‪Black Ops 3 Source Code Explorer  0.1
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_zm_jump_pad.gsc File Reference

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Functions

function __init__ ()
 
function delayed_jump_pad_start (who)
 
function disconnect_failsafe_pad_poi_clean ()
 
function failsafe_pad_poi_clean (ent_trig, ent_poi)
 
function jump_pad_cancel (ent_player)
 
function jump_pad_enemy_follow_or_ignore (ent_poi)
 
function jump_pad_ignore_poi_cleanup (ent_poi)
 
function jump_pad_init ()
 
function jump_pad_move (vec_direction, flt_time, struct_poi, trigger)
 
function jump_pad_player_overrides (st_behavior, int_clean)
 
function jump_pad_player_variables ()
 
function jump_pad_start (ent_player, endon_condition)
 
function jump_pad_think ()
 
function stop_chasing_the_sky (ent_poi)
 

Function Documentation

◆ __init__()

function __init__ ( )

Definition at line 31 of file _zm_jump_pad.gsc.

References jump_pad_init().

◆ delayed_jump_pad_start()

function delayed_jump_pad_start ( who  )

Definition at line 111 of file _zm_jump_pad.gsc.

References function_thread(), jump_pad_cancel(), and jump_pad_start().

Referenced by jump_pad_think().

◆ disconnect_failsafe_pad_poi_clean()

function disconnect_failsafe_pad_poi_clean ( )

◆ failsafe_pad_poi_clean()

function failsafe_pad_poi_clean ( ent_trig  ,
ent_poi   
)

◆ jump_pad_cancel()

function jump_pad_cancel ( ent_player  )

Definition at line 371 of file _zm_jump_pad.gsc.

References IS_TRUE, jump_pad_player_overrides(), and name.

Referenced by delayed_jump_pad_start().

◆ jump_pad_enemy_follow_or_ignore()

function jump_pad_enemy_follow_or_ignore ( ent_poi  )

Definition at line 568 of file _zm_jump_pad.gsc.

References add_poi_to_ignore_list(), is_player_valid(), IS_TRUE, and stop_chasing_the_sky().

Referenced by jump_pad_move().

◆ jump_pad_ignore_poi_cleanup()

function jump_pad_ignore_poi_cleanup ( ent_poi  )

◆ jump_pad_init()

function jump_pad_init ( )

Definition at line 37 of file _zm_jump_pad.gsc.

References get(), get_array(), jump_pad_player_variables(), jump_pad_think(), and on_connect().

Referenced by __init__().

◆ jump_pad_move()

◆ jump_pad_player_overrides()

function jump_pad_player_overrides ( st_behavior  ,
int_clean   
)

Definition at line 683 of file _zm_jump_pad.gsc.

Referenced by jump_pad_cancel(), and jump_pad_start().

◆ jump_pad_player_variables()

function jump_pad_player_variables ( )

Definition at line 67 of file _zm_jump_pad.gsc.

Referenced by jump_pad_init().

◆ jump_pad_start()

function jump_pad_start ( ent_player  ,
endon_condition   
)

◆ jump_pad_think()

function jump_pad_think ( )

Definition at line 74 of file _zm_jump_pad.gsc.

References delayed_jump_pad_start(), init(), script_flag_wait(), and wait_till().

Referenced by jump_pad_init().

◆ stop_chasing_the_sky()

function stop_chasing_the_sky ( ent_poi  )

Definition at line 648 of file _zm_jump_pad.gsc.

References add_poi_to_ignore_list(), is_player_valid(), and IS_TRUE.

Referenced by jump_pad_enemy_follow_or_ignore().