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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Macros | |
#define | INNER_ZIGZAG_RADIUS 0 |
#define | NOTETRACK_ZOMBIES_BOARD_MELEE "zombie_window_melee" |
#define | NOTETRACK_ZOMBIES_BOARD_TEAR "destroy_piece" |
#define | OUTER_ZIGZAG_RADIUS (12*8) |
#define | ZIGZAG_ACTIVATION_DISTANCE 240 |
#define | ZIGZAG_DISTANCE_MAX 480 |
#define | ZIGZAG_DISTANCE_MIN 240 |
#define | ZM_ATTACKING_SPOT_DIST 8 |
#define | ZM_BOARD_MELEE_DIST_SQ 90 * 90 |
#define | ZM_BOARD_TRIGGER_DIST_SQ 51 * 51 |
#define | ZM_ENTRANCE_DIST 128 |
#define | ZM_FIND_FLESH_RADIUS 30 |
#define | ZM_GOAL_DELAY_FAR_MAX 3000 |
#define | ZM_GOAL_DELAY_FAR_MIN 2000 |
#define | ZM_GOAL_DELAY_NEAR_MAX 1500 |
#define | ZM_GOAL_DELAY_NEAR_MIN 1000 |
#define | ZM_GOAL_DIST_FAR 3200 * 3200 |
#define | ZM_GOAL_DIST_NEAR 2200 * 2200 |
#define | ZM_TURN_OFF_PUSH_TIME 1000 |
#define | ZM_ZOMBIE_HEIGHT 72 |
#define INNER_ZIGZAG_RADIUS 0 |
Definition at line 30 of file _zm_behavior.gsh.
#define NOTETRACK_ZOMBIES_BOARD_MELEE "zombie_window_melee" |
Definition at line 17 of file _zm_behavior.gsh.
#define NOTETRACK_ZOMBIES_BOARD_TEAR "destroy_piece" |
Definition at line 16 of file _zm_behavior.gsh.
#define OUTER_ZIGZAG_RADIUS (12*8) |
Definition at line 31 of file _zm_behavior.gsh.
#define ZIGZAG_ACTIVATION_DISTANCE 240 |
Definition at line 28 of file _zm_behavior.gsh.
#define ZIGZAG_DISTANCE_MAX 480 |
Definition at line 34 of file _zm_behavior.gsh.
#define ZIGZAG_DISTANCE_MIN 240 |
Definition at line 33 of file _zm_behavior.gsh.
#define ZM_ATTACKING_SPOT_DIST 8 |
Definition at line 3 of file _zm_behavior.gsh.
#define ZM_BOARD_MELEE_DIST_SQ 90 * 90 |
Definition at line 4 of file _zm_behavior.gsh.
#define ZM_BOARD_TRIGGER_DIST_SQ 51 * 51 |
Definition at line 5 of file _zm_behavior.gsh.
#define ZM_ENTRANCE_DIST 128 |
Definition at line 2 of file _zm_behavior.gsh.
#define ZM_FIND_FLESH_RADIUS 30 |
Definition at line 20 of file _zm_behavior.gsh.
#define ZM_GOAL_DELAY_FAR_MAX 3000 |
Definition at line 11 of file _zm_behavior.gsh.
#define ZM_GOAL_DELAY_FAR_MIN 2000 |
Definition at line 10 of file _zm_behavior.gsh.
#define ZM_GOAL_DELAY_NEAR_MAX 1500 |
Definition at line 13 of file _zm_behavior.gsh.
#define ZM_GOAL_DELAY_NEAR_MIN 1000 |
Definition at line 12 of file _zm_behavior.gsh.
#define ZM_GOAL_DIST_FAR 3200 * 3200 |
Definition at line 7 of file _zm_behavior.gsh.
#define ZM_GOAL_DIST_NEAR 2200 * 2200 |
Definition at line 8 of file _zm_behavior.gsh.
#define ZM_TURN_OFF_PUSH_TIME 1000 |
Definition at line 25 of file _zm_behavior.gsh.
#define ZM_ZOMBIE_HEIGHT 72 |
Definition at line 23 of file _zm_behavior.gsh.