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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | __TIME_UPDATE__ |
#define | ARRAY_ADD(__array, __item) MAKE_ARRAY(__array) __array[__array.size]=__item; |
#define | ART_REVIEW GetDvarInt( "art_review", 0 ) |
#define | BINK_DOUBLE_SIZE 1 |
#define | BINK_FULLSCREEN 2 |
#define | BINK_IN_MEMORY true |
#define | BINK_IS_LOOPING true |
#define | BINK_NORMAL_SIZE 0 |
#define | BINK_START_PAUSED true |
#define | BINK_SYNC_AUDIO true |
#define | BLACK ( 0, 0, 0 ) |
#define | BLUE ( 0, 0, 1 ) |
#define | BONUSZM_AQUIFER_DLG1 if( IsDefined(level.BZM_AQUIFERDialogue1Callback) ) level thread [[level.BZM_AQUIFERDialogue1Callback]](); |
#define | BONUSZM_AQUIFER_DLG1_1 if( IsDefined(level.BZM_AQUIFERDialogue1_1Callback) ) level thread [[level.BZM_AQUIFERDialogue1_1Callback]](); |
#define | BONUSZM_AQUIFER_DLG1_2 if( IsDefined(level.BZM_AQUIFERDialogue1_2Callback) ) level thread [[level.BZM_AQUIFERDialogue1_2Callback]](); |
#define | BONUSZM_AQUIFER_DLG1_3 if( IsDefined(level.BZM_AQUIFERDialogue1_3Callback) ) level thread [[level.BZM_AQUIFERDialogue1_3Callback]](); |
#define | BONUSZM_AQUIFER_DLG1_4 if( IsDefined(level.BZM_AQUIFERDialogue1_4Callback) ) level thread [[level.BZM_AQUIFERDialogue1_4Callback]](); |
#define | BONUSZM_AQUIFER_DLG1_4_1 if( IsDefined(level.BZM_AQUIFERDialogue1_4_1Callback) ) level thread [[level.BZM_AQUIFERDialogue1_4_1Callback]](); |
#define | BONUSZM_AQUIFER_DLG1_5 if( IsDefined(level.BZM_AQUIFERDialogue1_5Callback) ) level thread [[level.BZM_AQUIFERDialogue1_5Callback]](); |
#define | BONUSZM_AQUIFER_DLG1_6 if( IsDefined(level.BZM_AQUIFERDialogue1_6Callback) ) level thread [[level.BZM_AQUIFERDialogue1_6Callback]](); |
#define | BONUSZM_AQUIFER_DLG1_7 if( IsDefined(level.BZM_AQUIFERDialogue1_7Callback) ) level thread [[level.BZM_AQUIFERDialogue1_7Callback]](); |
#define | BONUSZM_AQUIFER_DLG2 if( IsDefined(level.BZM_AQUIFERDialogue2Callback) ) level thread [[level.BZM_AQUIFERDialogue2Callback]](); |
#define | BONUSZM_AQUIFER_DLG2_1 if( IsDefined(level.BZM_AQUIFERDialogue2_1Callback) ) level thread [[level.BZM_AQUIFERDialogue2_1Callback]](); |
#define | BONUSZM_AQUIFER_DLG3 if( IsDefined(level.BZM_AQUIFERDialogue3Callback) ) level thread [[level.BZM_AQUIFERDialogue3Callback]](); |
#define | BONUSZM_AQUIFER_DLG3_1 if( IsDefined(level.BZM_AQUIFERDialogue3_1Callback) ) level thread [[level.BZM_AQUIFERDialogue3_1Callback]](); |
#define | BONUSZM_AQUIFER_DLG4 if( IsDefined(level.BZM_AQUIFERDialogue4Callback) ) level thread [[level.BZM_AQUIFERDialogue4Callback]](); |
#define | BONUSZM_AQUIFER_DLG4_1 if( IsDefined(level.BZM_AQUIFERDialogue4_1Callback) ) level thread [[level.BZM_AQUIFERDialogue4_1Callback]](); |
#define | BONUSZM_AQUIFER_DLG5 if( IsDefined(level.BZM_AQUIFERDialogue5Callback) ) level thread [[level.BZM_AQUIFERDialogue5Callback]](); |
#define | BONUSZM_AQUIFER_DLG6 if( IsDefined(level.BZM_AQUIFERDialogue6Callback) ) level thread [[level.BZM_AQUIFERDialogue6Callback]](); |
#define | BONUSZM_AQUIFER_DLG7 if( IsDefined(level.BZM_AQUIFERDialogue7Callback) ) level thread [[level.BZM_AQUIFERDialogue7Callback]](); |
#define | BONUSZM_AQUIFER_DLG7_1 if( IsDefined(level.BZM_AQUIFERDialogue7_1Callback) ) level thread [[level.BZM_AQUIFERDialogue7_1Callback]](); |
#define | BONUSZM_BIO_DLG1 if( IsDefined(level.BZM_BIODialogue1Callback) ) level thread [[level.BZM_BIODialogue1Callback]](); |
#define | BONUSZM_BIO_DLG2 if( IsDefined(level.BZM_BIODialogue2Callback) ) level thread [[level.BZM_BIODialogue2Callback]](); |
#define | BONUSZM_BIO_DLG2_2 if( IsDefined(level.BZM_BIODialogue2_2Callback) ) level thread [[level.BZM_BIODialogue2_2Callback]](); |
#define | BONUSZM_BIO_DLG2_3 if( IsDefined(level.BZM_BIODialogue2_3Callback) ) level thread [[level.BZM_BIODialogue2_3Callback]](); |
#define | BONUSZM_BIO_DLG2_4 if( IsDefined(level.BZM_BIODialogue2_4Callback) ) level thread [[level.BZM_BIODialogue2_4Callback]](); |
#define | BONUSZM_BIO_DLG3 if( IsDefined(level.BZM_BIODialogue3Callback) ) level thread [[level.BZM_BIODialogue3Callback]](); |
#define | BONUSZM_BIO_DLG4 if( IsDefined(level.BZM_BIODialogue4Callback) ) level thread [[level.BZM_BIODialogue4Callback]](); |
#define | BONUSZM_BIO_DLG5 if( IsDefined(level.BZM_BIODialogue5Callback) ) level thread [[level.BZM_BIODialogue5Callback]](); |
#define | BONUSZM_BIO_DLG5_1 if( IsDefined(level.BZM_BIODialogue5_1Callback) ) level thread [[level.BZM_BIODialogue5_1Callback]](); |
#define | BONUSZM_BIO_DLG5_2 if( IsDefined(level.BZM_BIODialogue5_2Callback) ) level thread [[level.BZM_BIODialogue5_2Callback]](); |
#define | BONUSZM_BIO_DLG5_3 if( IsDefined(level.BZM_BIODialogue5_3Callback) ) level thread [[level.BZM_BIODialogue5_3Callback]](); |
#define | BONUSZM_BIO_DLG5_4 if( IsDefined(level.BZM_BIODialogue5_4Callback) ) level thread [[level.BZM_BIODialogue5_4Callback]](); |
#define | BONUSZM_BIO_DLG6 if( IsDefined(level.BZM_BIODialogue6Callback) ) level thread [[level.BZM_BIODialogue6Callback]](); |
#define | BONUSZM_BLACKSTATION_DLG1 if( IsDefined(level.BZM_BLACKSTATIONDialogue1Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue1Callback]](); |
#define | BONUSZM_BLACKSTATION_DLG2 if( IsDefined(level.BZM_BLACKSTATIONDialogue2Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue2Callback]](); |
#define | BONUSZM_BLACKSTATION_DLG3 if( IsDefined(level.BZM_BLACKSTATIONDialogue3Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue3Callback]](); |
#define | BONUSZM_BLACKSTATION_DLG3_1 if( IsDefined(level.BZM_BLACKSTATIONDialogue3_1Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue3_1Callback]](); |
#define | BONUSZM_BLACKSTATION_DLG3_2 if( IsDefined(level.BZM_BLACKSTATIONDialogue3_2Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue3_2Callback]](); |
#define | BONUSZM_BLACKSTATION_DLG3_3 if( IsDefined(level.BZM_BLACKSTATIONDialogue3_3Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue3_3Callback]](); |
#define | BONUSZM_BLACKSTATION_DLG3_4 if( IsDefined(level.BZM_BLACKSTATIONDialogue3_4Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue3_4Callback]](); |
#define | BONUSZM_BLACKSTATION_DLG3_5 if( IsDefined(level.BZM_BLACKSTATIONDialogue3_5Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue3_5Callback]](); |
#define | BONUSZM_BLACKSTATION_DLG4 if( IsDefined(level.BZM_BLACKSTATIONDialogue4Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue4Callback]](); |
#define | BONUSZM_BLACKSTATION_DLG4_1 if( IsDefined(level.BZM_BLACKSTATIONDialogue4_1Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue4_1Callback]](); |
#define | BONUSZM_BLACKSTATION_DLG4_2 if( IsDefined(level.BZM_BLACKSTATIONDialogue4_2Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue4_2Callback]](); |
#define | BONUSZM_BLACKSTATION_DLG4_3 if( IsDefined(level.BZM_BLACKSTATIONDialogue4_3Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue4_3Callback]](); |
#define | BONUSZM_BLACKSTATION_DLG5 if( IsDefined(level.BZM_BLACKSTATIONDialogue5Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue5Callback]](); |
#define | BONUSZM_CHANGE_LOADOUT if(IsDefined(level.BZMLoadOutChangeCallback)) level thread [[level.BZMLoadOutChangeCallback]](); |
#define | BONUSZM_CLEANUP_MAGICBOX(__entity) if(IsDefined(level.BZM_CleanupMagicBoxOnDeletionCallback)) [[level.BZM_CleanupMagicBoxOnDeletionCallback]](__entity); |
#define | BONUSZM_CYBERCOM_ON_CALLBACK(__player) if( IsDefined( level.BZMOnCyberComOnCallback ) ) level thread [[level.BZMOnCyberComOnCallback]](__player); |
#define | BONUSZM_DATA_OVERRIDE_HEALTH(__levelOneHealth, __levelTwoHealth, __levelThreeHealth) if(IsDefined(level.BZM_OverrideHealth)) level thread [[level.BZM_OverrideHealth]](__levelOneHealth,__levelTwoHealth,__levelThreeHealth); |
#define | BONUSZM_DATA_OVERRIDE_LOCOMOTION(__walkPercent, __runPercent, __sprintPercent) if(IsDefined(level.BZM_OverrideLocomotion)) level thread [[level.BZM_OverrideLocomotion]](__walkPercent,__runPercent,__sprintPercent); |
#define | BONUSZM_DATA_OVERRIDE_SUICIDE_CHANCE(__chance) if(IsDefined(level.BZM_OverrideSuicidalChance)) level thread [[level.BZM_OverrideSuicidalChance]](__chance); |
#define | BONUSZM_ENDON_SCENE_SEQUENCE_ENDED level endon("BZM_SceneSeqEnded"); |
#define | BONUSZM_FORCE_AI_CLEANUP if( IsDefined(level.BZM_ForceAICleanup) ) [[level.BZM_ForceAICleanup]]();; |
#define | BONUSZM_HIDE_MAGICBOXES if(IsDefined(level.BZM_HideAllMagicBoxesCallback)) level thread [[level.BZM_HideAllMagicBoxesCallback]](); |
#define | BONUSZM_INFECTION_DLG1 if( IsDefined(level.BZM_INFECTIONDialogue1Callback) ) level thread [[level.BZM_INFECTIONDialogue1Callback]](); |
#define | BONUSZM_INFECTION_DLG10 if( IsDefined(level.BZM_INFECTIONDialogue10Callback) ) level thread [[level.BZM_INFECTIONDialogue10Callback]](); |
#define | BONUSZM_INFECTION_DLG11 if( IsDefined(level.BZM_INFECTIONDialogue11Callback) ) level thread [[level.BZM_INFECTIONDialogue11Callback]](); |
#define | BONUSZM_INFECTION_DLG12 if( IsDefined(level.BZM_INFECTIONDialogue12Callback) ) level thread [[level.BZM_INFECTIONDialogue12Callback]](); |
#define | BONUSZM_INFECTION_DLG13 if( IsDefined(level.BZM_INFECTIONDialogue13Callback) ) level thread [[level.BZM_INFECTIONDialogue13Callback]](); |
#define | BONUSZM_INFECTION_DLG14 if( IsDefined(level.BZM_INFECTIONDialogue14Callback) ) level thread [[level.BZM_INFECTIONDialogue14Callback]](); |
#define | BONUSZM_INFECTION_DLG15 if( IsDefined(level.BZM_INFECTIONDialogue15Callback) ) level thread [[level.BZM_INFECTIONDialogue15Callback]](); |
#define | BONUSZM_INFECTION_DLG16 if( IsDefined(level.BZM_INFECTIONDialogue16Callback) ) level thread [[level.BZM_INFECTIONDialogue16Callback]](); |
#define | BONUSZM_INFECTION_DLG17 if( IsDefined(level.BZM_INFECTIONDialogue17Callback) ) level thread [[level.BZM_INFECTIONDialogue17Callback]](); |
#define | BONUSZM_INFECTION_DLG18 if( IsDefined(level.BZM_INFECTIONDialogue18Callback) ) level thread [[level.BZM_INFECTIONDialogue18Callback]](); |
#define | BONUSZM_INFECTION_DLG19 if( IsDefined(level.BZM_INFECTIONDialogue19Callback) ) level thread [[level.BZM_INFECTIONDialogue19Callback]](); |
#define | BONUSZM_INFECTION_DLG2 if( IsDefined(level.BZM_INFECTIONDialogue2Callback) ) level thread [[level.BZM_INFECTIONDialogue2Callback]](); |
#define | BONUSZM_INFECTION_DLG20 if( IsDefined(level.BZM_INFECTIONDialogue20Callback) ) level thread [[level.BZM_INFECTIONDialogue20Callback]](); |
#define | BONUSZM_INFECTION_DLG21 if( IsDefined(level.BZM_INFECTIONDialogue21Callback) ) level thread [[level.BZM_INFECTIONDialogue21Callback]](); |
#define | BONUSZM_INFECTION_DLG22 if( IsDefined(level.BZM_INFECTIONDialogue22Callback) ) level thread [[level.BZM_INFECTIONDialogue22Callback]](); |
#define | BONUSZM_INFECTION_DLG23 if( IsDefined(level.BZM_INFECTIONDialogue23Callback) ) level thread [[level.BZM_INFECTIONDialogue23Callback]](); |
#define | BONUSZM_INFECTION_DLG3 if( IsDefined(level.BZM_INFECTIONDialogue3Callback) ) level thread [[level.BZM_INFECTIONDialogue3Callback]](); |
#define | BONUSZM_INFECTION_DLG3_1 if( IsDefined(level.BZM_INFECTIONDialogue3_1Callback) ) level thread [[level.BZM_INFECTIONDialogue3_1Callback]](); |
#define | BONUSZM_INFECTION_DLG4 if( IsDefined(level.BZM_INFECTIONDialogue4Callback) ) level thread [[level.BZM_INFECTIONDialogue4Callback]](); |
#define | BONUSZM_INFECTION_DLG5 if( IsDefined(level.BZM_INFECTIONDialogue5Callback) ) level thread [[level.BZM_INFECTIONDialogue5Callback]](); |
#define | BONUSZM_INFECTION_DLG6 if( IsDefined(level.BZM_INFECTIONDialogue6Callback) ) level thread [[level.BZM_INFECTIONDialogue6Callback]](); |
#define | BONUSZM_INFECTION_DLG7 if( IsDefined(level.BZM_INFECTIONDialogue7Callback) ) level thread [[level.BZM_INFECTIONDialogue7Callback]](); |
#define | BONUSZM_INFECTION_DLG8 if( IsDefined(level.BZM_INFECTIONDialogue8Callback) ) level thread [[level.BZM_INFECTIONDialogue8Callback]](); |
#define | BONUSZM_INFECTION_DLG8_1 if( IsDefined(level.BZM_INFECTIONDialogue8_1Callback) ) level thread [[level.BZM_INFECTIONDialogue8_1Callback]](); |
#define | BONUSZM_INFECTION_DLG9 if( IsDefined(level.BZM_INFECTIONDialogue9Callback) ) level thread [[level.BZM_INFECTIONDialogue9Callback]](); |
#define | BONUSZM_LOTUS_DLG1 if( IsDefined(level.BZM_LOTUSDialogue1Callback) ) level thread [[level.BZM_LOTUSDialogue1Callback]](); |
#define | BONUSZM_LOTUS_DLG10 if( IsDefined(level.BZM_LOTUSDialogue10Callback) ) level thread [[level.BZM_LOTUSDialogue10Callback]](); |
#define | BONUSZM_LOTUS_DLG11 if( IsDefined(level.BZM_LOTUSDialogue11Callback) ) level thread [[level.BZM_LOTUSDialogue11Callback]](); |
#define | BONUSZM_LOTUS_DLG12 if( IsDefined(level.BZM_LOTUSDialogue12Callback) ) level thread [[level.BZM_LOTUSDialogue12Callback]](); |
#define | BONUSZM_LOTUS_DLG13 if( IsDefined(level.BZM_LOTUSDialogue13Callback) ) level thread [[level.BZM_LOTUSDialogue13Callback]](); |
#define | BONUSZM_LOTUS_DLG14 if( IsDefined(level.BZM_LOTUSDialogue14Callback) ) level thread [[level.BZM_LOTUSDialogue14Callback]](); |
#define | BONUSZM_LOTUS_DLG2 if( IsDefined(level.BZM_LOTUSDialogue2Callback) ) level thread [[level.BZM_LOTUSDialogue2Callback]](); |
#define | BONUSZM_LOTUS_DLG2_1 if( IsDefined(level.BZM_LOTUSDialogue2_1Callback) ) level thread [[level.BZM_LOTUSDialogue2_1Callback]](); |
#define | BONUSZM_LOTUS_DLG2_2 if( IsDefined(level.BZM_LOTUSDialogue2_2Callback) ) level thread [[level.BZM_LOTUSDialogue2_2Callback]](); |
#define | BONUSZM_LOTUS_DLG2_3 if( IsDefined(level.BZM_LOTUSDialogue2_3Callback) ) level thread [[level.BZM_LOTUSDialogue2_3Callback]](); |
#define | BONUSZM_LOTUS_DLG2_4 if( IsDefined(level.BZM_LOTUSDialogue2_4Callback) ) level thread [[level.BZM_LOTUSDialogue2_4Callback]](); |
#define | BONUSZM_LOTUS_DLG3 if( IsDefined(level.BZM_LOTUSDialogue3Callback) ) level thread [[level.BZM_LOTUSDialogue3Callback]](); |
#define | BONUSZM_LOTUS_DLG3_2 if( IsDefined(level.BZM_LOTUSDialogue3_2Callback) ) level thread [[level.BZM_LOTUSDialogue3_2Callback]](); |
#define | BONUSZM_LOTUS_DLG4 if( IsDefined(level.BZM_LOTUSDialogue4Callback) ) level thread [[level.BZM_LOTUSDialogue4Callback]](); |
#define | BONUSZM_LOTUS_DLG4_1 if( IsDefined(level.BZM_LOTUSDialogue4_1Callback) ) level thread [[level.BZM_LOTUSDialogue4_1Callback]](); |
#define | BONUSZM_LOTUS_DLG4_2 if( IsDefined(level.BZM_LOTUSDialogue4_2Callback) ) level thread [[level.BZM_LOTUSDialogue4_2Callback]](); |
#define | BONUSZM_LOTUS_DLG6 if( IsDefined(level.BZM_LOTUSDialogue6Callback) ) level thread [[level.BZM_LOTUSDialogue6Callback]](); |
#define | BONUSZM_LOTUS_DLG7 if( IsDefined(level.BZM_LOTUSDialogue7Callback) ) level thread [[level.BZM_LOTUSDialogue7Callback]](); |
