‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_zm_perk_additionalprimaryweapon.gsc File Reference

Go to the source code of this file.

Functions

function __init__ ()
 
function additional_primary_weapon_perk_machine_setup (use_trigger, perk_machine, bump_trigger, collision)
 
function additional_primary_weapon_precache ()
 
function additional_primary_weapon_register_clientfield ()
 
function additional_primary_weapon_set_clientfield (state)
 
function enable_additional_primary_weapon_perk_for_level ()
 
function give_additional_primary_weapon_perk ()
 
function on_laststand ()
 
function return_additionalprimaryweapon (w_returning)
 
function take_additional_primary_weapon_perk (b_pause, str_perk, str_result)
 
function take_additionalprimaryweapon ()
 

Function Documentation

◆ __init__()

◆ additional_primary_weapon_perk_machine_setup()

function additional_primary_weapon_perk_machine_setup ( use_trigger  ,
perk_machine  ,
bump_trigger  ,
collision   
)

◆ additional_primary_weapon_precache()

◆ additional_primary_weapon_register_clientfield()

function additional_primary_weapon_register_clientfield ( )

◆ additional_primary_weapon_set_clientfield()

function additional_primary_weapon_set_clientfield ( state  )

◆ enable_additional_primary_weapon_perk_for_level()

◆ give_additional_primary_weapon_perk()

function give_additional_primary_weapon_perk ( )

◆ on_laststand()

function on_laststand ( )

◆ return_additionalprimaryweapon()

function return_additionalprimaryweapon ( w_returning  )

Definition at line 158 of file _zm_perk_additionalprimaryweapon.gsc.

References give_build_kit_weapon(), and weapondata_give().

Referenced by __init__().

◆ take_additional_primary_weapon_perk()

function take_additional_primary_weapon_perk ( b_pause  ,
str_perk  ,
str_result   
)

◆ take_additionalprimaryweapon()