‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_zm_bgb.gsh
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1 
2 // BGB stands for BubbleGum Buffs
3 #define BGB_RESERVED_NAME "none"
4 
5 #define BGB_LIMIT_TYPE_ACTIVATED "activated"
6 #define BGB_LIMIT_TYPE_EVENT "event"
7 #define BGB_LIMIT_TYPE_ROUNDS "rounds"
8 #define BGB_LIMIT_TYPE_TIME "time"
9 
10 #define BGB_RARITY_CLASSIC_INDEX 0
11 #define BGB_RARITY_MEGA_INDEX 1
12 #define BGB_RARITY_RARE_INDEX 2
13 #define BGB_RARITY_ULTRA_RARE_INDEX 3
14 #define BGB_RARITY_WHIMSICAL_INDEX 4
15 
16 #define BGB_RARITY_CLASSIC_TAG "base"
17 #define BGB_RARITY_MEGA_TAG "speckled"
18 #define BGB_RARITY_RARE_TAG "shiny"
19 #define BGB_RARITY_ULTRA_RARE_TAG "swirl"
20 #define BGB_RARITY_WHIMSICAL_TAG "pinwheel"
21 
22 #define BGB_TIMER_MANUAL_LERP_THRESHOLD 0.1
23 #define BGB_TIMER_MANUAL_LERP_PERIOD 1000 // ms
24 
25 #define BGB_SKIP_DEMO_BOOKMARK true
26 
27 #define BGB_ALWAYS_RUN_LOST_PERK_OVERRIDE true
28 #define BGB_ALWAYS_RUN_ADD_TO_PLAYER_SCORE_OVERRIDE true
29 
30 #define BGB_CURRENT_CF_NAME "bgb_current"
31 #define BGB_DISPLAY_CF_NAME "bgb_display"
32 #define BGB_TIMER_CF_NAME "bgb_timer"
33 #define BGB_ACTIVATIONS_REMAINING_CF_NAME "bgb_activations_remaining"
34 #define BGB_INVALID_USE_CF_NAME "bgb_invalid_use"
35 #define BGB_ONE_SHOT_USE_CF_NAME "bgb_one_shot_use"
36 
37 #define BGB_BLOW_BUBBLE_CF_NAME "bgb_blow_bubble"
38 
39 #define BGB_BLOW_BUBBLE_FX "zombie/fx_bgb_bubble_blow_zmb"
40 #define BGB_BLOW_BUBBLE_FX_NAME "bgb_blow_bubble"
41 
42 #define N_BGB_UIMODEL_CANCEL 6
43 #define N_BGB_UIMODEL_PURCHASE 7