‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_zm_equipment.csc File Reference

Go to the source code of this file.

Functions

function __init__ ()
 
function add_equip_activated_callback_override (model, func)
 
function equipment_activated_clientfield_cb (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function include (equipment_name)
 
function is_included (equipment)
 
function play_fx_for_all_clients (fx, tag, storeHandles=false, forward=undefined)
 

Function Documentation

◆ __init__()

◆ add_equip_activated_callback_override()

function add_equip_activated_callback_override ( model  ,
func   
)

Definition at line 28 of file _zm_equipment.csc.

◆ equipment_activated_clientfield_cb()

function equipment_activated_clientfield_cb ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 33 of file _zm_equipment.csc.

Referenced by __init__().

◆ include()

function include ( equipment_name  )

Definition at line 131 of file _zm_equipment.csc.

Referenced by __main__().

◆ is_included()

function is_included ( equipment  )

Definition at line 120 of file _zm_equipment.csc.

◆ play_fx_for_all_clients()

function play_fx_for_all_clients ( fx  ,
tag  ,
storeHandles  = false,
forward  = undefined 
)

Definition at line 57 of file _zm_equipment.csc.