‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_zm_attackables.gsc File Reference

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Functions

function __init__ ()
 
function __main__ ()
 
function activate ()
 
function attackable_callback (entity)
 
function private clear_slots ()
 
function deactivate ()
 
function do_damage (damage)
 
function get_attackable ()
 
function get_attackable_slot (entity)
 

Function Documentation

◆ __init__()

function __init__ ( )

Definition at line 28 of file _zm_attackables.gsc.

References attackable_callback(), get_array(), and get_script_bundle().

◆ __main__()

function __main__ ( )

Definition at line 55 of file _zm_attackables.gsc.

◆ activate()

function activate ( )

Definition at line 124 of file _zm_attackables.gsc.

◆ attackable_callback()

function attackable_callback ( entity  )

Definition at line 157 of file _zm_attackables.gsc.

References do_damage().

Referenced by __init__().

◆ clear_slots()

function private clear_slots ( )

Definition at line 106 of file _zm_attackables.gsc.

References IS_TRUE.

Referenced by get_attackable_slot().

◆ deactivate()

function deactivate ( )

Definition at line 136 of file _zm_attackables.gsc.

Referenced by do_damage().

◆ do_damage()

function do_damage ( damage  )

Definition at line 141 of file _zm_attackables.gsc.

References damage(), deactivate(), and IS_TRUE.

Referenced by attackable_callback().

◆ get_attackable()

function get_attackable ( )

Definition at line 59 of file _zm_attackables.gsc.

References get_attackable_slot(), and IS_TRUE.

Referenced by zombieAttackableObjectService().

◆ get_attackable_slot()

function get_attackable_slot ( entity  )

Definition at line 81 of file _zm_attackables.gsc.

References clear_slots().

Referenced by get_attackable().