#define | BONUSZM_LOTUS_DLG7_1 if( IsDefined(level.BZM_LOTUSDialogue7_1Callback) ) level thread [[level.BZM_LOTUSDialogue7_1Callback]](); |
#define | BONUSZM_LOTUS_DLG8 if( IsDefined(level.BZM_LOTUSDialogue8Callback) ) level thread [[level.BZM_LOTUSDialogue8Callback]](); |
#define | BONUSZM_LOTUS_DLG9 if( IsDefined(level.BZM_LOTUSDialogue9Callback) ) level thread [[level.BZM_LOTUSDialogue9Callback]](); |
#define | BONUSZM_NEWWORLD_DLG1 if( IsDefined(level.BZM_NEWWORLDDialogue1Callback) ) level thread [[level.BZM_NEWWORLDDialogue1Callback]](); |
#define | BONUSZM_NEWWORLD_DLG10 if( IsDefined(level.BZM_NEWWORLDDialogue10Callback) ) level thread [[level.BZM_NEWWORLDDialogue10Callback]](); |
#define | BONUSZM_NEWWORLD_DLG11 if( IsDefined(level.BZM_NEWWORLDDialogue11Callback) ) level thread [[level.BZM_NEWWORLDDialogue11Callback]](); |
#define | BONUSZM_NEWWORLD_DLG12 if( IsDefined(level.BZM_NEWWORLDDialogue12Callback) ) level thread [[level.BZM_NEWWORLDDialogue12Callback]](); |
#define | BONUSZM_NEWWORLD_DLG2 if( IsDefined(level.BZM_NEWWORLDDialogue2Callback) ) level thread [[level.BZM_NEWWORLDDialogue2Callback]](); |
#define | BONUSZM_NEWWORLD_DLG2_2 if( IsDefined(level.BZM_NEWWORLDDialogue2_2Callback) ) level thread [[level.BZM_NEWWORLDDialogue2_2Callback]](); |
#define | BONUSZM_NEWWORLD_DLG2_3 if( IsDefined(level.BZM_NEWWORLDDialogue2_3Callback) ) level thread [[level.BZM_NEWWORLDDialogue2_3Callback]](); |
#define | BONUSZM_NEWWORLD_DLG2_4 if( IsDefined(level.BZM_NEWWORLDDialogue2_4Callback) ) level thread [[level.BZM_NEWWORLDDialogue2_4Callback]](); |
#define | BONUSZM_NEWWORLD_DLG3 if( IsDefined(level.BZM_NEWWORLDDialogue3Callback) ) level thread [[level.BZM_NEWWORLDDialogue3Callback]](); |
#define | BONUSZM_NEWWORLD_DLG4 if( IsDefined(level.BZM_NEWWORLDDialogue4Callback) ) level thread [[level.BZM_NEWWORLDDialogue4Callback]](); |
#define | BONUSZM_NEWWORLD_DLG5 if( IsDefined(level.BZM_NEWWORLDDialogue5Callback) ) level thread [[level.BZM_NEWWORLDDialogue5Callback]](); |
#define | BONUSZM_NEWWORLD_DLG6 if( IsDefined(level.BZM_NEWWORLDDialogue6Callback) ) level thread [[level.BZM_NEWWORLDDialogue6Callback]](); |
#define | BONUSZM_NEWWORLD_DLG7 if( IsDefined(level.BZM_NEWWORLDDialogue7Callback) ) level thread [[level.BZM_NEWWORLDDialogue7Callback]](); |
#define | BONUSZM_NEWWORLD_DLG8 if( IsDefined(level.BZM_NEWWORLDDialogue8Callback) ) level thread [[level.BZM_NEWWORLDDialogue8Callback]](); |
#define | BONUSZM_NEWWORLD_DLG9 if( IsDefined(level.BZM_NEWWORLDDialogue9Callback) ) level thread [[level.BZM_NEWWORLDDialogue9Callback]](); |
#define | BONUSZM_PROLOGUE_DLG1 if( IsDefined(level.BZM_PROLOGUEDialogue1Callback) ) level thread [[level.BZM_PROLOGUEDialogue1Callback]](); |
#define | BONUSZM_PROLOGUE_DLG2 if( IsDefined(level.BZM_PROLOGUEDialogue2Callback) ) level thread [[level.BZM_PROLOGUEDialogue2Callback]](); |
#define | BONUSZM_PROLOGUE_DLG2_1 if( IsDefined(level.BZM_PROLOGUEDialogue2_1Callback) ) level thread [[level.BZM_PROLOGUEDialogue2_1Callback]](); |
#define | BONUSZM_PROLOGUE_DLG3 if( IsDefined(level.BZM_PROLOGUEDialogue3Callback) ) level thread [[level.BZM_PROLOGUEDialogue3Callback]](); |
#define | BONUSZM_PROLOGUE_DLG4 if( IsDefined(level.BZM_PROLOGUEDialogue4Callback) ) level thread [[level.BZM_PROLOGUEDialogue4Callback]](); |
#define | BONUSZM_PROLOGUE_DLG5 if( IsDefined(level.BZM_PROLOGUEDialogue5Callback) ) level thread [[level.BZM_PROLOGUEDialogue5Callback]](); |
#define | BONUSZM_PROLOGUE_DLG5_1 if( IsDefined(level.BZM_PROLOGUEDialogue5_1Callback) ) level thread [[level.BZM_PROLOGUEDialogue5_1Callback]](); |
#define | BONUSZM_PROLOGUE_DLG5_2 if( IsDefined(level.BZM_PROLOGUEDialogue5_2Callback) ) level thread [[level.BZM_PROLOGUEDialogue5_2Callback]](); |
#define | BONUSZM_PROLOGUE_DLG5_3 if( IsDefined(level.BZM_PROLOGUEDialogue5_3Callback) ) level thread [[level.BZM_PROLOGUEDialogue5_3Callback]](); |
#define | BONUSZM_PROLOGUE_DLG6 if( IsDefined(level.BZM_PROLOGUEDialogue6Callback) ) level thread [[level.BZM_PROLOGUEDialogue6Callback]](); |
#define | BONUSZM_PROLOGUE_DLG6_1 if( IsDefined(level.BZM_PROLOGUEDialogue6_1Callback) ) level thread [[level.BZM_PROLOGUEDialogue6_1Callback]](); |
#define | BONUSZM_PROLOGUE_DLG6_2 if( IsDefined(level.BZM_PROLOGUEDialogue6_2Callback) ) level thread [[level.BZM_PROLOGUEDialogue6_2Callback]](); |
#define | BONUSZM_PROLOGUE_DLG7 if( IsDefined(level.BZM_PROLOGUEDialogue7Callback) ) level thread [[level.BZM_PROLOGUEDialogue7Callback]](); |
#define | BONUSZM_PROLOGUE_DLG8 if( IsDefined(level.BZM_PROLOGUEDialogue8Callback) ) level thread [[level.BZM_PROLOGUEDialogue8Callback]](); |
#define | BONUSZM_RAMSES_DLG1 if( IsDefined(level.BZM_RAMSESDialogue1Callback) ) level thread [[level.BZM_RAMSESDialogue1Callback]](); |
#define | BONUSZM_RAMSES_DLG2 if( IsDefined(level.BZM_RAMSESDialogue2Callback) ) level thread [[level.BZM_RAMSESDialogue2Callback]](); |
#define | BONUSZM_RAMSES_DLG3 if( IsDefined(level.BZM_RAMSESDialogue3Callback) ) level thread [[level.BZM_RAMSESDialogue3Callback]](); |
#define | BONUSZM_RAMSES_DLG3_1 if( IsDefined(level.BZM_RAMSESDialogue3_1Callback) ) level thread [[level.BZM_RAMSESDialogue3_1Callback]](); |
#define | BONUSZM_RAMSES_DLG3_2 if( IsDefined(level.BZM_RAMSESDialogue3_2Callback) ) level thread [[level.BZM_RAMSESDialogue3_2Callback]](); |
#define | BONUSZM_RAMSES_DLG5 if( IsDefined(level.BZM_RAMSESDialogue5Callback) ) level thread [[level.BZM_RAMSESDialogue5Callback]](); |
#define | BONUSZM_RAMSES_DLG5_1 if( IsDefined(level.BZM_RAMSESDialogue5_1Callback) ) level thread [[level.BZM_RAMSESDialogue5_1Callback]](); |
#define | BONUSZM_RAMSES_DLG6 if( IsDefined(level.BZM_RAMSESDialogue6Callback) ) level thread [[level.BZM_RAMSESDialogue6Callback]](); |
#define | BONUSZM_RAMSES_DLG7 if( IsDefined(level.BZM_RAMSESDialogue7Callback) ) level thread [[level.BZM_RAMSESDialogue7Callback]](); |
#define | BONUSZM_RAMSES_DLG7_1 if( IsDefined(level.BZM_RAMSESDialogue7_1Callback) ) level thread [[level.BZM_RAMSESDialogue7_1Callback]](); |
#define | BONUSZM_RAMSES_DLG8 if( IsDefined(level.BZM_RAMSESDialogue8Callback) ) level thread [[level.BZM_RAMSESDialogue8Callback]](); |
#define | BONUSZM_SCENE_SEQUENCE_ENDED_CALLBACK(__scene) if( IsDefined( level.BZM_SceneSeqEndedCallback ) ) level thread [[level.BZM_SceneSeqEndedCallback]](__scene); |
#define | BONUSZM_SGEN_DLG1 if( IsDefined(level.BZM_SGENDialogue1Callback) ) level thread [[level.BZM_SGENDialogue1Callback]](); |
#define | BONUSZM_SGEN_DLG1_1 if( IsDefined(level.BZM_SGENDialogue1_1Callback) ) level thread [[level.BZM_SGENDialogue1_1Callback]](); |
#define | BONUSZM_SGEN_DLG1_2 if( IsDefined(level.BZM_SGENDialogue1_2Callback) ) level thread [[level.BZM_SGENDialogue1_2Callback]](); |
#define | BONUSZM_SGEN_DLG1_3 if( IsDefined(level.BZM_SGENDialogue1_3Callback) ) level thread [[level.BZM_SGENDialogue1_3Callback]](); |
#define | BONUSZM_SGEN_DLG1_3_WAITTILL_DONE if( IsDefined(level.BZM_SGENDialogue1_3Callback_Waittill_Done) ) [[level.BZM_SGENDialogue1_3Callback_Waittill_Done]](); |
#define | BONUSZM_SGEN_DLG2 if( IsDefined(level.BZM_SGENDialogue2Callback) ) level thread [[level.BZM_SGENDialogue2Callback]](); |
#define | BONUSZM_SGEN_DLG2_1 if( IsDefined(level.BZM_SGENDialogue2_1Callback) ) level thread [[level.BZM_SGENDialogue2_1Callback]](); |
#define | BONUSZM_SGEN_DLG3 if( IsDefined(level.BZM_SGENDialogue3Callback) ) level thread [[level.BZM_SGENDialogue3Callback]](); |
#define | BONUSZM_SGEN_DLG4 if( IsDefined(level.BZM_SGENDialogue4Callback) ) level thread [[level.BZM_SGENDialogue4Callback]](); |
#define | BONUSZM_SGEN_DLG4_1 if( IsDefined(level.BZM_SGENDialogue4_1Callback) ) level thread [[level.BZM_SGENDialogue4_1Callback]](); |
#define | BONUSZM_SGEN_DLG5 if( IsDefined(level.BZM_SGENDialogue5Callback) ) level thread [[level.BZM_SGENDialogue5Callback]](); |
#define | BONUSZM_SGEN_DLG6 if( IsDefined(level.BZM_SGENDialogue6Callback) ) level thread [[level.BZM_SGENDialogue6Callback]](); |
#define | BONUSZM_SGEN_DLG7 if( IsDefined(level.BZM_SGENDialogue7Callback) ) level thread [[level.BZM_SGENDialogue7Callback]](); |
#define | BONUSZM_SGEN_DLG8 if( IsDefined(level.BZM_SGENDialogue8Callback) ) level thread [[level.BZM_SGENDialogue8Callback]](); |
#define | BONUSZM_SGEN_DLG8_1 if( IsDefined(level.BZM_SGENDialogue8_1Callback) ) level thread [[level.BZM_SGENDialogue8_1Callback]](); |
#define | BONUSZM_SGEN_DLG8_2 if( IsDefined(level.BZM_SGENDialogue8_2Callback) ) level thread [[level.BZM_SGENDialogue8_2Callback]](); |
#define | BONUSZM_SGEN_DLG9 if( IsDefined(level.BZM_SGENDialogue9Callback) ) level thread [[level.BZM_SGENDialogue9Callback]](); |
#define | BONUSZM_START_OBJECTIVE(__skiptoname, __starting) if( IsDefined(level.BZMStartObjectiveCallback) ) [[level.BZMStartObjectiveCallback]](__skiptoname,__starting); |
#define | BONUSZM_VENGEANCE_DLG1 if( IsDefined(level.BZM_VENGEANCEDialogue1Callback) ) level thread [[level.BZM_VENGEANCEDialogue1Callback]](); |
#define | BONUSZM_VENGEANCE_DLG2 if( IsDefined(level.BZM_VENGEANCEDialogue2Callback) ) level thread [[level.BZM_VENGEANCEDialogue2Callback]](); |
#define | BONUSZM_VENGEANCE_DLG2_1 if( IsDefined(level.BZM_VENGEANCEDialogue2_1Callback) ) level thread [[level.BZM_VENGEANCEDialogue2_1Callback]](); |
#define | BONUSZM_VENGEANCE_DLG3 if( IsDefined(level.BZM_VENGEANCEDialogue3Callback) ) level thread [[level.BZM_VENGEANCEDialogue3Callback]](); |
#define | BONUSZM_VENGEANCE_DLG3_1 if( IsDefined(level.BZM_VENGEANCEDialogue3_1Callback) ) level thread [[level.BZM_VENGEANCEDialogue3_1Callback]](); |
#define | BONUSZM_VENGEANCE_DLG4 if( IsDefined(level.BZM_VENGEANCEDialogue4Callback) ) level thread [[level.BZM_VENGEANCEDialogue4Callback]](); |
#define | BONUSZM_VENGEANCE_DLG5 if( IsDefined(level.BZM_VENGEANCEDialogue5Callback) ) level thread [[level.BZM_VENGEANCEDialogue5Callback]](); |
#define | BONUSZM_VENGEANCE_DLG6 if( IsDefined(level.BZM_VENGEANCEDialogue6Callback) ) level thread [[level.BZM_VENGEANCEDialogue6Callback]](); |
#define | BONUSZM_VENGEANCE_DLG6_1 if( IsDefined(level.BZM_VENGEANCEDialogue6_1Callback) ) level thread [[level.BZM_VENGEANCEDialogue6_1Callback]](); |
#define | BONUSZM_VENGEANCE_DLG6_2 if( IsDefined(level.BZM_VENGEANCEDialogue6_2Callback) ) level thread [[level.BZM_VENGEANCEDialogue6_2Callback]](); |
#define | BONUSZM_VENGEANCE_DLG7 if( IsDefined(level.BZM_VENGEANCEDialogue7Callback) ) level thread [[level.BZM_VENGEANCEDialogue7Callback]](); |
#define | BONUSZM_VENGEANCE_DLG7_1 if( IsDefined(level.BZM_VENGEANCEDialogue7_1Callback) ) level thread [[level.BZM_VENGEANCEDialogue7_1Callback]](); |
#define | BONUSZM_VENGEANCE_DLG8 if( IsDefined(level.BZM_VENGEANCEDialogue8Callback) ) level thread [[level.BZM_VENGEANCEDialogue8Callback]](); |
#define | BONUSZM_VENGEANCE_DLG9 if( IsDefined(level.BZM_VENGEANCEDialogue9Callback) ) level thread [[level.BZM_VENGEANCEDialogue9Callback]](); |
#define | BONUSZM_WAIT_FOR_OBJECTIVE_COMPLETION if( IsDefined(level.BZMWaitForObjectiveCompletionCallback) ) [[level.BZMWaitForObjectiveCompletionCallback]](); |
#define | BONUSZM_WAIT_FOR_STREAMER_TIMEOUT(__entity, __timeout) if(IsDefined(level.BZM_WaitForStreamerOrTimeOut)) [[level.BZM_WaitForStreamerOrTimeOut]](__entity,__timeout); |
#define | BONUSZM_WAITTILL_AI_CLEARED if( IsDefined(level.BZMUtil_WaitForAllZombiesToDie) ) [[level.BZMUtil_WaitForAllZombiesToDie]](); |
#define | BONUSZM_ZURICH_DLG1 if( IsDefined(level.BZM_ZURICHDialogue1Callback) ) level thread [[level.BZM_ZURICHDialogue1Callback]](); |
#define | BONUSZM_ZURICH_DLG10 if( IsDefined(level.BZM_ZURICHDialogue10Callback) ) level thread [[level.BZM_ZURICHDialogue10Callback]](); |
#define | BONUSZM_ZURICH_DLG11 if( IsDefined(level.BZM_ZURICHDialogue11Callback) ) level thread [[level.BZM_ZURICHDialogue11Callback]](); |
#define | BONUSZM_ZURICH_DLG12 if( IsDefined(level.BZM_ZURICHDialogue12Callback) ) level thread [[level.BZM_ZURICHDialogue12Callback]](); |
#define | BONUSZM_ZURICH_DLG13 if( IsDefined(level.BZM_ZURICHDialogue13Callback) ) level thread [[level.BZM_ZURICHDialogue13Callback]](); |
#define | BONUSZM_ZURICH_DLG14 if( IsDefined(level.BZM_ZURICHDialogue14Callback) ) level thread [[level.BZM_ZURICHDialogue14Callback]](); |
#define | BONUSZM_ZURICH_DLG15 if( IsDefined(level.BZM_ZURICHDialogue15Callback) ) level thread [[level.BZM_ZURICHDialogue15Callback]](); |
#define | BONUSZM_ZURICH_DLG16 if( IsDefined(level.BZM_ZURICHDialogue16Callback) ) level thread [[level.BZM_ZURICHDialogue16Callback]](); |
#define | BONUSZM_ZURICH_DLG17 if( IsDefined(level.BZM_ZURICHDialogue17Callback) ) level thread [[level.BZM_ZURICHDialogue17Callback]](); |
#define | BONUSZM_ZURICH_DLG18 if( IsDefined(level.BZM_ZURICHDialogue18Callback) ) level thread [[level.BZM_ZURICHDialogue18Callback]](); |
#define | BONUSZM_ZURICH_DLG19 if( IsDefined(level.BZM_ZURICHDialogue19Callback) ) level thread [[level.BZM_ZURICHDialogue19Callback]](); |
#define | BONUSZM_ZURICH_DLG1_1 if( IsDefined(level.BZM_ZURICHDialogue1_1Callback) ) level thread [[level.BZM_ZURICHDialogue1_1Callback]](); |
#define | BONUSZM_ZURICH_DLG1_2 if( IsDefined(level.BZM_ZURICHDialogue1_2Callback) ) level thread [[level.BZM_ZURICHDialogue1_2Callback]](); |
#define | BONUSZM_ZURICH_DLG1_3 if( IsDefined(level.BZM_ZURICHDialogue1_3Callback) ) level thread [[level.BZM_ZURICHDialogue1_3Callback]](); |
#define | BONUSZM_ZURICH_DLG1_4 if( IsDefined(level.BZM_ZURICHDialogue1_4Callback) ) level thread [[level.BZM_ZURICHDialogue1_4Callback]](); |
#define | BONUSZM_ZURICH_DLG2 if( IsDefined(level.BZM_ZURICHDialogue2Callback) ) level thread [[level.BZM_ZURICHDialogue2Callback]](); |
#define | BONUSZM_ZURICH_DLG20 if( IsDefined(level.BZM_ZURICHDialogue20Callback) ) level thread [[level.BZM_ZURICHDialogue20Callback]](); |
#define | BONUSZM_ZURICH_DLG21 if( IsDefined(level.BZM_ZURICHDialogue21Callback) ) level thread [[level.BZM_ZURICHDialogue21Callback]](); |
#define | BONUSZM_ZURICH_DLG22 if( IsDefined(level.BZM_ZURICHDialogue22Callback) ) level thread [[level.BZM_ZURICHDialogue22Callback]](); |
#define | BONUSZM_ZURICH_DLG23 if( IsDefined(level.BZM_ZURICHDialogue23Callback) ) level thread [[level.BZM_ZURICHDialogue23Callback]](); |
#define | BONUSZM_ZURICH_DLG24 if( IsDefined(level.BZM_ZURICHDialogue24Callback) ) level thread [[level.BZM_ZURICHDialogue24Callback]](); |
#define | BONUSZM_ZURICH_DLG25 if( IsDefined(level.BZM_ZURICHDialogue25Callback) ) [[level.BZM_ZURICHDialogue25Callback]](); |
#define | BONUSZM_ZURICH_DLG3 if( IsDefined(level.BZM_ZURICHDialogue3Callback) ) level thread [[level.BZM_ZURICHDialogue3Callback]](); |
#define | BONUSZM_ZURICH_DLG4 if( IsDefined(level.BZM_ZURICHDialogue4Callback) ) level thread [[level.BZM_ZURICHDialogue4Callback]](); |
