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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | ADDITIONAL_PRIMARY_WEAPON_MACHINE_LIGHT_FX "additionalprimaryweapon_light" |
#define | DEADSHOT_MACHINE_LIGHT_FX "deadshot_light" |
#define | DOUBLETAP2_MACHINE_LIGHT_FX "doubletap2_light" |
#define | JUGGERNAUT_MACHINE_LIGHT_FX "jugger_light" |
#define | QUICK_REVIVE_MACHINE_LIGHT_FX "revive_light" |
#define | SLEIGHT_OF_HAND_MACHINE_LIGHT_FX "sleight_light" |
#define | STAMINUP_MACHINE_LIGHT_FX "marathon_light" |
#define | WIDOWS_WINE_FX_MACHINE_LIGHT "widow_light" |
Functions | |
function | include_perks () |
function | include_weapons () |
function | main () |
function autoexec | opt_in () |
function | setup_personality_character_exerts () |
#define ADDITIONAL_PRIMARY_WEAPON_MACHINE_LIGHT_FX "additionalprimaryweapon_light" |
Definition at line 105 of file zm_usermap.csc.
#define DEADSHOT_MACHINE_LIGHT_FX "deadshot_light" |
Definition at line 104 of file zm_usermap.csc.
#define DOUBLETAP2_MACHINE_LIGHT_FX "doubletap2_light" |
Definition at line 103 of file zm_usermap.csc.
#define JUGGERNAUT_MACHINE_LIGHT_FX "jugger_light" |
Definition at line 98 of file zm_usermap.csc.
#define QUICK_REVIVE_MACHINE_LIGHT_FX "revive_light" |
Definition at line 99 of file zm_usermap.csc.
#define SLEIGHT_OF_HAND_MACHINE_LIGHT_FX "sleight_light" |
Definition at line 102 of file zm_usermap.csc.
#define STAMINUP_MACHINE_LIGHT_FX "marathon_light" |
Definition at line 100 of file zm_usermap.csc.
#define WIDOWS_WINE_FX_MACHINE_LIGHT "widow_light" |
Definition at line 101 of file zm_usermap.csc.
function include_perks | ( | ) |
Definition at line 107 of file zm_usermap.csc.
References ADDITIONAL_PRIMARY_WEAPON_MACHINE_LIGHT_FX, DEADSHOT_MACHINE_LIGHT_FX, DOUBLETAP2_MACHINE_LIGHT_FX, JUGGERNAUT_MACHINE_LIGHT_FX, QUICK_REVIVE_MACHINE_LIGHT_FX, SLEIGHT_OF_HAND_MACHINE_LIGHT_FX, and STAMINUP_MACHINE_LIGHT_FX.
Referenced by main().
function include_weapons | ( | ) |
Definition at line 93 of file zm_usermap.csc.
References load_weapon_spec_from_table().
Referenced by main().
function main | ( | ) |
Definition at line 67 of file zm_usermap.csc.
References include_perks(), include_weapons(), init(), and setup_personality_character_exerts().
function autoexec opt_in | ( | ) |
Definition at line 61 of file zm_usermap.csc.
References DEFAULT.
function setup_personality_character_exerts | ( | ) |
Definition at line 118 of file zm_usermap.csc.
Referenced by main().