Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
_zm_behavior.gsh
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// Entrance, board tear ranges
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#define ZM_ENTRANCE_DIST 128
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#define ZM_ATTACKING_SPOT_DIST 8
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#define ZM_BOARD_MELEE_DIST_SQ 90 * 90
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#define ZM_BOARD_TRIGGER_DIST_SQ 51 * 51
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#define ZM_GOAL_DIST_FAR 3200 * 3200
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#define ZM_GOAL_DIST_NEAR 2200 * 2200
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#define ZM_GOAL_DELAY_FAR_MIN 2000
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#define ZM_GOAL_DELAY_FAR_MAX 3000
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#define ZM_GOAL_DELAY_NEAR_MIN 1000
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#define ZM_GOAL_DELAY_NEAR_MAX 1500
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// notetracks
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#define NOTETRACK_ZOMBIES_BOARD_TEAR "destroy_piece"
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#define NOTETRACK_ZOMBIES_BOARD_MELEE "zombie_window_melee"
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// Enemy tracking
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#define ZM_FIND_FLESH_RADIUS 30
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// Size
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#define ZM_ZOMBIE_HEIGHT 72
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#define ZM_TURN_OFF_PUSH_TIME 1000
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// Path spreading
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#define ZIGZAG_ACTIVATION_DISTANCE 240
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#define INNER_ZIGZAG_RADIUS 0
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#define OUTER_ZIGZAG_RADIUS (12*8) // 96
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#define ZIGZAG_DISTANCE_MIN 240
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#define ZIGZAG_DISTANCE_MAX 480
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scripts
zm
_zm_behavior.gsh
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