#define | BONUSZM_ZURICH_DLG4_1 if( IsDefined(level.BZM_ZURICHDialogue4_1Callback) ) level thread [[level.BZM_ZURICHDialogue4_1Callback]](); |
#define | BONUSZM_ZURICH_DLG5 if( IsDefined(level.BZM_ZURICHDialogue5Callback) ) level thread [[level.BZM_ZURICHDialogue5Callback]](); |
#define | BONUSZM_ZURICH_DLG6 if( IsDefined(level.BZM_ZURICHDialogue6Callback) ) level thread [[level.BZM_ZURICHDialogue6Callback]](); |
#define | BONUSZM_ZURICH_DLG7 if( IsDefined(level.BZM_ZURICHDialogue7Callback) ) level thread [[level.BZM_ZURICHDialogue7Callback]](); |
#define | BONUSZM_ZURICH_DLG8 if( IsDefined(level.BZM_ZURICHDialogue8Callback) ) level thread [[level.BZM_ZURICHDialogue8Callback]](); |
#define | BONUSZM_ZURICH_DLG9 if( IsDefined(level.BZM_ZURICHDialogue9Callback) ) level thread [[level.BZM_ZURICHDialogue9Callback]](); |
#define | BOUNCINGBETTY_DEPLOYING 2 |
#define | BOUNCINGBETTY_DETONATING 1 |
#define | BOUNCINGBETTY_INIT 0 |
#define | BROWN RGB( 139, 69, 19 ) |
#define | BUTTON_ADS 2 |
#define | BUTTON_ATTACK 3 |
#define | BUTTON_DOWN 5 |
#define | BUTTON_LEFT 7 |
#define | BUTTON_RIGHT 6 |
#define | BUTTON_STANCE 1 |
#define | BUTTON_UP 4 |
#define | BUTTON_USE 0 |
#define | CF_TOGGLE_LIGHTS_FORCE_ALLIES 2 |
#define | CF_TOGGLE_LIGHTS_FORCE_AXIS 3 |
#define | CF_TOGGLE_LIGHTS_OFF 1 |
#define | CF_TOGGLE_LIGHTS_ON 0 |
#define | CLAMP(__var, __min, __max) |
#define | CLAMP_MAX(__var, __max) |
#define | CLAMP_MIN(__var, __min) |
#define | CLIENT_FRAME .016 |
#define | CONTENTS_ACTOR (1 << 15) |
#define | CONTENTS_AI_NOSIGHT (1 << 12) |
#define | CONTENTS_CANSHOOTCLIP (1 << 6) |
#define | CONTENTS_CLIPSHOT (1 << 13) |
#define | CONTENTS_CORPSE (1 << 26) |
#define | CONTENTS_CORPSE_CLIPSHOT (1 << 14) |
#define | CONTENTS_DETAIL (1 << 27) |
#define | CONTENTS_FAKE_ACTOR (1 << 15) |
#define | CONTENTS_FOLIAGE (1 << 1) |
#define | CONTENTS_GLASS (1 << 4) |
#define | CONTENTS_ITEM (1 << 8) |
#define | CONTENTS_ITEMCLIP (1 << 10) |
#define | CONTENTS_LOOKAT (1 << 28) |
#define | CONTENTS_MANTLE (1 << 24) |
#define | CONTENTS_MISSILECLIP (1 << 7) |
#define | CONTENTS_MONSTERCLIP (1 << 17) |
#define | CONTENTS_NODROP (1 << 31) |
#define | CONTENTS_NONCOLLIDING (1 << 2) |
#define | CONTENTS_PLAYER (1 << 25) |
#define | CONTENTS_PLAYERCLIP (1 << 16) |
#define | CONTENTS_PLAYERVEHICLECLIP (1 << 18) |
#define | CONTENTS_SKY (1 << 11) |
#define | CONTENTS_SOLID (1 << 0) |
#define | CONTENTS_STRUCTURAL (1 << 28) |
#define | CONTENTS_TRIGGER (1 << 30) |
#define | CONTENTS_USE (1 << 21) |
#define | CONTENTS_UTILITYCLIP (1 << 22) |
#define | CONTENTS_VEHICLE (1 << 23) |
#define | CONTENTS_VEHICLECLIP (1 << 9) |
#define | CONTENTS_WATER (1 << 5) |
#define | COS_45 0.7071 |
#define | CUSTOMIZATION_INVALID_PAINTJOB_INDEX 15 |
#define | CUSTOMIZATION_INVALID_PAINTJOB_SLOT 15 |
#define | CUTTING_DETAIL_LEVEL_CONVEX_HULL 1 |
#define | CUTTING_DETAIL_LEVEL_EXPENSIVE_FULL 2 |
#define | CUTTING_DETAIL_LEVEL_OBB 0 |
#define | CYAN ( 0, 1, 1 ) |
#define | CYBERCOM_ABILITIES_PER_WHEEL 14 |
#define | CYBERCOM_STATS_END_INDEX 141 |
#define | CYBERCOM_STATS_START_INDEX 100 |
#define | DEFAULT(__var, __default) if(!isdefined(__var))__var=__default |
#define | DEFAULT2(__var, __default1, __default2) if(!isdefined(__var))__var=(isdefined(__default1)?__default1:__default2) |
#define | DELETE(__obj) |
#define | DELETE_AGGRESSIVE 16 |
#define | DELETE_BEHIND 2 |
#define | DELETE_BLOCKED 4 |
#define | DELETE_BOTH 8 |
#define | DELETE_IF_DEFINED(__ent) if ( isdefined( __ent ) ) { __ent Delete(); } |
#define | DELETE_SAFE 1 |
#define | DO_IF_DEFINED(__func) if ( isdefined( __func ) ) { [[ __func ]](); } |
#define | END_DIFFICULTY_REPORT_INDEX 1 |
#define | ET_ACTOR 18 |
#define | ET_ACTOR_CORPSE 20 |
#define | ET_ACTOR_SPAWNER 19 |
#define | ET_FX 8 |
#define | ET_GENERAL 0 |
#define | ET_HELICOPTER 13 |
#define | ET_ITEM 3 |
#define | ET_LENSFLARE 11 |
#define | ET_LOOP_FX 9 |
#define | ET_MISSILE 4 |
#define | ET_PLANE 14 |
#define | ET_PLAYER 1 |
#define | ET_PLAYER_CORPSE 2 |
#define | ET_PLAYER_INVISIBLE 5 |
#define | ET_PRIMARY_LIGHT 10 |
#define | ET_REFLECTION_PROBE 12 |
#define | ET_SCRIPTMOVER 6 |
#define | ET_SOUND_BLEND 7 |
#define | ET_STREAMER_HINT 21 |
#define | ET_TRIGGER 23 |
#define | ET_VEHICLE 15 |
#define | ET_VEHICLE_CORPSE 17 |
#define | ET_VEHICLE_SPAWNER 16 |
#define | ET_ZBARRIER 22 |
#define | FILTER_INDEX_BLOOD 2 |
#define | FILTER_INDEX_BONUSZM 7 |
#define | FILTER_INDEX_DIRT FILTER_INDEX_ENVIRONMENT |
#define | FILTER_INDEX_DROWN FILTER_INDEX_ENVIRONMENT |
#define | FILTER_INDEX_EMP 2 |
#define | FILTER_INDEX_ENVIRONMENT 5 |
#define | FILTER_INDEX_GADGET 3 |
#define | FILTER_INDEX_OOB 0 |
#define | FILTER_INDEX_OVERDRIVE FILTER_INDEX_GADGET |
#define | FILTER_INDEX_PLAYER_SHOCK 4 |
#define | FILTER_INDEX_SPEED_BURST FILTER_INDEX_GADGET |
#define | FILTER_INDEX_VEHICLE 3 |
#define | FILTER_INDEX_VISION_PULSE FILTER_INDEX_GADGET |
#define | FILTER_INDEX_WATER_MIST 0 |
#define | FILTER_INDEX_WATER_SHEET 1 |
#define | FLAT_ANGLES(__angles) ( 0, __angles[1], 0 ) |
#define | FLAT_ORIGIN(__origin) ( __origin[0], __origin[1], 0 ) |
#define | FOG_BANK_1 1 |
#define | FOG_BANK_2 2 |
#define | FOG_BANK_3 4 |
#define | FOG_BANK_4 8 |
#define | FOR_TIME(___time_length___, ___do_last_step___) |
#define | FOR_TIME_LOOP(__time_step__) |
#define | GAMEMODE_LEAGUE_MATCH 6 |
#define | GAMEMODE_LOCAL_SPLITSCREEN 2 |
#define | GAMEMODE_PRIVATE_MATCH 1 |
#define | GAMEMODE_PUBLIC_MATCH 0 |
#define | GAMEMODE_RTS 7 |
#define | GAMEMODE_THEATER 5 |
#define | GAMEMODE_WAGER_MATCH 3 |
#define | GRAY1 ( .1, .1, .1 ) |
#define | GRAY2 ( .2, .2, .2 ) |
#define | GRAY3 ( .3, .3, .3 ) |
#define | GRAY4 ( .4, .4, .4 ) |
#define | GRAY5 ( .5, .5, .5 ) |
#define | GRAY6 ( .6, .6, .6 ) |
#define | GRAY7 ( .7, .7, .7 ) |
#define | GRAY8 ( .8, .8, .8 ) |
#define | GRAY9 ( .9, .9, .9 ) |
#define | GREEN ( 0, 1, 0 ) |
#define | GREY ( 0.75, 0.75, 0.75 ) |
#define | GROUNDPOS(__e, _origin) (bullettrace(_origin,(_origin + ( 0, 0, -100000 ) ), 0, __e )[ "position" ]) |
#define | HACKER_TOOL_ACTIVE 1 |
#define | HACKER_TOOL_FIREWALL 3 |
#define | HACKER_TOOL_HACKING 2 |
#define | HACKER_TOOL_INACTIVE 0 |
#define | HACKER_TOOL_STATUS_BREACHING 1 |
#define | HACKER_TOOL_STATUS_EMPED 3 |
#define | HACKER_TOOL_STATUS_HACKING 2 |
#define | HACKER_TOOL_STATUS_SCANNING 0 |
#define | IDFLAGS_DESTRUCTIBLE_ENTITY 16 |
#define | IDFLAGS_DISABLE_RAGDOLL_SKIP 512 |
#define | IDFLAGS_HURT_TRIGGER_ALLOW_LASTSTAND 256 |
#define | IDFLAGS_NO_ARMOR 2 |
#define | IDFLAGS_NO_KNOCKBACK 4 |
#define | IDFLAGS_NO_PROTECTION 2048 |
#define | IDFLAGS_NO_TEAM_PROTECTION 1024 |
#define | IDFLAGS_NOFLAG 0 |
#define | IDFLAGS_PASSTHRU 4096 |
#define | IDFLAGS_PENETRATION 8 |
#define | IDFLAGS_POWER_ARMOR 1024 |
#define | IDFLAGS_RADIUS 1 |
#define | IDFLAGS_SHIELD_EXPLOSIVE_IMPACT 32 |
#define | IDFLAGS_SHIELD_EXPLOSIVE_IMPACT_HUGE 64 |
#define | IDFLAGS_SHIELD_EXPLOSIVE_SPLASH 128 |
#define | INT_MAX 0x7FFFFFFF |
#define | INTERACT_HOLD_TIME 0.35 |
#define | INTERACT_STANDARD_HEIGHT 24 |
#define | IS_4WHEEL(__e) ( isdefined(__e.vehicleclass) && (__e.vehicleclass == "4 wheel") ) |
#define | IS_ARTILLERY(__e) ( isdefined(__e.vehicleclass) && ( __e.vehicleclass == "artillery" ) ) |
#define | IS_BOAT(__e) ( isdefined(__e.vehicleclass) && (__e.vehicleclass == "boat" ) ) |
#define | IS_BONUSZM ( SessionModeIsCampaignZombiesGame() ) |
#define | IS_BUFFEL(__e) (__e.vehicletype == "apc_buffel" || __e.vehicletype == "apc_buffel_gun_turret" || __e.vehicletype == "apc_buffel_gun_turret_nophysics") |
#define | IS_ELAND(__e) (__e.vehicletype == "tank_eland") |
#define | IS_EQUAL(__a, __b) ( __a === __b ) |
#define | IS_EVEN(_number) ( ( _number % 2 ) == 0 ) |
#define | IS_HELICOPTER(__e) ( isdefined(__e.vehicleclass) && (__e.vehicleclass == "helicopter" ) ) |
#define | IS_MIG(__e) (__e.vehicleclass == "plane_mig17" || __e.vehicleclass == "plane_mig21") |
#define | IS_MOTORCYCLE(__e) ( isdefined(__e.vehicleclass) && (__e.vehicleclass == "motorcycle" ) ) |
#define | IS_ODD(_number) ( ( _number % 2 ) == 1 ) |
#define | IS_PLANE(__e) ( isdefined(__e.vehicleclass) && (__e.vehicleclass == "plane") ) |
#define | IS_QUADROTOR(__e) (__e.vehicletype == "heli_quadrotor") |
#define | IS_TANK(__e) ( isdefined(__e.vehicleclass) && (__e.vehicleclass == "tank" ) ) |
#define | IS_TRUE(__a) ( isdefined( __a ) && __a ) |
#define | JUKE_END_REASON_COLLISION 2 |
#define | JUKE_END_REASON_ENVIORMENTAL 0 |
#define | JUKE_END_REASON_EXCEEDED_TIME 1 |
#define | JUKE_END_REASON_NONE 5 |
#define | JUKE_END_REASON_REQUESTED 4 |
#define | JUKE_END_REASON_SCRIPTED 3 |
#define | LOOT_CONFIG_TABLE "gamedata/loot/loot_config.csv" |
#define | LUI_HUDELEM_ALIGNMENT_CENTER 2 |
#define | LUI_HUDELEM_ALIGNMENT_LEFT 1 |
#define | LUI_HUDELEM_ALIGNMENT_RIGHT 3 |
#define | LUI_HUDELEM_TEXTSIZE_DEFAULT 25 |
#define | LUI_HUDELEM_TEXTSIZE_LARGE 48 |
#define | LUI_HUDELEM_TEXTSIZE_MEDIUM 36 |
#define | LUI_HUDELEM_TEXTSIZE_SMALL 20 |
#define | MAKE_ARRAY(__array) if ( !isdefined( __array ) ) __array = []; else if ( !IsArray( __array ) ) __array = array( __array ); |
#define | MAPEVENT_PLAYER_ENTERS_LAST_STAND 1 |
#define | MAPEVENT_UNKNOWN 0 |
#define | MAX_AI 64 |
#define | MAX_DIFFICULTY_REPORT_INDEX 3 |
#define | MAX_SPAWNED_PER_FRAME 1 |
#define | MENU_CHANGE_CLASS "ChooseClass_InGame" |
#define | MENU_CHANGE_CLASS_BAREBONES "changeclass_barebones" |
#define | MENU_CHANGE_CLASS_CUSTOM "changeclass_custom" |
#define | MENU_CHANGE_CLASS_WAGER "changeclass_wager" |
#define | MENU_CLASS "class" |
#define | MENU_CONTROLS "ingame_controls" |
#define | MENU_EDIT_CHOOSE_CLASS "chooseClass" |
#define | MENU_FREERUN_RESTART "freerun_endgame_popup" |
#define | MENU_INIT_TEAM_ALLIES "initteam_marines" |
#define | MENU_INIT_TEAM_AXIS "initteam_opfor" |
#define | MENU_LEAVEGAME "popup_leavegame" |
#define | MENU_OPTIONS "ingame_options" |
#define | MENU_RESTART_GAME "restartgamepopup" |
#define | MENU_SCOREBOARD "scoreboard" |
#define | MENU_SPECTATE "spectate" |
#define | MENU_START_MENU "StartMenu_Main" |
#define | MENU_TEAM "ChangeTeam" |
#define | MENU_WAGER_SIDE_BET "sidebet" |
#define | MENU_WAGER_SIDE_BET_PLAYER "sidebet_player" |
#define | MIN_DIFFICULTY_REPORT_INDEX 2 |
#define | MPH_TO_INCHES_PER_SEC 17.6 |
#define | N_GAMESKILL_EASY 0 |
#define | N_GAMESKILL_HARD 2 |
#define | N_GAMESKILL_NORMAL 1 |
#define | N_GAMESKILL_REALISTIC 4 |
#define | N_GAMESKILL_VETERAN 3 |
#define | NAVMESH_MATERIAL_DEFAULT (1 << 0) |
#define | NAVMESH_MATERIAL_NONE 0 |
#define | NAVMESH_MATERIAL_NOVEHICLE (1 << 5) |
#define | NAVMESH_MATERIAL_STAIRCASE (1 << 4) |
#define | NAVMESH_MATERIAL_WALLRUN (1 << 3) |
#define | NAVMESH_MATERIAL_WATER (1 << 1) |
#define | NOT_FOR_BONUSZM if( IS_BONUSZM ) return; |
#define | OLIVE RGB( 128, 128, 0 ) |
#define | ONLY_FOR_BONUSZM if( !IS_BONUSZM ) return; |
#define | ORANGE ( 1, .5, 0 ) |
#define | PHYSICS_TRACE_MASK_CLIP (1 << 3) |
#define | PHYSICS_TRACE_MASK_PHYSICS (1 << 0) |
#define | PHYSICS_TRACE_MASK_PLAYER (1 << 5) |
#define | PHYSICS_TRACE_MASK_VEHICLE (1 << 1) |
#define | PHYSICS_TRACE_MASK_VEHICLE_CLIP (1 << 4) |
#define | PHYSICS_TRACE_MASK_WATER (1 << 2) |
#define | PI 3.14159 |
#define | PINK RGB( 255, 192, 203 ) |
#define | PITCH 0 |
#define | PLAYER_1 0 |
#define | PLAYER_2 1 |
#define | PLAYER_3 2 |
#define | PLAYER_4 3 |
#define | PROXY_PLAYER_NOT_TAZERED 0 |
#define | PROXY_PLAYER_TAZERED 1 |
#define | PURPLE ( 1, 0, 1 ) |
#define | QRDRONE_FX_BLINK 1 |
#define | QRDRONE_FX_DEATH 3 |
#define | QRDRONE_FX_DEFAULT 0 |
#define | QRDRONE_FX_FINAL_BLINK 2 |
#define | RANDOM(__array) __array[GetArrayKeys(__array)[RandomInt(GetArrayKeys(__array).size)]] |
#define | RANDOM_TIME_IN_RANGE(__time, __delta) randomfloatrange(__time-__delta,__time+__delta) |
#define | RED ( 1, 0, 0 ) |
#define | REGISTER_SYSTEM(__sys, __func_init_preload, __reqs) |
#define | REGISTER_SYSTEM_EX(__sys, __func_init_preload, __func_init_postload, __reqs) |
#define | RGB(__r, __g, __b) (__r/255,__g/255,__b/255) |
#define | RIOTSHIELD_STATE_DEPLOYED 1 |
#define | RIOTSHIELD_STATE_DESTROYED 2 |
#define | ROLL 2 |
#define | SAFEHOUSE_CAIRO 1 |
#define | SAFEHOUSE_MOBILE 2 |
#define | SAFEHOUSE_SINGAPORE 3 |
#define | SCR_BUNDLE(__name) level.scriptbundles[ SCRIPTBUNDLE ][ __name ] |
#define | SCREEN_HEIGHT 720 |
#define | SCREEN_WIDTH 1280 |
#define | SERVER_FRAME .05 |
#define | SESSIONMODE_CAMPAIGN 2 |
#define | SESSIONMODE_INVALID 3 |
#define | SESSIONMODE_MULTIPLAYER 1 |
#define | SESSIONMODE_ZOMBIES 0 |
#define | SET_CLEARANCE_CEILING_WRAPPER(__value) if(IS_BONUSZM && __value<34) SetClearanceCeiling(34); else SetClearanceCeiling(__value); |
#define | SET_IF_DEFINED(__target, __src) if ( isdefined( __src) ) { __target = __src; } |
#define | SLATE RGB( 112, 128, 144 ) |
#define | SPAWNFLAG(__e, __f) (isdefined(__e.spawnflags)&&((__e.spawnflags & __f) == __f)) |
#define | SPAWNFLAG_ACTOR_SCRIPTDELETEONZEROCOUNT 128 |
#define | SPAWNFLAG_ACTOR_SCRIPTFORCESPAWN 16 |
#define | SPAWNFLAG_ACTOR_SCRIPTINFINITESPAWN 64 |
#define | SPAWNFLAG_ACTOR_SCRIPTMAKEROOM 2 |
#define | SPAWNFLAG_ACTOR_SM_PRIORITY 32 |
#define | SPAWNFLAG_ACTOR_SPAWNER 1 |
#define | SPAWNFLAG_MODEL_DYNAMIC_PATH 1 |
#define | SPAWNFLAG_PATH_BALCONY 1024 |
#define | SPAWNFLAG_PATH_BALCONY_NORAILING 2048 |
#define | SPAWNFLAG_PATH_CAN_PARENT 256 |
#define | SPAWNFLAG_PATH_DISABLED 512 |
#define | SPAWNFLAG_PATH_DONT_LEFT 1024 |
#define | SPAWNFLAG_PATH_DONT_LINK 1 |
#define | SPAWNFLAG_PATH_DONT_RIGHT 2048 |
#define | SPAWNFLAG_PATH_DOUBLE_WIDE 1048576 |
#define | SPAWNFLAG_PATH_NOT_CHAIN 2 |
#define | SPAWNFLAG_PATH_PROCEDURAL 1024 |
#define | SPAWNFLAG_PATH_QUADROTOR 2097152 |
#define | SPAWNFLAG_PATH_STANCE_CROUCH 8 |
#define | SPAWNFLAG_PATH_STANCE_PRONE 16 |
#define | SPAWNFLAG_PATH_STANCE_STAND 4 |
#define | SPAWNFLAG_PATH_WALLRUN 2048 |
#define | SPAWNFLAG_SCRIPTBUNDLE_INIT 1 |
#define | SPAWNFLAG_SCRIPTBUNDLE_PLAY 2 |
#define | SPAWNFLAG_TRIGGER_AI_ALLIES 2 |
#define | SPAWNFLAG_TRIGGER_AI_AXIS 1 |
#define | SPAWNFLAG_TRIGGER_AI_NEUTRAL 4 |
#define | SPAWNFLAG_TRIGGER_HURT_IGNORE_LAST_STAND 64 |
#define | SPAWNFLAG_TRIGGER_HURT_NO_PROTECTION 8 |
#define | SPAWNFLAG_TRIGGER_HURT_ONCE 32 |
#define | SPAWNFLAG_TRIGGER_HURT_PLAYER_ONLY 2 |
#define | SPAWNFLAG_TRIGGER_HURT_SILENT 4 |
#define | SPAWNFLAG_TRIGGER_HURT_SLOW 16 |
#define | SPAWNFLAG_TRIGGER_HURT_START_OFF 1 |
#define | SPAWNFLAG_TRIGGER_LOOK 256 |
#define | SPAWNFLAG_TRIGGER_NOT_PLAYER 8 |
#define | SPAWNFLAG_TRIGGER_SPAWN 32 |
#define | SPAWNFLAG_TRIGGER_SPAWN_MANAGER 512 |
#define | SPAWNFLAG_TRIGGER_TOUCH_ONCE 64 |
