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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | __main__ () |
function | activate () |
function | attackable_callback (entity) |
function private | clear_slots () |
function | deactivate () |
function | do_damage (damage) |
function | get_attackable () |
function | get_attackable_slot (entity) |
function __init__ | ( | ) |
Definition at line 28 of file _zm_attackables.gsc.
References attackable_callback(), get_array(), and get_script_bundle().
function __main__ | ( | ) |
Definition at line 55 of file _zm_attackables.gsc.
function activate | ( | ) |
Definition at line 124 of file _zm_attackables.gsc.
function attackable_callback | ( | entity | ) |
Definition at line 157 of file _zm_attackables.gsc.
References do_damage().
Referenced by __init__().
function private clear_slots | ( | ) |
Definition at line 106 of file _zm_attackables.gsc.
References IS_TRUE.
Referenced by get_attackable_slot().
function deactivate | ( | ) |
Definition at line 136 of file _zm_attackables.gsc.
Referenced by do_damage().
function do_damage | ( | damage | ) |
Definition at line 141 of file _zm_attackables.gsc.
References damage(), deactivate(), and IS_TRUE.
Referenced by attackable_callback().
function get_attackable | ( | ) |
Definition at line 59 of file _zm_attackables.gsc.
References get_attackable_slot(), and IS_TRUE.
Referenced by zombieAttackableObjectService().
function get_attackable_slot | ( | entity | ) |
Definition at line 81 of file _zm_attackables.gsc.
References clear_slots().
Referenced by get_attackable().