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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
| function | __init__ () |
| function | audio_player_connect (localClientNum) |
| function | charindex_cb (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
| function | clientVoiceSetup () |
| function | delay_set_exert_id (newVal) |
| function | end_gameover_snapshot () |
| function | gameover_snapshot () |
| function | isspeaking_cb (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
| function | on_player_spawned (localclientnum) |
| function | playerExert (localClientNum, exert) |
| function | playerFallDamageSound (client_num, firstperson) |
| function | sndMeleeSwipe (localClientNum, notifyString) |
| function | sndSetZombieContext (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
| function | sndVoNotifyDTP (localClientNum, notifyString) |
| function | sndVoNotifyPlain (localClientNum, notifyString) |
| function | sndZmbLaststand (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
| function | waitfor_music_stop () |
| function | zmbMusLooper () |
| function __init__ | ( | ) |
Definition at line 19 of file _zm_audio.csc.
References CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, charindex_cb(), gameover_snapshot(), isspeaking_cb(), on_player_spawned(), on_spawned(), register(), and VERSION_SHIP.
| function audio_player_connect | ( | localClientNum | ) |
Definition at line 145 of file _zm_audio.csc.
References sndVoNotifyDTP(), and sndVoNotifyPlain().
Referenced by clientVoiceSetup().
| function charindex_cb | ( | localClientNum | , |
| oldVal | , | ||
| newVal | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| bWasTimeJump | |||
| ) |
Definition at line 75 of file _zm_audio.csc.
References delay_set_exert_id().
Referenced by __init__().
| function clientVoiceSetup | ( | ) |
Definition at line 135 of file _zm_audio.csc.
References audio_player_connect(), and on_localclient_connect().
| function delay_set_exert_id | ( | newVal | ) |
Definition at line 67 of file _zm_audio.csc.
Referenced by charindex_cb().
| function end_gameover_snapshot | ( | ) |
Definition at line 278 of file _zm_audio.csc.
References gameover_snapshot(), snd_set_snapshot(), and waittill_any().
Referenced by gameover_snapshot().
| function gameover_snapshot | ( | ) |
Definition at line 290 of file _zm_audio.csc.
References end_gameover_snapshot(), and snd_set_snapshot().
Referenced by __init__(), and end_gameover_snapshot().
| function isspeaking_cb | ( | localClientNum | , |
| oldVal | , | ||
| newVal | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| bWasTimeJump | |||
| ) |
Definition at line 90 of file _zm_audio.csc.
Referenced by __init__().
| function on_player_spawned | ( | localclientnum | ) |
Definition at line 62 of file _zm_audio.csc.
Referenced by __init__().
| function playerExert | ( | localClientNum | , |
| exert | |||
| ) |
Definition at line 157 of file _zm_audio.csc.
References IS_TRUE.
Referenced by give_perk_presentation(), player_damage_override(), playerFallDamageSound(), sndVoNotifyDTP(), and sndVoNotifyPlain().
| function playerFallDamageSound | ( | client_num | , |
| firstperson | |||
| ) |
| function sndMeleeSwipe | ( | localClientNum | , |
| notifyString | |||
| ) |
Definition at line 211 of file _zm_audio.csc.
References IS_TRUE.
| function sndSetZombieContext | ( | localClientNum | , |
| oldVal | , | ||
| newVal | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| bWasTimeJump | |||
| ) |
Definition at line 297 of file _zm_audio.csc.
Referenced by init_clientfields().
| function sndVoNotifyDTP | ( | localClientNum | , |
| notifyString | |||
| ) |
Definition at line 190 of file _zm_audio.csc.
References playerExert().
Referenced by audio_player_connect().
| function sndVoNotifyPlain | ( | localClientNum | , |
| notifyString | |||
| ) |
Definition at line 253 of file _zm_audio.csc.
References IS_TRUE, and playerExert().
Referenced by audio_player_connect().
| function sndZmbLaststand | ( | localClientNum | , |
| oldVal | , | ||
| newVal | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| bWasTimeJump | |||
| ) |
| function waitfor_music_stop | ( | ) |
Definition at line 112 of file _zm_audio.csc.
Referenced by zmbMusLooper().
| function zmbMusLooper | ( | ) |
Definition at line 104 of file _zm_audio.csc.
References spawn(), and waitfor_music_stop().