#define | SPAWNFLAG_TRIGGER_TRIGGER_ONCE 1024 |
#define | SPAWNFLAG_TRIGGER_VEHICLE 16 |
#define | SPAWNFLAG_TURRET_ENABLED 1 |
#define | SPAWNFLAG_TURRET_GET_USERS 2 |
#define | SPAWNFLAG_VEHICLE_NODE_ROTATE 65536 |
#define | SPAWNFLAG_VEHICLE_NODE_START_NODE 1 |
#define | SPAWNFLAG_VEHICLE_SCRIPTMAKEROOM 8 |
#define | SPAWNFLAG_VEHICLE_SPAWNER 2 |
#define | SPAWNFLAG_VEHICLE_USEABLE 1 |
#define | SPEED_BURST_CONSTANT_INDEX_BLUR_AMOUNT 0 |
#define | SPEED_BURST_CONSTANT_INDEX_BLUR_ORIGIN_X 5 |
#define | SPEED_BURST_CONSTANT_INDEX_BLUR_ORIGIN_Y 6 |
#define | SPEED_BURST_CONSTANT_INDEX_DESATURATION 4 |
#define | SPEED_BURST_CONSTANT_INDEX_GLOW_PULSE 1 |
#define | SPEED_BURST_CONSTANT_INDEX_IRIS_BASE_GLOW 3 |
#define | SPEED_BURST_CONSTANT_INDEX_IRIS_ZOOM 2 |
#define | SQR(__var) ( (__var) * (__var) ) |
#define | START_DIFFICULTY_REPORT_INDEX 0 |
#define | STATE_ALERTED "high_alert" |
#define | STATE_COMBAT "combat" |
#define | STATE_SUSPICIOUS "low_alert" |
#define | STATE_UNAWARE "unaware" |
#define | STATS_ALLOCATION_COLUMN 12 |
#define | STATS_COST_COLUMN 17 |
#define | STATS_GROUP_COLUMN 2 |
#define | STATS_LOADOUT_SLOT 13 |
#define | STATS_REFERENCE_COLUMN 4 |
#define | STATS_TABLE_CP "gamedata/stats/cp/cp_statstable.csv" |
#define | STATS_TABLE_MP "gamedata/stats/mp/mp_statstable.csv" |
#define | STATS_TABLE_ZM "gamedata/stats/zm/zm_statstable.csv" |
#define | STR(__var) (isdefined(__var)?""+__var:"") |
#define | STR_DEFAULT(__var, __def) (isdefined(__var)?""+__var:STR(__def)) |
#define | STREAM_LOD0 1 |
#define | STREAM_LOD1 2 |
#define | STREAM_LOD2 3 |
#define | STREAM_LOD3 4 |
#define | STREAM_LOD4 5 |
#define | STREAM_LOD5 6 |
#define | STREAM_LOD6 7 |
#define | STREAM_LOD7 8 |
#define | STREAM_LOD_EXCLUDE_HIGHEST -1 |
#define | STREAM_LOD_HIGHEST 8 |
#define | STREAM_LOD_LOWEST 1 |
#define | STREAM_MIP0 1 |
#define | STREAM_MIP1 2 |
#define | STREAM_MIP2 3 |
#define | STREAM_MIP3 4 |
#define | STREAM_MIP4 5 |
#define | STREAM_MIP_EXCLUDE_HIGHEST -1 |
#define | STREAM_MIP_HIGHEST 4 |
#define | STREAM_MIP_LOWEST 1 |
#define | STREAM_NO_LODS 0 |
#define | STREAM_NO_MIPS 0 |
#define | STREAMER_HINT_TIMEOUT 15 |
#define | T7_CLEANUP(__msg) load::add_cleanup_msg(__msg) |
#define | TEAM_ALLIES 1 |
#define | TEAM_AXIS 2 |
#define | TEAM_FREE 0 |
#define | THREAD_IF_DEFINED(__func) if ( isdefined( __func ) ) { self thread [[ __func ]](); } |
#define | THUMBSTICK_DEFAULT 0 |
#define | THUMBSTICK_LEGACY 2 |
#define | THUMBSTICK_LEGACYSOUTHPAW 3 |
#define | THUMBSTICK_SOUTHPAW 1 |
#define | TIMEOUT(__t) |
#define | TROPHY_SYSTEM_INIT 0 |
#define | TROPHY_SYSTEM_ROLLING 1 |
#define | TROPHY_SYSTEM_STATIONARY 2 |
#define | TROPHY_SYSTEM_STUNNED 3 |
#define | TURRET_TARGET_AI 1 |
#define | TURRET_TARGET_DRONES 4 |
#define | TURRET_TARGET_PLAYERS 2 |
#define | TURRET_TARGET_VEHICLES 8 |
#define | VAL(__var, __default) (isdefined(__var)?__var:__default) |
#define | VEC_SET_X(_v, _x) _v = (_x, _v[1], _v[2]) |
#define | VEC_SET_Y(_v, _y) _v = (_v[0], _y, _v[2]) |
#define | VEC_SET_Z(_v, _z) _v = (_v[0], _v[1], _z) |
#define | VEHICLE_DELETE(__e) |
#define | WAIT_ABOUT(__time) wait RANDOM_TIME_IN_RANGE(__time,__time/3) |
#define | WAIT_CLIENT_FRAME {wait(CLIENT_FRAME);} |
#define | WAIT_SERVER_FRAME {wait(SERVER_FRAME);} |
#define | WAITTILL_LOAD if(!isdefined(level.flag) || !IS_TRUE(level.flag["load_main_complete"]))level waittill( "load_main_complete" ) |
#define | WEAPONS_STATS_END_INDEX 76 |
#define | WEAPONS_STATS_GUNS_END_INDEX 60 |
#define | WEAPONS_STATS_GUNS_START_INDEX 1 |
#define | WEAPONS_STATS_START_INDEX 1 |
#define | WHITE ( 1, 1, 1 ) |
#define | X 0 |
#define | Y 1 |
#define | YAW 1 |
#define | YELLOW ( 1, 1, 0 ) |
#define | Z 2 |
#define __TIME_UPDATE__ |
Definition at line 225 of file shared.gsh.
#define ARRAY_ADD | ( | __array, | |
__item | |||
) | MAKE_ARRAY(__array) __array[__array.size]=__item; |
Definition at line 304 of file shared.gsh.
#define ART_REVIEW GetDvarInt( "art_review", 0 ) |
Definition at line 6 of file shared.gsh.
#define BINK_DOUBLE_SIZE 1 |
Definition at line 375 of file shared.gsh.
#define BINK_FULLSCREEN 2 |
Definition at line 376 of file shared.gsh.
#define BINK_IN_MEMORY true |
Definition at line 371 of file shared.gsh.
#define BINK_IS_LOOPING true |
Definition at line 370 of file shared.gsh.
#define BINK_NORMAL_SIZE 0 |
Definition at line 374 of file shared.gsh.
#define BINK_START_PAUSED true |
Definition at line 372 of file shared.gsh.
#define BINK_SYNC_AUDIO true |
Definition at line 373 of file shared.gsh.
#define BLACK ( 0, 0, 0 ) |
Definition at line 182 of file shared.gsh.
#define BLUE ( 0, 0, 1 ) |
Definition at line 177 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG1 if( IsDefined(level.BZM_AQUIFERDialogue1Callback) ) level thread [[level.BZM_AQUIFERDialogue1Callback]](); |
Definition at line 728 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG1_1 if( IsDefined(level.BZM_AQUIFERDialogue1_1Callback) ) level thread [[level.BZM_AQUIFERDialogue1_1Callback]](); |
Definition at line 729 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG1_2 if( IsDefined(level.BZM_AQUIFERDialogue1_2Callback) ) level thread [[level.BZM_AQUIFERDialogue1_2Callback]](); |
Definition at line 730 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG1_3 if( IsDefined(level.BZM_AQUIFERDialogue1_3Callback) ) level thread [[level.BZM_AQUIFERDialogue1_3Callback]](); |
Definition at line 731 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG1_4 if( IsDefined(level.BZM_AQUIFERDialogue1_4Callback) ) level thread [[level.BZM_AQUIFERDialogue1_4Callback]](); |
Definition at line 732 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG1_4_1 if( IsDefined(level.BZM_AQUIFERDialogue1_4_1Callback) ) level thread [[level.BZM_AQUIFERDialogue1_4_1Callback]](); |
Definition at line 733 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG1_5 if( IsDefined(level.BZM_AQUIFERDialogue1_5Callback) ) level thread [[level.BZM_AQUIFERDialogue1_5Callback]](); |
Definition at line 735 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG1_6 if( IsDefined(level.BZM_AQUIFERDialogue1_6Callback) ) level thread [[level.BZM_AQUIFERDialogue1_6Callback]](); |
Definition at line 736 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG1_7 if( IsDefined(level.BZM_AQUIFERDialogue1_7Callback) ) level thread [[level.BZM_AQUIFERDialogue1_7Callback]](); |
Definition at line 737 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG2 if( IsDefined(level.BZM_AQUIFERDialogue2Callback) ) level thread [[level.BZM_AQUIFERDialogue2Callback]](); |
Definition at line 740 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG2_1 if( IsDefined(level.BZM_AQUIFERDialogue2_1Callback) ) level thread [[level.BZM_AQUIFERDialogue2_1Callback]](); |
Definition at line 741 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG3 if( IsDefined(level.BZM_AQUIFERDialogue3Callback) ) level thread [[level.BZM_AQUIFERDialogue3Callback]](); |
Definition at line 743 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG3_1 if( IsDefined(level.BZM_AQUIFERDialogue3_1Callback) ) level thread [[level.BZM_AQUIFERDialogue3_1Callback]](); |
Definition at line 744 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG4 if( IsDefined(level.BZM_AQUIFERDialogue4Callback) ) level thread [[level.BZM_AQUIFERDialogue4Callback]](); |
Definition at line 746 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG4_1 if( IsDefined(level.BZM_AQUIFERDialogue4_1Callback) ) level thread [[level.BZM_AQUIFERDialogue4_1Callback]](); |
Definition at line 747 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG5 if( IsDefined(level.BZM_AQUIFERDialogue5Callback) ) level thread [[level.BZM_AQUIFERDialogue5Callback]](); |
Definition at line 749 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG6 if( IsDefined(level.BZM_AQUIFERDialogue6Callback) ) level thread [[level.BZM_AQUIFERDialogue6Callback]](); |
Definition at line 750 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG7 if( IsDefined(level.BZM_AQUIFERDialogue7Callback) ) level thread [[level.BZM_AQUIFERDialogue7Callback]](); |
Definition at line 751 of file shared.gsh.
#define BONUSZM_AQUIFER_DLG7_1 if( IsDefined(level.BZM_AQUIFERDialogue7_1Callback) ) level thread [[level.BZM_AQUIFERDialogue7_1Callback]](); |
Definition at line 752 of file shared.gsh.
#define BONUSZM_BIO_DLG1 if( IsDefined(level.BZM_BIODialogue1Callback) ) level thread [[level.BZM_BIODialogue1Callback]](); |
Definition at line 582 of file shared.gsh.
#define BONUSZM_BIO_DLG2 if( IsDefined(level.BZM_BIODialogue2Callback) ) level thread [[level.BZM_BIODialogue2Callback]](); |
Definition at line 583 of file shared.gsh.
#define BONUSZM_BIO_DLG2_2 if( IsDefined(level.BZM_BIODialogue2_2Callback) ) level thread [[level.BZM_BIODialogue2_2Callback]](); |
Definition at line 584 of file shared.gsh.
#define BONUSZM_BIO_DLG2_3 if( IsDefined(level.BZM_BIODialogue2_3Callback) ) level thread [[level.BZM_BIODialogue2_3Callback]](); |
Definition at line 585 of file shared.gsh.
#define BONUSZM_BIO_DLG2_4 if( IsDefined(level.BZM_BIODialogue2_4Callback) ) level thread [[level.BZM_BIODialogue2_4Callback]](); |
Definition at line 586 of file shared.gsh.
#define BONUSZM_BIO_DLG3 if( IsDefined(level.BZM_BIODialogue3Callback) ) level thread [[level.BZM_BIODialogue3Callback]](); |
Definition at line 588 of file shared.gsh.
#define BONUSZM_BIO_DLG4 if( IsDefined(level.BZM_BIODialogue4Callback) ) level thread [[level.BZM_BIODialogue4Callback]](); |
Definition at line 589 of file shared.gsh.
#define BONUSZM_BIO_DLG5 if( IsDefined(level.BZM_BIODialogue5Callback) ) level thread [[level.BZM_BIODialogue5Callback]](); |
Definition at line 590 of file shared.gsh.
#define BONUSZM_BIO_DLG5_1 if( IsDefined(level.BZM_BIODialogue5_1Callback) ) level thread [[level.BZM_BIODialogue5_1Callback]](); |
Definition at line 591 of file shared.gsh.
#define BONUSZM_BIO_DLG5_2 if( IsDefined(level.BZM_BIODialogue5_2Callback) ) level thread [[level.BZM_BIODialogue5_2Callback]](); |
Definition at line 593 of file shared.gsh.
#define BONUSZM_BIO_DLG5_3 if( IsDefined(level.BZM_BIODialogue5_3Callback) ) level thread [[level.BZM_BIODialogue5_3Callback]](); |
Definition at line 594 of file shared.gsh.
#define BONUSZM_BIO_DLG5_4 if( IsDefined(level.BZM_BIODialogue5_4Callback) ) level thread [[level.BZM_BIODialogue5_4Callback]](); |
Definition at line 595 of file shared.gsh.
#define BONUSZM_BIO_DLG6 if( IsDefined(level.BZM_BIODialogue6Callback) ) level thread [[level.BZM_BIODialogue6Callback]](); |
Definition at line 597 of file shared.gsh.
#define BONUSZM_BLACKSTATION_DLG1 if( IsDefined(level.BZM_BLACKSTATIONDialogue1Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue1Callback]](); |
Definition at line 711 of file shared.gsh.
#define BONUSZM_BLACKSTATION_DLG2 if( IsDefined(level.BZM_BLACKSTATIONDialogue2Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue2Callback]](); |
Definition at line 712 of file shared.gsh.
#define BONUSZM_BLACKSTATION_DLG3 if( IsDefined(level.BZM_BLACKSTATIONDialogue3Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue3Callback]](); |
Definition at line 713 of file shared.gsh.
#define BONUSZM_BLACKSTATION_DLG3_1 if( IsDefined(level.BZM_BLACKSTATIONDialogue3_1Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue3_1Callback]](); |
Definition at line 714 of file shared.gsh.
#define BONUSZM_BLACKSTATION_DLG3_2 if( IsDefined(level.BZM_BLACKSTATIONDialogue3_2Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue3_2Callback]](); |
Definition at line 715 of file shared.gsh.
#define BONUSZM_BLACKSTATION_DLG3_3 if( IsDefined(level.BZM_BLACKSTATIONDialogue3_3Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue3_3Callback]](); |
Definition at line 716 of file shared.gsh.
#define BONUSZM_BLACKSTATION_DLG3_4 if( IsDefined(level.BZM_BLACKSTATIONDialogue3_4Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue3_4Callback]](); |
Definition at line 717 of file shared.gsh.
#define BONUSZM_BLACKSTATION_DLG3_5 if( IsDefined(level.BZM_BLACKSTATIONDialogue3_5Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue3_5Callback]](); |
Definition at line 718 of file shared.gsh.
#define BONUSZM_BLACKSTATION_DLG4 if( IsDefined(level.BZM_BLACKSTATIONDialogue4Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue4Callback]](); |
Definition at line 720 of file shared.gsh.
#define BONUSZM_BLACKSTATION_DLG4_1 if( IsDefined(level.BZM_BLACKSTATIONDialogue4_1Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue4_1Callback]](); |
Definition at line 721 of file shared.gsh.
#define BONUSZM_BLACKSTATION_DLG4_2 if( IsDefined(level.BZM_BLACKSTATIONDialogue4_2Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue4_2Callback]](); |
Definition at line 722 of file shared.gsh.
#define BONUSZM_BLACKSTATION_DLG4_3 if( IsDefined(level.BZM_BLACKSTATIONDialogue4_3Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue4_3Callback]](); |
Definition at line 723 of file shared.gsh.
#define BONUSZM_BLACKSTATION_DLG5 if( IsDefined(level.BZM_BLACKSTATIONDialogue5Callback) ) level thread [[level.BZM_BLACKSTATIONDialogue5Callback]](); |
Definition at line 725 of file shared.gsh.
#define BONUSZM_CHANGE_LOADOUT if(IsDefined(level.BZMLoadOutChangeCallback)) level thread [[level.BZMLoadOutChangeCallback]](); |
Definition at line 550 of file shared.gsh.
#define BONUSZM_CLEANUP_MAGICBOX | ( | __entity | ) | if(IsDefined(level.BZM_CleanupMagicBoxOnDeletionCallback)) [[level.BZM_CleanupMagicBoxOnDeletionCallback]](__entity); |
Definition at line 555 of file shared.gsh.
#define BONUSZM_CYBERCOM_ON_CALLBACK | ( | __player | ) | if( IsDefined( level.BZMOnCyberComOnCallback ) ) level thread [[level.BZMOnCyberComOnCallback]](__player); |
Definition at line 541 of file shared.gsh.
#define BONUSZM_DATA_OVERRIDE_HEALTH | ( | __levelOneHealth, | |
__levelTwoHealth, | |||
__levelThreeHealth | |||
) | if(IsDefined(level.BZM_OverrideHealth)) level thread [[level.BZM_OverrideHealth]](__levelOneHealth,__levelTwoHealth,__levelThreeHealth); |
Definition at line 547 of file shared.gsh.
#define BONUSZM_DATA_OVERRIDE_LOCOMOTION | ( | __walkPercent, | |
__runPercent, | |||
__sprintPercent | |||
) | if(IsDefined(level.BZM_OverrideLocomotion)) level thread [[level.BZM_OverrideLocomotion]](__walkPercent,__runPercent,__sprintPercent); |
Definition at line 546 of file shared.gsh.
#define BONUSZM_DATA_OVERRIDE_SUICIDE_CHANCE | ( | __chance | ) | if(IsDefined(level.BZM_OverrideSuicidalChance)) level thread [[level.BZM_OverrideSuicidalChance]](__chance); |
Definition at line 548 of file shared.gsh.
#define BONUSZM_ENDON_SCENE_SEQUENCE_ENDED level endon("BZM_SceneSeqEnded"); |
Definition at line 543 of file shared.gsh.
