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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
| function | fullscreen_fx (localClientNum) |
| function | fx_think (localClientNum) |
| function | main () |
| function | spawned (localClientNum) |
| function | start_light_fx (localClientNum) |
| function | stop_light_fx (localClientNum) |
| function fullscreen_fx | ( | localClientNum | ) |
Definition at line 64 of file _sticky_grenade.csc.
References friend_not_foe(), and is_player_view_linked_to_entity().
| function fx_think | ( | localClientNum | ) |
Definition at line 25 of file _sticky_grenade.csc.
References clamp(), fullscreen_fx(), server_wait(), start_light_fx(), stop_light_fx(), and waittill_dobj().
| function main | ( | ) |
Definition at line 12 of file _sticky_grenade.csc.
| function spawned | ( | localClientNum | ) |
Definition at line 17 of file _sticky_grenade.csc.
References fx_think().
| function start_light_fx | ( | localClientNum | ) |
Definition at line 48 of file _sticky_grenade.csc.
| function stop_light_fx | ( | localClientNum | ) |
Definition at line 55 of file _sticky_grenade.csc.