Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
_zm_weap_cymbal_monkey.csc
Go to the documentation of this file.
1
#using scripts\codescripts\struct;
2
3
#insert scripts\shared\shared.gsh;
4
5
#using scripts\zm\_zm_utility;
6
#using scripts\zm\_zm_weapons;
7
8
function
init
()
9
{
10
if
(
IS_TRUE
(level.legacy_cymbal_monkey))
11
{
12
level.cymbal_monkey_model =
"weapon_zombie_monkey_bomb"
;
13
}
14
else
15
{
16
level.cymbal_monkey_model =
"wpn_t7_zmb_monkey_bomb_world"
;
17
}
18
19
if
( !
zm_weapons::is_weapon_included
( GetWeapon(
"cymbal_monkey"
) ) )
20
{
21
return
;
22
}
23
}
24
IS_TRUE
#define IS_TRUE(__a)
Definition:
shared.gsh:251
is_weapon_included
function is_weapon_included(weapon)
Definition:
_zm_weapons.csc:51
init
function init()
Definition:
_zm_weap_cymbal_monkey.csc:8
scripts
zm
_zm_weap_cymbal_monkey.csc
Generated by
1.8.17