#define BONUSZM_FORCE_AI_CLEANUP if( IsDefined(level.BZM_ForceAICleanup) ) [[level.BZM_ForceAICleanup]]();; |
Definition at line 539 of file shared.gsh.
#define BONUSZM_HIDE_MAGICBOXES if(IsDefined(level.BZM_HideAllMagicBoxesCallback)) level thread [[level.BZM_HideAllMagicBoxesCallback]](); |
Definition at line 554 of file shared.gsh.
#define BONUSZM_INFECTION_DLG1 if( IsDefined(level.BZM_INFECTIONDialogue1Callback) ) level thread [[level.BZM_INFECTIONDialogue1Callback]](); |
Definition at line 681 of file shared.gsh.
#define BONUSZM_INFECTION_DLG10 if( IsDefined(level.BZM_INFECTIONDialogue10Callback) ) level thread [[level.BZM_INFECTIONDialogue10Callback]](); |
Definition at line 694 of file shared.gsh.
#define BONUSZM_INFECTION_DLG11 if( IsDefined(level.BZM_INFECTIONDialogue11Callback) ) level thread [[level.BZM_INFECTIONDialogue11Callback]](); |
Definition at line 695 of file shared.gsh.
#define BONUSZM_INFECTION_DLG12 if( IsDefined(level.BZM_INFECTIONDialogue12Callback) ) level thread [[level.BZM_INFECTIONDialogue12Callback]](); |
Definition at line 696 of file shared.gsh.
#define BONUSZM_INFECTION_DLG13 if( IsDefined(level.BZM_INFECTIONDialogue13Callback) ) level thread [[level.BZM_INFECTIONDialogue13Callback]](); |
Definition at line 698 of file shared.gsh.
#define BONUSZM_INFECTION_DLG14 if( IsDefined(level.BZM_INFECTIONDialogue14Callback) ) level thread [[level.BZM_INFECTIONDialogue14Callback]](); |
Definition at line 699 of file shared.gsh.
#define BONUSZM_INFECTION_DLG15 if( IsDefined(level.BZM_INFECTIONDialogue15Callback) ) level thread [[level.BZM_INFECTIONDialogue15Callback]](); |
Definition at line 700 of file shared.gsh.
#define BONUSZM_INFECTION_DLG16 if( IsDefined(level.BZM_INFECTIONDialogue16Callback) ) level thread [[level.BZM_INFECTIONDialogue16Callback]](); |
Definition at line 701 of file shared.gsh.
#define BONUSZM_INFECTION_DLG17 if( IsDefined(level.BZM_INFECTIONDialogue17Callback) ) level thread [[level.BZM_INFECTIONDialogue17Callback]](); |
Definition at line 702 of file shared.gsh.
#define BONUSZM_INFECTION_DLG18 if( IsDefined(level.BZM_INFECTIONDialogue18Callback) ) level thread [[level.BZM_INFECTIONDialogue18Callback]](); |
Definition at line 703 of file shared.gsh.
#define BONUSZM_INFECTION_DLG19 if( IsDefined(level.BZM_INFECTIONDialogue19Callback) ) level thread [[level.BZM_INFECTIONDialogue19Callback]](); |
Definition at line 704 of file shared.gsh.
#define BONUSZM_INFECTION_DLG2 if( IsDefined(level.BZM_INFECTIONDialogue2Callback) ) level thread [[level.BZM_INFECTIONDialogue2Callback]](); |
Definition at line 682 of file shared.gsh.
#define BONUSZM_INFECTION_DLG20 if( IsDefined(level.BZM_INFECTIONDialogue20Callback) ) level thread [[level.BZM_INFECTIONDialogue20Callback]](); |
Definition at line 705 of file shared.gsh.
#define BONUSZM_INFECTION_DLG21 if( IsDefined(level.BZM_INFECTIONDialogue21Callback) ) level thread [[level.BZM_INFECTIONDialogue21Callback]](); |
Definition at line 706 of file shared.gsh.
#define BONUSZM_INFECTION_DLG22 if( IsDefined(level.BZM_INFECTIONDialogue22Callback) ) level thread [[level.BZM_INFECTIONDialogue22Callback]](); |
Definition at line 707 of file shared.gsh.
#define BONUSZM_INFECTION_DLG23 if( IsDefined(level.BZM_INFECTIONDialogue23Callback) ) level thread [[level.BZM_INFECTIONDialogue23Callback]](); |
Definition at line 708 of file shared.gsh.
#define BONUSZM_INFECTION_DLG3 if( IsDefined(level.BZM_INFECTIONDialogue3Callback) ) level thread [[level.BZM_INFECTIONDialogue3Callback]](); |
Definition at line 683 of file shared.gsh.
#define BONUSZM_INFECTION_DLG3_1 if( IsDefined(level.BZM_INFECTIONDialogue3_1Callback) ) level thread [[level.BZM_INFECTIONDialogue3_1Callback]](); |
Definition at line 684 of file shared.gsh.
#define BONUSZM_INFECTION_DLG4 if( IsDefined(level.BZM_INFECTIONDialogue4Callback) ) level thread [[level.BZM_INFECTIONDialogue4Callback]](); |
Definition at line 686 of file shared.gsh.
#define BONUSZM_INFECTION_DLG5 if( IsDefined(level.BZM_INFECTIONDialogue5Callback) ) level thread [[level.BZM_INFECTIONDialogue5Callback]](); |
Definition at line 687 of file shared.gsh.
#define BONUSZM_INFECTION_DLG6 if( IsDefined(level.BZM_INFECTIONDialogue6Callback) ) level thread [[level.BZM_INFECTIONDialogue6Callback]](); |
Definition at line 688 of file shared.gsh.
#define BONUSZM_INFECTION_DLG7 if( IsDefined(level.BZM_INFECTIONDialogue7Callback) ) level thread [[level.BZM_INFECTIONDialogue7Callback]](); |
Definition at line 689 of file shared.gsh.
#define BONUSZM_INFECTION_DLG8 if( IsDefined(level.BZM_INFECTIONDialogue8Callback) ) level thread [[level.BZM_INFECTIONDialogue8Callback]](); |
Definition at line 690 of file shared.gsh.
#define BONUSZM_INFECTION_DLG8_1 if( IsDefined(level.BZM_INFECTIONDialogue8_1Callback) ) level thread [[level.BZM_INFECTIONDialogue8_1Callback]](); |
Definition at line 691 of file shared.gsh.
#define BONUSZM_INFECTION_DLG9 if( IsDefined(level.BZM_INFECTIONDialogue9Callback) ) level thread [[level.BZM_INFECTIONDialogue9Callback]](); |
Definition at line 693 of file shared.gsh.
#define BONUSZM_LOTUS_DLG1 if( IsDefined(level.BZM_LOTUSDialogue1Callback) ) level thread [[level.BZM_LOTUSDialogue1Callback]](); |
Definition at line 637 of file shared.gsh.
#define BONUSZM_LOTUS_DLG10 if( IsDefined(level.BZM_LOTUSDialogue10Callback) ) level thread [[level.BZM_LOTUSDialogue10Callback]](); |
Definition at line 657 of file shared.gsh.
#define BONUSZM_LOTUS_DLG11 if( IsDefined(level.BZM_LOTUSDialogue11Callback) ) level thread [[level.BZM_LOTUSDialogue11Callback]](); |
Definition at line 659 of file shared.gsh.
#define BONUSZM_LOTUS_DLG12 if( IsDefined(level.BZM_LOTUSDialogue12Callback) ) level thread [[level.BZM_LOTUSDialogue12Callback]](); |
Definition at line 660 of file shared.gsh.
#define BONUSZM_LOTUS_DLG13 if( IsDefined(level.BZM_LOTUSDialogue13Callback) ) level thread [[level.BZM_LOTUSDialogue13Callback]](); |
Definition at line 661 of file shared.gsh.
#define BONUSZM_LOTUS_DLG14 if( IsDefined(level.BZM_LOTUSDialogue14Callback) ) level thread [[level.BZM_LOTUSDialogue14Callback]](); |
Definition at line 662 of file shared.gsh.
#define BONUSZM_LOTUS_DLG2 if( IsDefined(level.BZM_LOTUSDialogue2Callback) ) level thread [[level.BZM_LOTUSDialogue2Callback]](); |
Definition at line 638 of file shared.gsh.
#define BONUSZM_LOTUS_DLG2_1 if( IsDefined(level.BZM_LOTUSDialogue2_1Callback) ) level thread [[level.BZM_LOTUSDialogue2_1Callback]](); |
Definition at line 639 of file shared.gsh.
#define BONUSZM_LOTUS_DLG2_2 if( IsDefined(level.BZM_LOTUSDialogue2_2Callback) ) level thread [[level.BZM_LOTUSDialogue2_2Callback]](); |
Definition at line 640 of file shared.gsh.
#define BONUSZM_LOTUS_DLG2_3 if( IsDefined(level.BZM_LOTUSDialogue2_3Callback) ) level thread [[level.BZM_LOTUSDialogue2_3Callback]](); |
Definition at line 641 of file shared.gsh.
#define BONUSZM_LOTUS_DLG2_4 if( IsDefined(level.BZM_LOTUSDialogue2_4Callback) ) level thread [[level.BZM_LOTUSDialogue2_4Callback]](); |
Definition at line 642 of file shared.gsh.
#define BONUSZM_LOTUS_DLG3 if( IsDefined(level.BZM_LOTUSDialogue3Callback) ) level thread [[level.BZM_LOTUSDialogue3Callback]](); |
Definition at line 644 of file shared.gsh.
#define BONUSZM_LOTUS_DLG3_2 if( IsDefined(level.BZM_LOTUSDialogue3_2Callback) ) level thread [[level.BZM_LOTUSDialogue3_2Callback]](); |
Definition at line 645 of file shared.gsh.
#define BONUSZM_LOTUS_DLG4 if( IsDefined(level.BZM_LOTUSDialogue4Callback) ) level thread [[level.BZM_LOTUSDialogue4Callback]](); |
Definition at line 647 of file shared.gsh.
#define BONUSZM_LOTUS_DLG4_1 if( IsDefined(level.BZM_LOTUSDialogue4_1Callback) ) level thread [[level.BZM_LOTUSDialogue4_1Callback]](); |
Definition at line 648 of file shared.gsh.
#define BONUSZM_LOTUS_DLG4_2 if( IsDefined(level.BZM_LOTUSDialogue4_2Callback) ) level thread [[level.BZM_LOTUSDialogue4_2Callback]](); |
Definition at line 649 of file shared.gsh.
#define BONUSZM_LOTUS_DLG6 if( IsDefined(level.BZM_LOTUSDialogue6Callback) ) level thread [[level.BZM_LOTUSDialogue6Callback]](); |
Definition at line 651 of file shared.gsh.
#define BONUSZM_LOTUS_DLG7 if( IsDefined(level.BZM_LOTUSDialogue7Callback) ) level thread [[level.BZM_LOTUSDialogue7Callback]](); |
Definition at line 652 of file shared.gsh.
#define BONUSZM_LOTUS_DLG7_1 if( IsDefined(level.BZM_LOTUSDialogue7_1Callback) ) level thread [[level.BZM_LOTUSDialogue7_1Callback]](); |
Definition at line 653 of file shared.gsh.
#define BONUSZM_LOTUS_DLG8 if( IsDefined(level.BZM_LOTUSDialogue8Callback) ) level thread [[level.BZM_LOTUSDialogue8Callback]](); |
Definition at line 655 of file shared.gsh.
#define BONUSZM_LOTUS_DLG9 if( IsDefined(level.BZM_LOTUSDialogue9Callback) ) level thread [[level.BZM_LOTUSDialogue9Callback]](); |
Definition at line 656 of file shared.gsh.
#define BONUSZM_NEWWORLD_DLG1 if( IsDefined(level.BZM_NEWWORLDDialogue1Callback) ) level thread [[level.BZM_NEWWORLDDialogue1Callback]](); |
Definition at line 619 of file shared.gsh.
#define BONUSZM_NEWWORLD_DLG10 if( IsDefined(level.BZM_NEWWORLDDialogue10Callback) ) level thread [[level.BZM_NEWWORLDDialogue10Callback]](); |
Definition at line 632 of file shared.gsh.
#define BONUSZM_NEWWORLD_DLG11 if( IsDefined(level.BZM_NEWWORLDDialogue11Callback) ) level thread [[level.BZM_NEWWORLDDialogue11Callback]](); |
Definition at line 633 of file shared.gsh.
#define BONUSZM_NEWWORLD_DLG12 if( IsDefined(level.BZM_NEWWORLDDialogue12Callback) ) level thread [[level.BZM_NEWWORLDDialogue12Callback]](); |
Definition at line 634 of file shared.gsh.
#define BONUSZM_NEWWORLD_DLG2 if( IsDefined(level.BZM_NEWWORLDDialogue2Callback) ) level thread [[level.BZM_NEWWORLDDialogue2Callback]](); |
Definition at line 620 of file shared.gsh.
#define BONUSZM_NEWWORLD_DLG2_2 if( IsDefined(level.BZM_NEWWORLDDialogue2_2Callback) ) level thread [[level.BZM_NEWWORLDDialogue2_2Callback]](); |
Definition at line 621 of file shared.gsh.
#define BONUSZM_NEWWORLD_DLG2_3 if( IsDefined(level.BZM_NEWWORLDDialogue2_3Callback) ) level thread [[level.BZM_NEWWORLDDialogue2_3Callback]](); |
Definition at line 622 of file shared.gsh.
#define BONUSZM_NEWWORLD_DLG2_4 if( IsDefined(level.BZM_NEWWORLDDialogue2_4Callback) ) level thread [[level.BZM_NEWWORLDDialogue2_4Callback]](); |
Definition at line 623 of file shared.gsh.
#define BONUSZM_NEWWORLD_DLG3 if( IsDefined(level.BZM_NEWWORLDDialogue3Callback) ) level thread [[level.BZM_NEWWORLDDialogue3Callback]](); |
Definition at line 625 of file shared.gsh.
#define BONUSZM_NEWWORLD_DLG4 if( IsDefined(level.BZM_NEWWORLDDialogue4Callback) ) level thread [[level.BZM_NEWWORLDDialogue4Callback]](); |
Definition at line 626 of file shared.gsh.
#define BONUSZM_NEWWORLD_DLG5 if( IsDefined(level.BZM_NEWWORLDDialogue5Callback) ) level thread [[level.BZM_NEWWORLDDialogue5Callback]](); |
Definition at line 627 of file shared.gsh.
#define BONUSZM_NEWWORLD_DLG6 if( IsDefined(level.BZM_NEWWORLDDialogue6Callback) ) level thread [[level.BZM_NEWWORLDDialogue6Callback]](); |
Definition at line 628 of file shared.gsh.
#define BONUSZM_NEWWORLD_DLG7 if( IsDefined(level.BZM_NEWWORLDDialogue7Callback) ) level thread [[level.BZM_NEWWORLDDialogue7Callback]](); |
Definition at line 629 of file shared.gsh.
#define BONUSZM_NEWWORLD_DLG8 if( IsDefined(level.BZM_NEWWORLDDialogue8Callback) ) level thread [[level.BZM_NEWWORLDDialogue8Callback]](); |
Definition at line 630 of file shared.gsh.
#define BONUSZM_NEWWORLD_DLG9 if( IsDefined(level.BZM_NEWWORLDDialogue9Callback) ) level thread [[level.BZM_NEWWORLDDialogue9Callback]](); |
Definition at line 631 of file shared.gsh.
#define BONUSZM_PROLOGUE_DLG1 if( IsDefined(level.BZM_PROLOGUEDialogue1Callback) ) level thread [[level.BZM_PROLOGUEDialogue1Callback]](); |
Definition at line 600 of file shared.gsh.
#define BONUSZM_PROLOGUE_DLG2 if( IsDefined(level.BZM_PROLOGUEDialogue2Callback) ) level thread [[level.BZM_PROLOGUEDialogue2Callback]](); |
Definition at line 601 of file shared.gsh.
#define BONUSZM_PROLOGUE_DLG2_1 if( IsDefined(level.BZM_PROLOGUEDialogue2_1Callback) ) level thread [[level.BZM_PROLOGUEDialogue2_1Callback]](); |
Definition at line 602 of file shared.gsh.
#define BONUSZM_PROLOGUE_DLG3 if( IsDefined(level.BZM_PROLOGUEDialogue3Callback) ) level thread [[level.BZM_PROLOGUEDialogue3Callback]](); |
Definition at line 604 of file shared.gsh.
#define BONUSZM_PROLOGUE_DLG4 if( IsDefined(level.BZM_PROLOGUEDialogue4Callback) ) level thread [[level.BZM_PROLOGUEDialogue4Callback]](); |
Definition at line 605 of file shared.gsh.
#define BONUSZM_PROLOGUE_DLG5 if( IsDefined(level.BZM_PROLOGUEDialogue5Callback) ) level thread [[level.BZM_PROLOGUEDialogue5Callback]](); |
Definition at line 606 of file shared.gsh.
#define BONUSZM_PROLOGUE_DLG5_1 if( IsDefined(level.BZM_PROLOGUEDialogue5_1Callback) ) level thread [[level.BZM_PROLOGUEDialogue5_1Callback]](); |
Definition at line 607 of file shared.gsh.
#define BONUSZM_PROLOGUE_DLG5_2 if( IsDefined(level.BZM_PROLOGUEDialogue5_2Callback) ) level thread [[level.BZM_PROLOGUEDialogue5_2Callback]](); |
Definition at line 608 of file shared.gsh.
#define BONUSZM_PROLOGUE_DLG5_3 if( IsDefined(level.BZM_PROLOGUEDialogue5_3Callback) ) level thread [[level.BZM_PROLOGUEDialogue5_3Callback]](); |
Definition at line 609 of file shared.gsh.
#define BONUSZM_PROLOGUE_DLG6 if( IsDefined(level.BZM_PROLOGUEDialogue6Callback) ) level thread [[level.BZM_PROLOGUEDialogue6Callback]](); |
Definition at line 611 of file shared.gsh.
#define BONUSZM_PROLOGUE_DLG6_1 if( IsDefined(level.BZM_PROLOGUEDialogue6_1Callback) ) level thread [[level.BZM_PROLOGUEDialogue6_1Callback]](); |
Definition at line 612 of file shared.gsh.
#define BONUSZM_PROLOGUE_DLG6_2 if( IsDefined(level.BZM_PROLOGUEDialogue6_2Callback) ) level thread [[level.BZM_PROLOGUEDialogue6_2Callback]](); |
Definition at line 613 of file shared.gsh.
#define BONUSZM_PROLOGUE_DLG7 if( IsDefined(level.BZM_PROLOGUEDialogue7Callback) ) level thread [[level.BZM_PROLOGUEDialogue7Callback]](); |
Definition at line 615 of file shared.gsh.
#define BONUSZM_PROLOGUE_DLG8 if( IsDefined(level.BZM_PROLOGUEDialogue8Callback) ) level thread [[level.BZM_PROLOGUEDialogue8Callback]](); |
Definition at line 616 of file shared.gsh.
#define BONUSZM_RAMSES_DLG1 if( IsDefined(level.BZM_RAMSESDialogue1Callback) ) level thread [[level.BZM_RAMSESDialogue1Callback]](); |
Definition at line 665 of file shared.gsh.
#define BONUSZM_RAMSES_DLG2 if( IsDefined(level.BZM_RAMSESDialogue2Callback) ) level thread [[level.BZM_RAMSESDialogue2Callback]](); |
Definition at line 666 of file shared.gsh.
#define BONUSZM_RAMSES_DLG3 if( IsDefined(level.BZM_RAMSESDialogue3Callback) ) level thread [[level.BZM_RAMSESDialogue3Callback]](); |
Definition at line 667 of file shared.gsh.
#define BONUSZM_RAMSES_DLG3_1 if( IsDefined(level.BZM_RAMSESDialogue3_1Callback) ) level thread [[level.BZM_RAMSESDialogue3_1Callback]](); |
Definition at line 668 of file shared.gsh.
#define BONUSZM_RAMSES_DLG3_2 if( IsDefined(level.BZM_RAMSESDialogue3_2Callback) ) level thread [[level.BZM_RAMSESDialogue3_2Callback]](); |
Definition at line 669 of file shared.gsh.
#define BONUSZM_RAMSES_DLG5 if( IsDefined(level.BZM_RAMSESDialogue5Callback) ) level thread [[level.BZM_RAMSESDialogue5Callback]](); |
Definition at line 671 of file shared.gsh.
#define BONUSZM_RAMSES_DLG5_1 if( IsDefined(level.BZM_RAMSESDialogue5_1Callback) ) level thread [[level.BZM_RAMSESDialogue5_1Callback]](); |
Definition at line 672 of file shared.gsh.
