weap_annihilator.gsc
[code]
file
_zm_weap_ballistic_knife.gsc
[code]
file
_zm_weap_bouncingbetty.csc
[code]
file
_zm_weap_bouncingbetty.gsc
[code]
file
_zm_weap_bowie.gsc
[code]
file
_zm_weap_cymbal_monkey.csc
[code]
file
_zm_weap_cymbal_monkey.gsc
[code]
file
_zm_weap_gravityspikes.csc
[code]
file
_zm_weap_gravityspikes.gsc
[code]
file
_zm_weap_gravityspikes.gsh
[code]
file
_zm_weap_octobomb.csc
[code]
file
_zm_weap_octobomb.gsc
[code]
file
_zm_weap_octobomb.gsh
[code]
file
_zm_weap_raygun_mark3.csc
[code]
file
_zm_weap_raygun_mark3.gsc
[code]
file
_zm_weap_raygun_mark3.gsh
[code]
file
_zm_weap_riotshield.csc
[code]
file
_zm_weap_riotshield.gsc
[code]
file
_zm_weap_rocketshield.csc
[code]
file
_zm_weap_rocketshield.gsc
[code]
file
_zm_weap_tesla.csc
[code]
file
_zm_weap_tesla.gsc
[code]
file
_zm_weap_tesla.gsh
[code]
file
_zm_weap_thundergun.csc
[code]
file
_zm_weap_thundergun.gsc
[code]
file
_zm_weap_thundergun.gsh
[code]
file
_zm_weapons.csc
[code]
file
_zm_weapons.gsc
[code]
file
_zm_weapons.gsh
[code]
file
_zm_zdraw.csc
[code]
file
_zm_zonemgr.gsc
[code]
file
zm.gsh
[code]
file
zm_giant.csc
[code]
file
zm_giant.gsc
[code]
file
zm_giant_amb.csc
[code]
file
zm_giant_cleanup_mgr.gsc
[code]
file
zm_giant_fx.csc
[code]
file
zm_giant_fx.gsc
[code]
file
zm_giant_gamemodes.gsc
[code]
file
zm_giant_teleporter.csc
[code]
file
zm_giant_teleporter.gsc
[code]
file
zm_usermap.csc
[code]
file
zm_usermap.gsc
[code]
file
zm_usermap_ai.gsc
[code]
scripts
zm
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