![]() |
Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
|
Go to the source code of this file.
Macros | |
#define | DISSOLVE_MATERIAL "mc/mtl_c_zom_dlc3_zombie_dissolve_base" |
Functions | |
function | __init__ () |
function | ai_disintegrate (n_local_client, n_old, n_new, b_new_ent, b_initial_snap, str_field, b_was_time_jump) |
function | ai_slow_vortex_fx (n_local_client, n_old, n_new, b_new_ent, b_initial_snap, str_field, b_was_time_jump) |
function | glow_monitor (n_local_client) |
function | is_beam_raygun (weapon) |
function | monitor_raygun_mark3 (n_local_client) |
function | slow_vortex_fx (n_local_client, n_old, n_new, b_new_ent, b_initial_snap, str_field, b_was_time_jump) |
function | vortex_shake_and_rumble (n_local_client, n_damage_level) |
function | waittill_notetrack (str_notetrack) |
function | zombie_blacken (n_local_client, b_blacken) |
#define DISSOLVE_MATERIAL "mc/mtl_c_zom_dlc3_zombie_dissolve_base" |
Definition at line 24 of file _zm_weap_raygun_mark3.csc.
function __init__ | ( | ) |
Definition at line 28 of file _zm_weap_raygun_mark3.csc.
References ai_disintegrate(), ai_slow_vortex_fx(), CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, DISSOLVE_MATERIAL, DR_CULL_ALWAYS, DR_TYPE_FRAMEBUFFER, monitor_raygun_mark3(), N_RAYGUN_MARK3_VORTEX_OVERLAY_BLUR_AMOUNT, N_RAYGUN_MARK3_VORTEX_OVERLAY_INNER_RADIUS, N_RAYGUN_MARK3_VORTEX_VISIONSET_LERP_COUNT, on_localclient_connect(), register(), register_overlay_info_style_speed_blur(), register_visionset_info(), set_dr_filter_framebuffer(), slow_vortex_fx(), STR_RAYGUN_MARK3_UPGRADED_WEAPON, STR_RAYGUN_MARK3_WEAPON, VERSION_DLC3, and VERSION_SHIP.
function ai_disintegrate | ( | n_local_client | , |
n_old | , | ||
n_new | , | ||
b_new_ent | , | ||
b_initial_snap | , | ||
str_field | , | ||
b_was_time_jump | |||
) |
Definition at line 247 of file _zm_weap_raygun_mark3.csc.
References set_dr_flag(), and update_dr_filters().
Referenced by __init__().
function ai_slow_vortex_fx | ( | n_local_client | , |
n_old | , | ||
n_new | , | ||
b_new_ent | , | ||
b_initial_snap | , | ||
str_field | , | ||
b_was_time_jump | |||
) |
Definition at line 161 of file _zm_weap_raygun_mark3.csc.
References N_ZM_WEAP_RGM3_SLOW_VORTEX_SM, and zombie_blacken().
Referenced by __init__().
function glow_monitor | ( | n_local_client | ) |
Definition at line 97 of file _zm_weap_raygun_mark3.csc.
References waittill_notetrack().
Referenced by monitor_raygun_mark3().
function is_beam_raygun | ( | weapon | ) |
Definition at line 60 of file _zm_weap_raygun_mark3.csc.
Referenced by monitor_raygun_mark3().
function monitor_raygun_mark3 | ( | n_local_client | ) |
Definition at line 72 of file _zm_weap_raygun_mark3.csc.
References glow_monitor(), and is_beam_raygun().
Referenced by __init__().
function slow_vortex_fx | ( | n_local_client | , |
n_old | , | ||
n_new | , | ||
b_new_ent | , | ||
b_initial_snap | , | ||
str_field | , | ||
b_was_time_jump | |||
) |
Definition at line 136 of file _zm_weap_raygun_mark3.csc.
References N_ZM_WEAP_RGM3_SLOW_VORTEX_SM, and vortex_shake_and_rumble().
Referenced by __init__().
function vortex_shake_and_rumble | ( | n_local_client | , |
n_damage_level | |||
) |
Definition at line 188 of file _zm_weap_raygun_mark3.csc.
References N_ZM_WEAP_RGM3_SLOW_VORTEX_SM.
Referenced by slow_vortex_fx().
function waittill_notetrack | ( | str_notetrack | ) |
Definition at line 118 of file _zm_weap_raygun_mark3.csc.
Referenced by glow_monitor().
function zombie_blacken | ( | n_local_client | , |
b_blacken | |||
) |
Definition at line 213 of file _zm_weap_raygun_mark3.csc.
Referenced by ai_slow_vortex_fx().