#define BONUSZM_RAMSES_DLG6 if( IsDefined(level.BZM_RAMSESDialogue6Callback) ) level thread [[level.BZM_RAMSESDialogue6Callback]](); |
Definition at line 674 of file shared.gsh.
#define BONUSZM_RAMSES_DLG7 if( IsDefined(level.BZM_RAMSESDialogue7Callback) ) level thread [[level.BZM_RAMSESDialogue7Callback]](); |
Definition at line 675 of file shared.gsh.
#define BONUSZM_RAMSES_DLG7_1 if( IsDefined(level.BZM_RAMSESDialogue7_1Callback) ) level thread [[level.BZM_RAMSESDialogue7_1Callback]](); |
Definition at line 676 of file shared.gsh.
#define BONUSZM_RAMSES_DLG8 if( IsDefined(level.BZM_RAMSESDialogue8Callback) ) level thread [[level.BZM_RAMSESDialogue8Callback]](); |
Definition at line 678 of file shared.gsh.
#define BONUSZM_SCENE_SEQUENCE_ENDED_CALLBACK | ( | __scene | ) | if( IsDefined( level.BZM_SceneSeqEndedCallback ) ) level thread [[level.BZM_SceneSeqEndedCallback]](__scene); |
Definition at line 544 of file shared.gsh.
#define BONUSZM_SGEN_DLG1 if( IsDefined(level.BZM_SGENDialogue1Callback) ) level thread [[level.BZM_SGENDialogue1Callback]](); |
Definition at line 557 of file shared.gsh.
#define BONUSZM_SGEN_DLG1_1 if( IsDefined(level.BZM_SGENDialogue1_1Callback) ) level thread [[level.BZM_SGENDialogue1_1Callback]](); |
Definition at line 558 of file shared.gsh.
#define BONUSZM_SGEN_DLG1_2 if( IsDefined(level.BZM_SGENDialogue1_2Callback) ) level thread [[level.BZM_SGENDialogue1_2Callback]](); |
Definition at line 559 of file shared.gsh.
#define BONUSZM_SGEN_DLG1_3 if( IsDefined(level.BZM_SGENDialogue1_3Callback) ) level thread [[level.BZM_SGENDialogue1_3Callback]](); |
Definition at line 561 of file shared.gsh.
#define BONUSZM_SGEN_DLG1_3_WAITTILL_DONE if( IsDefined(level.BZM_SGENDialogue1_3Callback_Waittill_Done) ) [[level.BZM_SGENDialogue1_3Callback_Waittill_Done]](); |
Definition at line 562 of file shared.gsh.
#define BONUSZM_SGEN_DLG2 if( IsDefined(level.BZM_SGENDialogue2Callback) ) level thread [[level.BZM_SGENDialogue2Callback]](); |
Definition at line 565 of file shared.gsh.
#define BONUSZM_SGEN_DLG2_1 if( IsDefined(level.BZM_SGENDialogue2_1Callback) ) level thread [[level.BZM_SGENDialogue2_1Callback]](); |
Definition at line 566 of file shared.gsh.
#define BONUSZM_SGEN_DLG3 if( IsDefined(level.BZM_SGENDialogue3Callback) ) level thread [[level.BZM_SGENDialogue3Callback]](); |
Definition at line 567 of file shared.gsh.
#define BONUSZM_SGEN_DLG4 if( IsDefined(level.BZM_SGENDialogue4Callback) ) level thread [[level.BZM_SGENDialogue4Callback]](); |
Definition at line 568 of file shared.gsh.
#define BONUSZM_SGEN_DLG4_1 if( IsDefined(level.BZM_SGENDialogue4_1Callback) ) level thread [[level.BZM_SGENDialogue4_1Callback]](); |
Definition at line 569 of file shared.gsh.
#define BONUSZM_SGEN_DLG5 if( IsDefined(level.BZM_SGENDialogue5Callback) ) level thread [[level.BZM_SGENDialogue5Callback]](); |
Definition at line 571 of file shared.gsh.
#define BONUSZM_SGEN_DLG6 if( IsDefined(level.BZM_SGENDialogue6Callback) ) level thread [[level.BZM_SGENDialogue6Callback]](); |
Definition at line 572 of file shared.gsh.
#define BONUSZM_SGEN_DLG7 if( IsDefined(level.BZM_SGENDialogue7Callback) ) level thread [[level.BZM_SGENDialogue7Callback]](); |
Definition at line 573 of file shared.gsh.
#define BONUSZM_SGEN_DLG8 if( IsDefined(level.BZM_SGENDialogue8Callback) ) level thread [[level.BZM_SGENDialogue8Callback]](); |
Definition at line 574 of file shared.gsh.
#define BONUSZM_SGEN_DLG8_1 if( IsDefined(level.BZM_SGENDialogue8_1Callback) ) level thread [[level.BZM_SGENDialogue8_1Callback]](); |
Definition at line 575 of file shared.gsh.
#define BONUSZM_SGEN_DLG8_2 if( IsDefined(level.BZM_SGENDialogue8_2Callback) ) level thread [[level.BZM_SGENDialogue8_2Callback]](); |
Definition at line 576 of file shared.gsh.
#define BONUSZM_SGEN_DLG9 if( IsDefined(level.BZM_SGENDialogue9Callback) ) level thread [[level.BZM_SGENDialogue9Callback]](); |
Definition at line 577 of file shared.gsh.
#define BONUSZM_START_OBJECTIVE | ( | __skiptoname, | |
__starting | |||
) | if( IsDefined(level.BZMStartObjectiveCallback) ) [[level.BZMStartObjectiveCallback]](__skiptoname,__starting); |
Definition at line 537 of file shared.gsh.
#define BONUSZM_VENGEANCE_DLG1 if( IsDefined(level.BZM_VENGEANCEDialogue1Callback) ) level thread [[level.BZM_VENGEANCEDialogue1Callback]](); |
Definition at line 756 of file shared.gsh.
#define BONUSZM_VENGEANCE_DLG2 if( IsDefined(level.BZM_VENGEANCEDialogue2Callback) ) level thread [[level.BZM_VENGEANCEDialogue2Callback]](); |
Definition at line 758 of file shared.gsh.
#define BONUSZM_VENGEANCE_DLG2_1 if( IsDefined(level.BZM_VENGEANCEDialogue2_1Callback) ) level thread [[level.BZM_VENGEANCEDialogue2_1Callback]](); |
Definition at line 759 of file shared.gsh.
#define BONUSZM_VENGEANCE_DLG3 if( IsDefined(level.BZM_VENGEANCEDialogue3Callback) ) level thread [[level.BZM_VENGEANCEDialogue3Callback]](); |
Definition at line 761 of file shared.gsh.
#define BONUSZM_VENGEANCE_DLG3_1 if( IsDefined(level.BZM_VENGEANCEDialogue3_1Callback) ) level thread [[level.BZM_VENGEANCEDialogue3_1Callback]](); |
Definition at line 762 of file shared.gsh.
#define BONUSZM_VENGEANCE_DLG4 if( IsDefined(level.BZM_VENGEANCEDialogue4Callback) ) level thread [[level.BZM_VENGEANCEDialogue4Callback]](); |
Definition at line 764 of file shared.gsh.
#define BONUSZM_VENGEANCE_DLG5 if( IsDefined(level.BZM_VENGEANCEDialogue5Callback) ) level thread [[level.BZM_VENGEANCEDialogue5Callback]](); |
Definition at line 765 of file shared.gsh.
#define BONUSZM_VENGEANCE_DLG6 if( IsDefined(level.BZM_VENGEANCEDialogue6Callback) ) level thread [[level.BZM_VENGEANCEDialogue6Callback]](); |
Definition at line 767 of file shared.gsh.
#define BONUSZM_VENGEANCE_DLG6_1 if( IsDefined(level.BZM_VENGEANCEDialogue6_1Callback) ) level thread [[level.BZM_VENGEANCEDialogue6_1Callback]](); |
Definition at line 768 of file shared.gsh.
#define BONUSZM_VENGEANCE_DLG6_2 if( IsDefined(level.BZM_VENGEANCEDialogue6_2Callback) ) level thread [[level.BZM_VENGEANCEDialogue6_2Callback]](); |
Definition at line 769 of file shared.gsh.
#define BONUSZM_VENGEANCE_DLG7 if( IsDefined(level.BZM_VENGEANCEDialogue7Callback) ) level thread [[level.BZM_VENGEANCEDialogue7Callback]](); |
Definition at line 771 of file shared.gsh.
#define BONUSZM_VENGEANCE_DLG7_1 if( IsDefined(level.BZM_VENGEANCEDialogue7_1Callback) ) level thread [[level.BZM_VENGEANCEDialogue7_1Callback]](); |
Definition at line 772 of file shared.gsh.
#define BONUSZM_VENGEANCE_DLG8 if( IsDefined(level.BZM_VENGEANCEDialogue8Callback) ) level thread [[level.BZM_VENGEANCEDialogue8Callback]](); |
Definition at line 774 of file shared.gsh.
#define BONUSZM_VENGEANCE_DLG9 if( IsDefined(level.BZM_VENGEANCEDialogue9Callback) ) level thread [[level.BZM_VENGEANCEDialogue9Callback]](); |
Definition at line 775 of file shared.gsh.
#define BONUSZM_WAIT_FOR_OBJECTIVE_COMPLETION if( IsDefined(level.BZMWaitForObjectiveCompletionCallback) ) [[level.BZMWaitForObjectiveCompletionCallback]](); |
Definition at line 536 of file shared.gsh.
#define BONUSZM_WAIT_FOR_STREAMER_TIMEOUT | ( | __entity, | |
__timeout | |||
) | if(IsDefined(level.BZM_WaitForStreamerOrTimeOut)) [[level.BZM_WaitForStreamerOrTimeOut]](__entity,__timeout); |
Definition at line 552 of file shared.gsh.
#define BONUSZM_WAITTILL_AI_CLEARED if( IsDefined(level.BZMUtil_WaitForAllZombiesToDie) ) [[level.BZMUtil_WaitForAllZombiesToDie]](); |
Definition at line 538 of file shared.gsh.
#define BONUSZM_ZURICH_DLG1 if( IsDefined(level.BZM_ZURICHDialogue1Callback) ) level thread [[level.BZM_ZURICHDialogue1Callback]](); |
Definition at line 779 of file shared.gsh.
#define BONUSZM_ZURICH_DLG10 if( IsDefined(level.BZM_ZURICHDialogue10Callback) ) level thread [[level.BZM_ZURICHDialogue10Callback]](); |
Definition at line 795 of file shared.gsh.
#define BONUSZM_ZURICH_DLG11 if( IsDefined(level.BZM_ZURICHDialogue11Callback) ) level thread [[level.BZM_ZURICHDialogue11Callback]](); |
Definition at line 796 of file shared.gsh.
#define BONUSZM_ZURICH_DLG12 if( IsDefined(level.BZM_ZURICHDialogue12Callback) ) level thread [[level.BZM_ZURICHDialogue12Callback]](); |
Definition at line 797 of file shared.gsh.
#define BONUSZM_ZURICH_DLG13 if( IsDefined(level.BZM_ZURICHDialogue13Callback) ) level thread [[level.BZM_ZURICHDialogue13Callback]](); |
Definition at line 798 of file shared.gsh.
#define BONUSZM_ZURICH_DLG14 if( IsDefined(level.BZM_ZURICHDialogue14Callback) ) level thread [[level.BZM_ZURICHDialogue14Callback]](); |
Definition at line 799 of file shared.gsh.
#define BONUSZM_ZURICH_DLG15 if( IsDefined(level.BZM_ZURICHDialogue15Callback) ) level thread [[level.BZM_ZURICHDialogue15Callback]](); |
Definition at line 800 of file shared.gsh.
#define BONUSZM_ZURICH_DLG16 if( IsDefined(level.BZM_ZURICHDialogue16Callback) ) level thread [[level.BZM_ZURICHDialogue16Callback]](); |
Definition at line 801 of file shared.gsh.
#define BONUSZM_ZURICH_DLG17 if( IsDefined(level.BZM_ZURICHDialogue17Callback) ) level thread [[level.BZM_ZURICHDialogue17Callback]](); |
Definition at line 802 of file shared.gsh.
#define BONUSZM_ZURICH_DLG18 if( IsDefined(level.BZM_ZURICHDialogue18Callback) ) level thread [[level.BZM_ZURICHDialogue18Callback]](); |
Definition at line 803 of file shared.gsh.
#define BONUSZM_ZURICH_DLG19 if( IsDefined(level.BZM_ZURICHDialogue19Callback) ) level thread [[level.BZM_ZURICHDialogue19Callback]](); |
Definition at line 804 of file shared.gsh.
#define BONUSZM_ZURICH_DLG1_1 if( IsDefined(level.BZM_ZURICHDialogue1_1Callback) ) level thread [[level.BZM_ZURICHDialogue1_1Callback]](); |
Definition at line 780 of file shared.gsh.
#define BONUSZM_ZURICH_DLG1_2 if( IsDefined(level.BZM_ZURICHDialogue1_2Callback) ) level thread [[level.BZM_ZURICHDialogue1_2Callback]](); |
Definition at line 781 of file shared.gsh.
#define BONUSZM_ZURICH_DLG1_3 if( IsDefined(level.BZM_ZURICHDialogue1_3Callback) ) level thread [[level.BZM_ZURICHDialogue1_3Callback]](); |
Definition at line 782 of file shared.gsh.
#define BONUSZM_ZURICH_DLG1_4 if( IsDefined(level.BZM_ZURICHDialogue1_4Callback) ) level thread [[level.BZM_ZURICHDialogue1_4Callback]](); |
Definition at line 783 of file shared.gsh.
#define BONUSZM_ZURICH_DLG2 if( IsDefined(level.BZM_ZURICHDialogue2Callback) ) level thread [[level.BZM_ZURICHDialogue2Callback]](); |
Definition at line 785 of file shared.gsh.
#define BONUSZM_ZURICH_DLG20 if( IsDefined(level.BZM_ZURICHDialogue20Callback) ) level thread [[level.BZM_ZURICHDialogue20Callback]](); |
Definition at line 805 of file shared.gsh.
#define BONUSZM_ZURICH_DLG21 if( IsDefined(level.BZM_ZURICHDialogue21Callback) ) level thread [[level.BZM_ZURICHDialogue21Callback]](); |
Definition at line 806 of file shared.gsh.
#define BONUSZM_ZURICH_DLG22 if( IsDefined(level.BZM_ZURICHDialogue22Callback) ) level thread [[level.BZM_ZURICHDialogue22Callback]](); |
Definition at line 807 of file shared.gsh.
#define BONUSZM_ZURICH_DLG23 if( IsDefined(level.BZM_ZURICHDialogue23Callback) ) level thread [[level.BZM_ZURICHDialogue23Callback]](); |
Definition at line 808 of file shared.gsh.
#define BONUSZM_ZURICH_DLG24 if( IsDefined(level.BZM_ZURICHDialogue24Callback) ) level thread [[level.BZM_ZURICHDialogue24Callback]](); |
Definition at line 809 of file shared.gsh.
#define BONUSZM_ZURICH_DLG25 if( IsDefined(level.BZM_ZURICHDialogue25Callback) ) [[level.BZM_ZURICHDialogue25Callback]](); |
Definition at line 812 of file shared.gsh.
#define BONUSZM_ZURICH_DLG3 if( IsDefined(level.BZM_ZURICHDialogue3Callback) ) level thread [[level.BZM_ZURICHDialogue3Callback]](); |
Definition at line 786 of file shared.gsh.
#define BONUSZM_ZURICH_DLG4 if( IsDefined(level.BZM_ZURICHDialogue4Callback) ) level thread [[level.BZM_ZURICHDialogue4Callback]](); |
Definition at line 787 of file shared.gsh.
#define BONUSZM_ZURICH_DLG4_1 if( IsDefined(level.BZM_ZURICHDialogue4_1Callback) ) level thread [[level.BZM_ZURICHDialogue4_1Callback]](); |
Definition at line 788 of file shared.gsh.
#define BONUSZM_ZURICH_DLG5 if( IsDefined(level.BZM_ZURICHDialogue5Callback) ) level thread [[level.BZM_ZURICHDialogue5Callback]](); |
Definition at line 790 of file shared.gsh.
#define BONUSZM_ZURICH_DLG6 if( IsDefined(level.BZM_ZURICHDialogue6Callback) ) level thread [[level.BZM_ZURICHDialogue6Callback]](); |
Definition at line 791 of file shared.gsh.
#define BONUSZM_ZURICH_DLG7 if( IsDefined(level.BZM_ZURICHDialogue7Callback) ) level thread [[level.BZM_ZURICHDialogue7Callback]](); |
Definition at line 792 of file shared.gsh.
#define BONUSZM_ZURICH_DLG8 if( IsDefined(level.BZM_ZURICHDialogue8Callback) ) level thread [[level.BZM_ZURICHDialogue8Callback]](); |
Definition at line 793 of file shared.gsh.
#define BONUSZM_ZURICH_DLG9 if( IsDefined(level.BZM_ZURICHDialogue9Callback) ) level thread [[level.BZM_ZURICHDialogue9Callback]](); |
Definition at line 794 of file shared.gsh.
#define BOUNCINGBETTY_DEPLOYING 2 |
Definition at line 328 of file shared.gsh.
#define BOUNCINGBETTY_DETONATING 1 |
Definition at line 327 of file shared.gsh.
#define BOUNCINGBETTY_INIT 0 |
Definition at line 326 of file shared.gsh.
#define BROWN RGB( 139, 69, 19 ) |
Definition at line 197 of file shared.gsh.
#define BUTTON_ADS 2 |
Definition at line 399 of file shared.gsh.
#define BUTTON_ATTACK 3 |
Definition at line 400 of file shared.gsh.
#define BUTTON_DOWN 5 |
Definition at line 402 of file shared.gsh.
#define BUTTON_LEFT 7 |
Definition at line 404 of file shared.gsh.
#define BUTTON_RIGHT 6 |
Definition at line 403 of file shared.gsh.
#define BUTTON_STANCE 1 |
Definition at line 398 of file shared.gsh.
#define BUTTON_UP 4 |
Definition at line 401 of file shared.gsh.
#define BUTTON_USE 0 |
Definition at line 397 of file shared.gsh.
#define CF_TOGGLE_LIGHTS_FORCE_ALLIES 2 |
Definition at line 521 of file shared.gsh.
#define CF_TOGGLE_LIGHTS_FORCE_AXIS 3 |
Definition at line 522 of file shared.gsh.
#define CF_TOGGLE_LIGHTS_OFF 1 |
Definition at line 520 of file shared.gsh.
#define CF_TOGGLE_LIGHTS_ON 0 |
Definition at line 519 of file shared.gsh.
#define CLAMP | ( | __var, | |
__min, | |||
__max | |||
) |
Definition at line 286 of file shared.gsh.
#define CLAMP_MAX | ( | __var, | |
__max | |||
) |
Definition at line 282 of file shared.gsh.
#define CLAMP_MIN | ( | __var, | |
__min | |||
) |
Definition at line 278 of file shared.gsh.
#define CLIENT_FRAME .016 |
Definition at line 263 of file shared.gsh.
#define CONTENTS_ACTOR (1 << 15) |
Definition at line 112 of file shared.gsh.
#define CONTENTS_AI_NOSIGHT (1 << 12) |
Definition at line 109 of file shared.gsh.
#define CONTENTS_CANSHOOTCLIP (1 << 6) |
Definition at line 103 of file shared.gsh.
#define CONTENTS_CLIPSHOT (1 << 13) |
Definition at line 110 of file shared.gsh.
#define CONTENTS_CORPSE (1 << 26) |
Definition at line 122 of file shared.gsh.
#define CONTENTS_CORPSE_CLIPSHOT (1 << 14) |
Definition at line 111 of file shared.gsh.
#define CONTENTS_DETAIL (1 << 27) |
Definition at line 123 of file shared.gsh.
#define CONTENTS_FAKE_ACTOR (1 << 15) |
Definition at line 113 of file shared.gsh.
#define CONTENTS_FOLIAGE (1 << 1) |
Definition at line 99 of file shared.gsh.
#define CONTENTS_GLASS (1 << 4) |
Definition at line 101 of file shared.gsh.
#define CONTENTS_ITEM (1 << 8) |
Definition at line 105 of file shared.gsh.
#define CONTENTS_ITEMCLIP (1 << 10) |
Definition at line 107 of file shared.gsh.
#define CONTENTS_LOOKAT (1 << 28) |
Definition at line 125 of file shared.gsh.
#define CONTENTS_MANTLE (1 << 24) |
Definition at line 120 of file shared.gsh.
#define CONTENTS_MISSILECLIP (1 << 7) |
Definition at line 104 of file shared.gsh.
#define CONTENTS_MONSTERCLIP (1 << 17) |
Definition at line 115 of file shared.gsh.
#define CONTENTS_NODROP (1 << 31) |
Definition at line 127 of file shared.gsh.
#define CONTENTS_NONCOLLIDING (1 << 2) |
Definition at line 100 of file shared.gsh.
#define CONTENTS_PLAYER (1 << 25) |
Definition at line 121 of file shared.gsh.
#define CONTENTS_PLAYERCLIP (1 << 16) |
Definition at line 114 of file shared.gsh.
#define CONTENTS_PLAYERVEHICLECLIP (1 << 18) |
Definition at line 116 of file shared.gsh.
#define CONTENTS_SKY (1 << 11) |
Definition at line 108 of file shared.gsh.
#define CONTENTS_SOLID (1 << 0) |
Definition at line 98 of file shared.gsh.
#define CONTENTS_STRUCTURAL (1 << 28) |
Definition at line 124 of file shared.gsh.
#define CONTENTS_TRIGGER (1 << 30) |
Definition at line 126 of file shared.gsh.
#define CONTENTS_USE (1 << 21) |
Definition at line 117 of file shared.gsh.
#define CONTENTS_UTILITYCLIP (1 << 22) |
Definition at line 118 of file shared.gsh.
#define CONTENTS_VEHICLE (1 << 23) |
Definition at line 119 of file shared.gsh.
#define CONTENTS_VEHICLECLIP (1 << 9) |
Definition at line 106 of file shared.gsh.
#define CONTENTS_WATER (1 << 5) |
Definition at line 102 of file shared.gsh.
#define COS_45 0.7071 |
Definition at line 514 of file shared.gsh.
#define CUSTOMIZATION_INVALID_PAINTJOB_INDEX 15 |
Definition at line 896 of file shared.gsh.
#define CUSTOMIZATION_INVALID_PAINTJOB_SLOT 15 |
Definition at line 897 of file shared.gsh.
#define CUTTING_DETAIL_LEVEL_CONVEX_HULL 1 |
Definition at line 823 of file shared.gsh.
#define CUTTING_DETAIL_LEVEL_EXPENSIVE_FULL 2 |
Definition at line 824 of file shared.gsh.
#define CUTTING_DETAIL_LEVEL_OBB 0 |
Definition at line 822 of file shared.gsh.
#define CYAN ( 0, 1, 1 ) |
Definition at line 180 of file shared.gsh.
#define CYBERCOM_ABILITIES_PER_WHEEL 14 |
Definition at line 892 of file shared.gsh.
#define CYBERCOM_STATS_END_INDEX 141 |
Definition at line 884 of file shared.gsh.
#define CYBERCOM_STATS_START_INDEX 100 |
Definition at line 883 of file shared.gsh.
#define DEFAULT | ( | __var, | |
__default | |||
) | if(!isdefined(__var))__var=__default |
Definition at line 270 of file shared.gsh.
#define DEFAULT2 | ( | __var, | |
__default1, | |||
__default2 | |||
) | if(!isdefined(__var))__var=(isdefined(__default1)?__default1:__default2) |
Definition at line 271 of file shared.gsh.
#define DELETE | ( | __obj | ) |
Definition at line 444 of file shared.gsh.
#define DELETE_AGGRESSIVE 16 |
Definition at line 512 of file shared.gsh.
#define DELETE_BEHIND 2 |
Definition at line 509 of file shared.gsh.
#define DELETE_BLOCKED 4 |
Definition at line 510 of file shared.gsh.
#define DELETE_BOTH 8 |
Definition at line 511 of file shared.gsh.
#define DELETE_IF_DEFINED | ( | __ent | ) | if ( isdefined( __ent ) ) { __ent Delete(); } |
Definition at line 441 of file shared.gsh.
#define DELETE_SAFE 1 |
Definition at line 508 of file shared.gsh.
#define DO_IF_DEFINED | ( | __func | ) | if ( isdefined( __func ) ) { [[ __func ]](); } |
Definition at line 439 of file shared.gsh.
#define END_DIFFICULTY_REPORT_INDEX 1 |
Definition at line 902 of file shared.gsh.
#define ET_ACTOR 18 |
Definition at line 930 of file shared.gsh.
#define ET_ACTOR_CORPSE 20 |
Definition at line 932 of file shared.gsh.
#define ET_ACTOR_SPAWNER 19 |
Definition at line 931 of file shared.gsh.
#define ET_FX 8 |
Definition at line 920 of file shared.gsh.
#define ET_GENERAL 0 |
Definition at line 912 of file shared.gsh.
#define ET_HELICOPTER 13 |
Definition at line 925 of file shared.gsh.
#define ET_ITEM 3 |
Definition at line 915 of file shared.gsh.
#define ET_LENSFLARE 11 |
Definition at line 923 of file shared.gsh.
#define ET_LOOP_FX 9 |
Definition at line 921 of file shared.gsh.
#define ET_MISSILE 4 |
Definition at line 916 of file shared.gsh.
#define ET_PLANE 14 |
Definition at line 926 of file shared.gsh.
#define ET_PLAYER 1 |
Definition at line 913 of file shared.gsh.
#define ET_PLAYER_CORPSE 2 |
Definition at line 914 of file shared.gsh.
#define ET_PLAYER_INVISIBLE 5 |
Definition at line 917 of file shared.gsh.
#define ET_PRIMARY_LIGHT 10 |
Definition at line 922 of file shared.gsh.
#define ET_REFLECTION_PROBE 12 |
Definition at line 924 of file shared.gsh.
#define ET_SCRIPTMOVER 6 |
Definition at line 918 of file shared.gsh.
#define ET_SOUND_BLEND 7 |
Definition at line 919 of file shared.gsh.
#define ET_STREAMER_HINT 21 |
Definition at line 933 of file shared.gsh.
#define ET_TRIGGER 23 |
Definition at line 935 of file shared.gsh.
#define ET_VEHICLE 15 |
Definition at line 927 of file shared.gsh.
#define ET_VEHICLE_CORPSE 17 |
Definition at line 929 of file shared.gsh.
#define ET_VEHICLE_SPAWNER 16 |
Definition at line 928 of file shared.gsh.
#define ET_ZBARRIER 22 |
Definition at line 934 of file shared.gsh.
#define FILTER_INDEX_BLOOD 2 |
Definition at line 488 of file shared.gsh.
#define FILTER_INDEX_BONUSZM 7 |
Definition at line 490 of file shared.gsh.
#define FILTER_INDEX_DIRT FILTER_INDEX_ENVIRONMENT |
Definition at line 496 of file shared.gsh.
#define FILTER_INDEX_DROWN FILTER_INDEX_ENVIRONMENT |
Definition at line 497 of file shared.gsh.
#define FILTER_INDEX_EMP 2 |
Definition at line 484 of file shared.gsh.
#define FILTER_INDEX_ENVIRONMENT 5 |
Definition at line 489 of file shared.gsh.
#define FILTER_INDEX_GADGET 3 |
Definition at line 485 of file shared.gsh.
#define FILTER_INDEX_OOB 0 |
Definition at line 481 of file shared.gsh.
#define FILTER_INDEX_OVERDRIVE FILTER_INDEX_GADGET |
Definition at line 494 of file shared.gsh.
#define FILTER_INDEX_PLAYER_SHOCK 4 |
Definition at line 487 of file shared.gsh.
#define FILTER_INDEX_SPEED_BURST FILTER_INDEX_GADGET |
Definition at line 493 of file shared.gsh.
#define FILTER_INDEX_VEHICLE 3 |
Definition at line 486 of file shared.gsh.
#define FILTER_INDEX_VISION_PULSE FILTER_INDEX_GADGET |
Definition at line 492 of file shared.gsh.
#define FILTER_INDEX_WATER_MIST 0 |
Definition at line 482 of file shared.gsh.
#define FILTER_INDEX_WATER_SHEET 1 |
Definition at line 483 of file shared.gsh.
#define FLAT_ANGLES | ( | __angles | ) | ( 0, __angles[1], 0 ) |
Definition at line 257 of file shared.gsh.
#define FLAT_ORIGIN | ( | __origin | ) | ( __origin[0], __origin[1], 0 ) |
Definition at line 256 of file shared.gsh.
#define FOG_BANK_1 1 |
Definition at line 386 of file shared.gsh.
#define FOG_BANK_2 2 |
Definition at line 387 of file shared.gsh.
#define FOG_BANK_3 4 |
Definition at line 388 of file shared.gsh.
#define FOG_BANK_4 8 |
Definition at line 389 of file shared.gsh.
#define FOR_TIME | ( | ___time_length___, | |
___do_last_step___ | |||
) |
Definition at line 233 of file shared.gsh.
#define FOR_TIME_LOOP | ( | __time_step__ | ) |
Definition at line 241 of file shared.gsh.
#define GAMEMODE_LEAGUE_MATCH 6 |
Definition at line 15 of file shared.gsh.
#define GAMEMODE_LOCAL_SPLITSCREEN 2 |
Definition at line 12 of file shared.gsh.
#define GAMEMODE_PRIVATE_MATCH 1 |
Definition at line 11 of file shared.gsh.
#define GAMEMODE_PUBLIC_MATCH 0 |
Definition at line 10 of file shared.gsh.
#define GAMEMODE_RTS 7 |
Definition at line 16 of file shared.gsh.
#define GAMEMODE_THEATER 5 |
Definition at line 14 of file shared.gsh.
#define GAMEMODE_WAGER_MATCH 3 |
Definition at line 13 of file shared.gsh.
#define GRAY1 ( .1, .1, .1 ) |
Definition at line 185 of file shared.gsh.
#define GRAY2 ( .2, .2, .2 ) |
Definition at line 186 of file shared.gsh.
#define GRAY3 ( .3, .3, .3 ) |
Definition at line 187 of file shared.gsh.
#define GRAY4 ( .4, .4, .4 ) |
Definition at line 188 of file shared.gsh.
#define GRAY5 ( .5, .5, .5 ) |
Definition at line 189 of file shared.gsh.
#define GRAY6 ( .6, .6, .6 ) |
Definition at line 190 of file shared.gsh.
#define GRAY7 ( .7, .7, .7 ) |
Definition at line 191 of file shared.gsh.
#define GRAY8 ( .8, .8, .8 ) |
Definition at line 192 of file shared.gsh.
#define GRAY9 ( .9, .9, .9 ) |
Definition at line 193 of file shared.gsh.
#define GREEN ( 0, 1, 0 ) |
Definition at line 176 of file shared.gsh.
#define GREY ( 0.75, 0.75, 0.75 ) |
Definition at line 184 of file shared.gsh.
#define GROUNDPOS | ( | __e, | |
_origin | |||
) | (bullettrace(_origin,(_origin + ( 0, 0, -100000 ) ), 0, __e )[ "position" ]) |
Definition at line 368 of file shared.gsh.
#define HACKER_TOOL_ACTIVE 1 |
Definition at line 829 of file shared.gsh.
#define HACKER_TOOL_FIREWALL 3 |
Definition at line 831 of file shared.gsh.
#define HACKER_TOOL_HACKING 2 |
Definition at line 830 of file shared.gsh.
#define HACKER_TOOL_INACTIVE 0 |
Definition at line 828 of file shared.gsh.
#define HACKER_TOOL_STATUS_BREACHING 1 |
Definition at line 834 of file shared.gsh.
#define HACKER_TOOL_STATUS_EMPED 3 |
Definition at line 836 of file shared.gsh.
#define HACKER_TOOL_STATUS_HACKING 2 |
Definition at line 835 of file shared.gsh.
#define HACKER_TOOL_STATUS_SCANNING 0 |
Definition at line 833 of file shared.gsh.
#define IDFLAGS_DESTRUCTIBLE_ENTITY 16 |
Definition at line 415 of file shared.gsh.
#define IDFLAGS_DISABLE_RAGDOLL_SKIP 512 |
Definition at line 420 of file shared.gsh.
#define IDFLAGS_HURT_TRIGGER_ALLOW_LASTSTAND 256 |
Definition at line 419 of file shared.gsh.
#define IDFLAGS_NO_ARMOR 2 |
Definition at line 412 of file shared.gsh.
#define IDFLAGS_NO_KNOCKBACK 4 |
Definition at line 413 of file shared.gsh.
#define IDFLAGS_NO_PROTECTION 2048 |
Definition at line 425 of file shared.gsh.
#define IDFLAGS_NO_TEAM_PROTECTION 1024 |
Definition at line 424 of file shared.gsh.
#define IDFLAGS_NOFLAG 0 |
Definition at line 410 of file shared.gsh.
#define IDFLAGS_PASSTHRU 4096 |
Definition at line 426 of file shared.gsh.
#define IDFLAGS_PENETRATION 8 |
Definition at line 414 of file shared.gsh.
#define IDFLAGS_POWER_ARMOR 1024 |
Definition at line 421 of file shared.gsh.
#define IDFLAGS_RADIUS 1 |
Definition at line 411 of file shared.gsh.
#define IDFLAGS_SHIELD_EXPLOSIVE_IMPACT 32 |
Definition at line 416 of file shared.gsh.
#define IDFLAGS_SHIELD_EXPLOSIVE_IMPACT_HUGE 64 |
Definition at line 417 of file shared.gsh.
#define IDFLAGS_SHIELD_EXPLOSIVE_SPLASH 128 |
Definition at line 418 of file shared.gsh.
#define INT_MAX 0x7FFFFFFF |
Definition at line 161 of file shared.gsh.
#define INTERACT_HOLD_TIME 0.35 |
Definition at line 865 of file shared.gsh.
#define INTERACT_STANDARD_HEIGHT 24 |
Definition at line 866 of file shared.gsh.
#define IS_4WHEEL | ( | __e | ) | ( isdefined(__e.vehicleclass) && (__e.vehicleclass == "4 wheel") ) |
Definition at line 356 of file shared.gsh.
#define IS_ARTILLERY | ( | __e | ) | ( isdefined(__e.vehicleclass) && ( __e.vehicleclass == "artillery" ) ) |
Definition at line 354 of file shared.gsh.
#define IS_BOAT | ( | __e | ) | ( isdefined(__e.vehicleclass) && (__e.vehicleclass == "boat" ) ) |
Definition at line 352 of file shared.gsh.
#define IS_BONUSZM ( SessionModeIsCampaignZombiesGame() ) |
Definition at line 532 of file shared.gsh.
#define IS_BUFFEL | ( | __e | ) | (__e.vehicletype == "apc_buffel" || __e.vehicletype == "apc_buffel_gun_turret" || __e.vehicletype == "apc_buffel_gun_turret_nophysics") |
Definition at line 362 of file shared.gsh.
#define IS_ELAND | ( | __e | ) | (__e.vehicletype == "tank_eland") |
Definition at line 363 of file shared.gsh.
#define IS_EQUAL | ( | __a, | |
__b | |||
) | ( __a === __b ) |
Definition at line 250 of file shared.gsh.
#define IS_EVEN | ( | _number | ) | ( ( _number % 2 ) == 0 ) |
Definition at line 253 of file shared.gsh.
#define IS_HELICOPTER | ( | __e | ) | ( isdefined(__e.vehicleclass) && (__e.vehicleclass == "helicopter" ) ) |
Definition at line 351 of file shared.gsh.
#define IS_MIG | ( | __e | ) | (__e.vehicleclass == "plane_mig17" || __e.vehicleclass == "plane_mig21") |
Definition at line 365 of file shared.gsh.
#define IS_MOTORCYCLE | ( | __e | ) | ( isdefined(__e.vehicleclass) && (__e.vehicleclass == "motorcycle" ) ) |
Definition at line 355 of file shared.gsh.
#define IS_ODD | ( | _number | ) | ( ( _number % 2 ) == 1 ) |
Definition at line 254 of file shared.gsh.
#define IS_PLANE | ( | __e | ) | ( isdefined(__e.vehicleclass) && (__e.vehicleclass == "plane") ) |
Definition at line 350 of file shared.gsh.
#define IS_QUADROTOR | ( | __e | ) | (__e.vehicletype == "heli_quadrotor") |
Definition at line 364 of file shared.gsh.
#define IS_TANK | ( | __e | ) | ( isdefined(__e.vehicleclass) && (__e.vehicleclass == "tank" ) ) |
Definition at line 353 of file shared.gsh.
#define IS_TRUE | ( | __a | ) | ( isdefined( __a ) && __a ) |
Definition at line 251 of file shared.gsh.
#define JUKE_END_REASON_COLLISION 2 |
Definition at line 871 of file shared.gsh.
#define JUKE_END_REASON_ENVIORMENTAL 0 |
Definition at line 869 of file shared.gsh.
#define JUKE_END_REASON_EXCEEDED_TIME 1 |
Definition at line 870 of file shared.gsh.
#define JUKE_END_REASON_NONE 5 |
Definition at line 874 of file shared.gsh.
#define JUKE_END_REASON_REQUESTED 4 |
Definition at line 873 of file shared.gsh.
#define JUKE_END_REASON_SCRIPTED 3 |
Definition at line 872 of file shared.gsh.
#define LOOT_CONFIG_TABLE "gamedata/loot/loot_config.csv" |
Definition at line 453 of file shared.gsh.
#define LUI_HUDELEM_ALIGNMENT_CENTER 2 |
Definition at line 152 of file shared.gsh.
#define LUI_HUDELEM_ALIGNMENT_LEFT 1 |
Definition at line 151 of file shared.gsh.
#define LUI_HUDELEM_ALIGNMENT_RIGHT 3 |
Definition at line 153 of file shared.gsh.
#define LUI_HUDELEM_TEXTSIZE_DEFAULT 25 |
Definition at line 146 of file shared.gsh.
#define LUI_HUDELEM_TEXTSIZE_LARGE 48 |
Definition at line 149 of file shared.gsh.
#define LUI_HUDELEM_TEXTSIZE_MEDIUM 36 |
Definition at line 148 of file shared.gsh.
#define LUI_HUDELEM_TEXTSIZE_SMALL 20 |
Definition at line 147 of file shared.gsh.
#define MAKE_ARRAY | ( | __array | ) | if ( !isdefined( __array ) ) __array = []; else if ( !IsArray( __array ) ) __array = array( __array ); |
Definition at line 303 of file shared.gsh.
#define MAPEVENT_PLAYER_ENTERS_LAST_STAND 1 |
Definition at line 908 of file shared.gsh.
#define MAPEVENT_UNKNOWN 0 |
Definition at line 907 of file shared.gsh.
#define MAX_AI 64 |
Definition at line 306 of file shared.gsh.
#define MAX_DIFFICULTY_REPORT_INDEX 3 |
Definition at line 904 of file shared.gsh.
#define MAX_SPAWNED_PER_FRAME 1 |
Definition at line 307 of file shared.gsh.
#define MENU_CHANGE_CLASS "ChooseClass_InGame" |
Definition at line 461 of file shared.gsh.
#define MENU_CHANGE_CLASS_BAREBONES "changeclass_barebones" |
Definition at line 475 of file shared.gsh.
#define MENU_CHANGE_CLASS_CUSTOM "changeclass_custom" |
Definition at line 474 of file shared.gsh.
#define MENU_CHANGE_CLASS_WAGER "changeclass_wager" |
Definition at line 473 of file shared.gsh.
#define MENU_CLASS "class" |
Definition at line 460 of file shared.gsh.
#define MENU_CONTROLS "ingame_controls" |
Definition at line 463 of file shared.gsh.
#define MENU_EDIT_CHOOSE_CLASS "chooseClass" |
Definition at line 462 of file shared.gsh.
#define MENU_FREERUN_RESTART "freerun_endgame_popup" |
Definition at line 476 of file shared.gsh.
#define MENU_INIT_TEAM_ALLIES "initteam_marines" |
Definition at line 469 of file shared.gsh.
#define MENU_INIT_TEAM_AXIS "initteam_opfor" |
Definition at line 470 of file shared.gsh.
#define MENU_LEAVEGAME "popup_leavegame" |
Definition at line 465 of file shared.gsh.
#define MENU_OPTIONS "ingame_options" |
Definition at line 464 of file shared.gsh.
#define MENU_RESTART_GAME "restartgamepopup" |
Definition at line 467 of file shared.gsh.
#define MENU_SCOREBOARD "scoreboard" |
Definition at line 468 of file shared.gsh.
#define MENU_SPECTATE "spectate" |
Definition at line 466 of file shared.gsh.
#define MENU_START_MENU "StartMenu_Main" |
Definition at line 459 of file shared.gsh.
#define MENU_TEAM "ChangeTeam" |
Definition at line 458 of file shared.gsh.
#define MENU_WAGER_SIDE_BET "sidebet" |
Definition at line 471 of file shared.gsh.
#define MENU_WAGER_SIDE_BET_PLAYER "sidebet_player" |
Definition at line 472 of file shared.gsh.
#define MIN_DIFFICULTY_REPORT_INDEX 2 |
Definition at line 903 of file shared.gsh.
#define MPH_TO_INCHES_PER_SEC 17.6 |
Definition at line 268 of file shared.gsh.
#define N_GAMESKILL_EASY 0 |
Definition at line 378 of file shared.gsh.
#define N_GAMESKILL_HARD 2 |
Definition at line 380 of file shared.gsh.
#define N_GAMESKILL_NORMAL 1 |
Definition at line 379 of file shared.gsh.
#define N_GAMESKILL_REALISTIC 4 |
Definition at line 382 of file shared.gsh.
#define N_GAMESKILL_VETERAN 3 |
Definition at line 381 of file shared.gsh.
#define NAVMESH_MATERIAL_DEFAULT (1 << 0) |
Definition at line 139 of file shared.gsh.
#define NAVMESH_MATERIAL_NONE 0 |
Definition at line 138 of file shared.gsh.
#define NAVMESH_MATERIAL_NOVEHICLE (1 << 5) |
Definition at line 143 of file shared.gsh.
#define NAVMESH_MATERIAL_STAIRCASE (1 << 4) |
Definition at line 142 of file shared.gsh.
#define NAVMESH_MATERIAL_WALLRUN (1 << 3) |
Definition at line 141 of file shared.gsh.
#define NAVMESH_MATERIAL_WATER (1 << 1) |
Definition at line 140 of file shared.gsh.
#define NOT_FOR_BONUSZM if( IS_BONUSZM ) return; |
Definition at line 533 of file shared.gsh.
#define OLIVE RGB( 128, 128, 0 ) |
Definition at line 196 of file shared.gsh.
#define ONLY_FOR_BONUSZM if( !IS_BONUSZM ) return; |
Definition at line 534 of file shared.gsh.
#define ORANGE ( 1, .5, 0 ) |
Definition at line 179 of file shared.gsh.
#define PHYSICS_TRACE_MASK_CLIP (1 << 3) |
Definition at line 133 of file shared.gsh.
#define PHYSICS_TRACE_MASK_PHYSICS (1 << 0) |
Definition at line 130 of file shared.gsh.
#define PHYSICS_TRACE_MASK_PLAYER (1 << 5) |
Definition at line 135 of file shared.gsh.
#define PHYSICS_TRACE_MASK_VEHICLE (1 << 1) |
Definition at line 131 of file shared.gsh.
#define PHYSICS_TRACE_MASK_VEHICLE_CLIP (1 << 4) |
Definition at line 134 of file shared.gsh.
#define PHYSICS_TRACE_MASK_WATER (1 << 2) |
Definition at line 132 of file shared.gsh.
#define PI 3.14159 |
Definition at line 171 of file shared.gsh.
#define PINK RGB( 255, 192, 203 ) |
Definition at line 195 of file shared.gsh.
#define PITCH 0 |
Definition at line 167 of file shared.gsh.
#define PLAYER_1 0 |
Definition at line 1 of file shared.gsh.
#define PLAYER_2 1 |
Definition at line 2 of file shared.gsh.
#define PLAYER_3 2 |
Definition at line 3 of file shared.gsh.
#define PLAYER_4 3 |
Definition at line 4 of file shared.gsh.
#define PROXY_PLAYER_NOT_TAZERED 0 |
Definition at line 331 of file shared.gsh.
#define PROXY_PLAYER_TAZERED 1 |
Definition at line 332 of file shared.gsh.
#define PURPLE ( 1, 0, 1 ) |
Definition at line 181 of file shared.gsh.
#define QRDRONE_FX_BLINK 1 |
Definition at line 336 of file shared.gsh.
#define QRDRONE_FX_DEATH 3 |
Definition at line 338 of file shared.gsh.
#define QRDRONE_FX_DEFAULT 0 |
Definition at line 335 of file shared.gsh.
#define QRDRONE_FX_FINAL_BLINK 2 |
Definition at line 337 of file shared.gsh.
#define RANDOM | ( | __array | ) | __array[GetArrayKeys(__array)[RandomInt(GetArrayKeys(__array).size)]] |
Definition at line 302 of file shared.gsh.
#define RANDOM_TIME_IN_RANGE | ( | __time, | |
__delta | |||
) | randomfloatrange(__time-__delta,__time+__delta) |
Definition at line 435 of file shared.gsh.
#define RED ( 1, 0, 0 ) |
Definition at line 175 of file shared.gsh.
#define REGISTER_SYSTEM | ( | __sys, | |
__func_init_preload, | |||
__reqs | |||
) |
Definition at line 204 of file shared.gsh.
#define REGISTER_SYSTEM_EX | ( | __sys, | |
__func_init_preload, | |||
__func_init_postload, | |||
__reqs | |||
) |
Definition at line 209 of file shared.gsh.
#define RGB | ( | __r, | |
__g, | |||
__b | |||
) | (__r/255,__g/255,__b/255) |
Definition at line 173 of file shared.gsh.
#define RIOTSHIELD_STATE_DEPLOYED 1 |
Definition at line 316 of file shared.gsh.
#define RIOTSHIELD_STATE_DESTROYED 2 |
Definition at line 317 of file shared.gsh.
#define ROLL 2 |
Definition at line 169 of file shared.gsh.
#define SAFEHOUSE_CAIRO 1 |
Definition at line 524 of file shared.gsh.
#define SAFEHOUSE_MOBILE 2 |
Definition at line 525 of file shared.gsh.
#define SAFEHOUSE_SINGAPORE 3 |
Definition at line 526 of file shared.gsh.
#define SCR_BUNDLE | ( | __name | ) | level.scriptbundles[ SCRIPTBUNDLE ][ __name ] |
Definition at line 448 of file shared.gsh.
#define SCREEN_HEIGHT 720 |
Definition at line 201 of file shared.gsh.
#define SCREEN_WIDTH 1280 |
Definition at line 200 of file shared.gsh.
#define SERVER_FRAME .05 |
Definition at line 264 of file shared.gsh.
#define SESSIONMODE_CAMPAIGN 2 |
Definition at line 22 of file shared.gsh.
#define SESSIONMODE_INVALID 3 |
Definition at line 23 of file shared.gsh.
#define SESSIONMODE_MULTIPLAYER 1 |
Definition at line 21 of file shared.gsh.
#define SESSIONMODE_ZOMBIES 0 |
Definition at line 20 of file shared.gsh.
#define SET_CLEARANCE_CEILING_WRAPPER | ( | __value | ) | if(IS_BONUSZM && __value<34) SetClearanceCeiling(34); else SetClearanceCeiling(__value); |
Definition at line 819 of file shared.gsh.
#define SET_IF_DEFINED | ( | __target, | |
__src | |||
) | if ( isdefined( __src) ) { __target = __src; } |
Definition at line 442 of file shared.gsh.
#define SLATE RGB( 112, 128, 144 ) |
Definition at line 194 of file shared.gsh.
#define SPAWNFLAG | ( | __e, | |
__f | |||
) | (isdefined(__e.spawnflags)&&((__e.spawnflags & __f) == __f)) |
Definition at line 95 of file shared.gsh.
#define SPAWNFLAG_ACTOR_SCRIPTDELETEONZEROCOUNT 128 |
Definition at line 55 of file shared.gsh.
#define SPAWNFLAG_ACTOR_SCRIPTFORCESPAWN 16 |
Definition at line 52 of file shared.gsh.
#define SPAWNFLAG_ACTOR_SCRIPTINFINITESPAWN 64 |
Definition at line 54 of file shared.gsh.
#define SPAWNFLAG_ACTOR_SCRIPTMAKEROOM 2 |
Definition at line 49 of file shared.gsh.
#define SPAWNFLAG_ACTOR_SM_PRIORITY 32 |
Definition at line 53 of file shared.gsh.
#define SPAWNFLAG_ACTOR_SPAWNER 1 |
Definition at line 48 of file shared.gsh.
#define SPAWNFLAG_MODEL_DYNAMIC_PATH 1 |
Definition at line 27 of file shared.gsh.
#define SPAWNFLAG_PATH_BALCONY 1024 |
Definition at line 83 of file shared.gsh.
#define SPAWNFLAG_PATH_BALCONY_NORAILING 2048 |
Definition at line 86 of file shared.gsh.
#define SPAWNFLAG_PATH_CAN_PARENT 256 |
Definition at line 80 of file shared.gsh.
#define SPAWNFLAG_PATH_DISABLED 512 |
Definition at line 81 of file shared.gsh.
#define SPAWNFLAG_PATH_DONT_LEFT 1024 |
Definition at line 82 of file shared.gsh.
#define SPAWNFLAG_PATH_DONT_LINK 1 |
Definition at line 73 of file shared.gsh.
#define SPAWNFLAG_PATH_DONT_RIGHT 2048 |
Definition at line 85 of file shared.gsh.
#define SPAWNFLAG_PATH_DOUBLE_WIDE 1048576 |
Definition at line 89 of file shared.gsh.
#define SPAWNFLAG_PATH_NOT_CHAIN 2 |
Definition at line 74 of file shared.gsh.
#define SPAWNFLAG_PATH_PROCEDURAL 1024 |
Definition at line 84 of file shared.gsh.
#define SPAWNFLAG_PATH_QUADROTOR 2097152 |
Definition at line 90 of file shared.gsh.
#define SPAWNFLAG_PATH_STANCE_CROUCH 8 |
Definition at line 77 of file shared.gsh.
#define SPAWNFLAG_PATH_STANCE_PRONE 16 |
Definition at line 78 of file shared.gsh.
#define SPAWNFLAG_PATH_STANCE_STAND 4 |
Definition at line 76 of file shared.gsh.
#define SPAWNFLAG_PATH_WALLRUN 2048 |
Definition at line 87 of file shared.gsh.
#define SPAWNFLAG_SCRIPTBUNDLE_INIT 1 |
Definition at line 92 of file shared.gsh.
#define SPAWNFLAG_SCRIPTBUNDLE_PLAY 2 |
Definition at line 93 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_AI_ALLIES 2 |
Definition at line 30 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_AI_AXIS 1 |
Definition at line 29 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_AI_NEUTRAL 4 |
Definition at line 31 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_HURT_IGNORE_LAST_STAND 64 |
Definition at line 46 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_HURT_NO_PROTECTION 8 |
Definition at line 43 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_HURT_ONCE 32 |
Definition at line 45 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_HURT_PLAYER_ONLY 2 |
Definition at line 41 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_HURT_SILENT 4 |
Definition at line 42 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_HURT_SLOW 16 |
Definition at line 44 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_HURT_START_OFF 1 |
Definition at line 40 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_LOOK 256 |
Definition at line 36 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_NOT_PLAYER 8 |
Definition at line 32 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_SPAWN 32 |
Definition at line 34 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_SPAWN_MANAGER 512 |
Definition at line 37 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_TOUCH_ONCE 64 |
Definition at line 35 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_TRIGGER_ONCE 1024 |
Definition at line 38 of file shared.gsh.
#define SPAWNFLAG_TRIGGER_VEHICLE 16 |
Definition at line 33 of file shared.gsh.
#define SPAWNFLAG_TURRET_ENABLED 1 |
Definition at line 70 of file shared.gsh.
#define SPAWNFLAG_TURRET_GET_USERS 2 |
Definition at line 71 of file shared.gsh.
#define SPAWNFLAG_VEHICLE_NODE_ROTATE 65536 |
Definition at line 58 of file shared.gsh.
#define SPAWNFLAG_VEHICLE_NODE_START_NODE 1 |
Definition at line 57 of file shared.gsh.
#define SPAWNFLAG_VEHICLE_SCRIPTMAKEROOM 8 |
Definition at line 63 of file shared.gsh.
#define SPAWNFLAG_VEHICLE_SPAWNER 2 |
Definition at line 61 of file shared.gsh.
#define SPAWNFLAG_VEHICLE_USEABLE 1 |
Definition at line 60 of file shared.gsh.
#define SPEED_BURST_CONSTANT_INDEX_BLUR_AMOUNT 0 |
Definition at line 499 of file shared.gsh.
#define SPEED_BURST_CONSTANT_INDEX_BLUR_ORIGIN_X 5 |
Definition at line 504 of file shared.gsh.
#define SPEED_BURST_CONSTANT_INDEX_BLUR_ORIGIN_Y 6 |
Definition at line 505 of file shared.gsh.
#define SPEED_BURST_CONSTANT_INDEX_DESATURATION 4 |
Definition at line 503 of file shared.gsh.
#define SPEED_BURST_CONSTANT_INDEX_GLOW_PULSE 1 |
Definition at line 500 of file shared.gsh.
#define SPEED_BURST_CONSTANT_INDEX_IRIS_BASE_GLOW 3 |
Definition at line 502 of file shared.gsh.
#define SPEED_BURST_CONSTANT_INDEX_IRIS_ZOOM 2 |
Definition at line 501 of file shared.gsh.
#define SQR | ( | __var | ) | ( (__var) * (__var) ) |
Definition at line 293 of file shared.gsh.
#define START_DIFFICULTY_REPORT_INDEX 0 |
Definition at line 901 of file shared.gsh.
#define STATE_ALERTED "high_alert" |
Definition at line 431 of file shared.gsh.
#define STATE_COMBAT "combat" |
Definition at line 432 of file shared.gsh.
#define STATE_SUSPICIOUS "low_alert" |
Definition at line 430 of file shared.gsh.
#define STATE_UNAWARE "unaware" |
Definition at line 429 of file shared.gsh.
#define STATS_ALLOCATION_COLUMN 12 |
Definition at line 881 of file shared.gsh.
#define STATS_COST_COLUMN 17 |
Definition at line 877 of file shared.gsh.
#define STATS_GROUP_COLUMN 2 |
Definition at line 879 of file shared.gsh.
#define STATS_LOADOUT_SLOT 13 |
Definition at line 880 of file shared.gsh.
#define STATS_REFERENCE_COLUMN 4 |
Definition at line 878 of file shared.gsh.
#define STATS_TABLE_CP "gamedata/stats/cp/cp_statstable.csv" |
Definition at line 450 of file shared.gsh.
#define STATS_TABLE_MP "gamedata/stats/mp/mp_statstable.csv" |
Definition at line 451 of file shared.gsh.
#define STATS_TABLE_ZM "gamedata/stats/zm/zm_statstable.csv" |
Definition at line 452 of file shared.gsh.
#define STR | ( | __var | ) | (isdefined(__var)?""+__var:"") |
Definition at line 297 of file shared.gsh.
#define STR_DEFAULT | ( | __var, | |
__def | |||
) | (isdefined(__var)?""+__var:STR(__def)) |
Definition at line 298 of file shared.gsh.
#define STREAM_LOD0 1 |
Definition at line 851 of file shared.gsh.
#define STREAM_LOD1 2 |
Definition at line 852 of file shared.gsh.
#define STREAM_LOD2 3 |
Definition at line 853 of file shared.gsh.
#define STREAM_LOD3 4 |
Definition at line 854 of file shared.gsh.
#define STREAM_LOD4 5 |
Definition at line 855 of file shared.gsh.
#define STREAM_LOD5 6 |
Definition at line 856 of file shared.gsh.
#define STREAM_LOD6 7 |
Definition at line 857 of file shared.gsh.
#define STREAM_LOD7 8 |
Definition at line 858 of file shared.gsh.
#define STREAM_LOD_EXCLUDE_HIGHEST -1 |
Definition at line 862 of file shared.gsh.
#define STREAM_LOD_HIGHEST 8 |
Definition at line 861 of file shared.gsh.
#define STREAM_LOD_LOWEST 1 |
Definition at line 860 of file shared.gsh.
#define STREAM_MIP0 1 |
Definition at line 840 of file shared.gsh.
#define STREAM_MIP1 2 |
Definition at line 841 of file shared.gsh.
#define STREAM_MIP2 3 |
Definition at line 842 of file shared.gsh.
#define STREAM_MIP3 4 |
Definition at line 843 of file shared.gsh.
#define STREAM_MIP4 5 |
Definition at line 844 of file shared.gsh.
#define STREAM_MIP_EXCLUDE_HIGHEST -1 |
Definition at line 848 of file shared.gsh.
#define STREAM_MIP_HIGHEST 4 |
Definition at line 847 of file shared.gsh.
#define STREAM_MIP_LOWEST 1 |
Definition at line 846 of file shared.gsh.
#define STREAM_NO_LODS 0 |
Definition at line 850 of file shared.gsh.
#define STREAM_NO_MIPS 0 |
Definition at line 839 of file shared.gsh.
#define STREAMER_HINT_TIMEOUT 15 |
Definition at line 516 of file shared.gsh.
#define T7_CLEANUP | ( | __msg | ) | load::add_cleanup_msg(__msg) |
Definition at line 274 of file shared.gsh.
#define TEAM_ALLIES 1 |
Definition at line 157 of file shared.gsh.
#define TEAM_AXIS 2 |
Definition at line 158 of file shared.gsh.
#define TEAM_FREE 0 |
Definition at line 156 of file shared.gsh.
#define THREAD_IF_DEFINED | ( | __func | ) | if ( isdefined( __func ) ) { self thread [[ __func ]](); } |
Definition at line 440 of file shared.gsh.
#define THUMBSTICK_DEFAULT 0 |
Definition at line 392 of file shared.gsh.
#define THUMBSTICK_LEGACY 2 |
Definition at line 394 of file shared.gsh.
#define THUMBSTICK_LEGACYSOUTHPAW 3 |
Definition at line 395 of file shared.gsh.
#define THUMBSTICK_SOUTHPAW 1 |
Definition at line 393 of file shared.gsh.
#define TIMEOUT | ( | __t | ) |
Definition at line 218 of file shared.gsh.
#define TROPHY_SYSTEM_INIT 0 |
Definition at line 320 of file shared.gsh.
#define TROPHY_SYSTEM_ROLLING 1 |
Definition at line 321 of file shared.gsh.
#define TROPHY_SYSTEM_STATIONARY 2 |
Definition at line 322 of file shared.gsh.
#define TROPHY_SYSTEM_STUNNED 3 |
Definition at line 323 of file shared.gsh.
#define TURRET_TARGET_AI 1 |
Definition at line 344 of file shared.gsh.
#define TURRET_TARGET_DRONES 4 |
Definition at line 346 of file shared.gsh.
#define TURRET_TARGET_PLAYERS 2 |
Definition at line 345 of file shared.gsh.
#define TURRET_TARGET_VEHICLES 8 |
Definition at line 347 of file shared.gsh.
#define VAL | ( | __var, | |
__default | |||
) | (isdefined(__var)?__var:__default) |
Definition at line 272 of file shared.gsh.
#define VEC_SET_X | ( | _v, | |
_x | |||
) | _v = (_x, _v[1], _v[2]) |
Definition at line 259 of file shared.gsh.
#define VEC_SET_Y | ( | _v, | |
_y | |||
) | _v = (_v[0], _y, _v[2]) |
Definition at line 260 of file shared.gsh.
#define VEC_SET_Z | ( | _v, | |
_z | |||
) | _v = (_v[0], _v[1], _z) |
Definition at line 261 of file shared.gsh.
#define VEHICLE_DELETE | ( | __e | ) |
Definition at line 357 of file shared.gsh.
#define WAIT_ABOUT | ( | __time | ) | wait RANDOM_TIME_IN_RANGE(__time,__time/3) |
Definition at line 436 of file shared.gsh.
#define WAIT_CLIENT_FRAME {wait(CLIENT_FRAME);} |
Definition at line 266 of file shared.gsh.
#define WAIT_SERVER_FRAME {wait(SERVER_FRAME);} |
Definition at line 265 of file shared.gsh.
#define WAITTILL_LOAD if(!isdefined(level.flag) || !IS_TRUE(level.flag["load_main_complete"]))level waittill( "load_main_complete" ) |
Definition at line 214 of file shared.gsh.
#define WEAPONS_STATS_END_INDEX 76 |
Definition at line 887 of file shared.gsh.
#define WEAPONS_STATS_GUNS_END_INDEX 60 |
Definition at line 890 of file shared.gsh.
#define WEAPONS_STATS_GUNS_START_INDEX 1 |
Definition at line 889 of file shared.gsh.
#define WEAPONS_STATS_START_INDEX 1 |
Definition at line 886 of file shared.gsh.
#define WHITE ( 1, 1, 1 ) |
Definition at line 183 of file shared.gsh.
#define X 0 |
Definition at line 163 of file shared.gsh.
#define Y 1 |
Definition at line 164 of file shared.gsh.
#define YAW 1 |
Definition at line 168 of file shared.gsh.
#define YELLOW ( 1, 1, 0 ) |
Definition at line 178 of file shared.gsh.
#define Z 2 |
Definition at line 165 of file shared.gsh.