‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
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_zm_bgb.gsc
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1 
2 #namespace bgb;
3 
4 function ‪is_enabled( ‪name ) {}
5 function ‪actor_damage_override( inflictor, attacker, ‪damage, flags, meansofdeath, weapon, vpoint, vdir, sHitLoc, psOffsetTime, boneIndex, surfaceType ) {}
6 function ‪actor_death_override( attacker ) {}
9 function ‪is_active( ‪name ) {}
10 function ‪register_lost_perk_override( ‪name, lost_perk_override_func, lost_perk_override_func_always_run ) {}
11 function ‪lost_perk_override( perk ) {}
12 function ‪is_team_active( str_name ) {}
13 function ‪is_team_enabled( str_name ) {}
14 function ‪add_to_player_score_override( n_points, str_awarded_by ) {}
15 function ‪do_one_shot_use( skip_demo_bookmark = false ) {}
16 function ‪give( ‪name ) {}
17 
‪do_one_shot_use
‪function do_one_shot_use(skip_demo_bookmark=false)
Definition: _zm_bgb.gsc:15
‪is_active
‪function is_active(name)
Definition: _zm_bgb.gsc:9
‪register_lost_perk_override
‪function register_lost_perk_override(name, lost_perk_override_func, lost_perk_override_func_always_run)
Definition: _zm_bgb.gsc:10
‪is_team_active
‪function is_team_active(str_name)
Definition: _zm_bgb.gsc:12
‪damage
‪function damage(trap)
Definition: _zm_trap_electric.gsc:116
‪add_to_player_score_override
‪function add_to_player_score_override(n_points, str_awarded_by)
Definition: _zm_bgb.gsc:14
‪actor_damage_override
‪function actor_damage_override(inflictor, attacker, damage, flags, meansofdeath, weapon, vpoint, vdir, sHitLoc, psOffsetTime, boneIndex, surfaceType)
Definition: _zm_bgb.gsc:5
‪lost_perk_override
‪function lost_perk_override(perk)
Definition: _zm_bgb.gsc:11
‪is_enabled
‪function is_enabled(name)
Definition: _zm_bgb.gsc:4
‪is_team_enabled
‪function is_team_enabled(str_name)
Definition: _zm_bgb.gsc:13
‪suspend_weapon_cycling
‪function suspend_weapon_cycling()
Definition: _zm_bgb.gsc:7
‪resume_weapon_cycling
‪function resume_weapon_cycling()
Definition: _zm_bgb.gsc:8
‪actor_death_override
‪function actor_death_override(attacker)
Definition: _zm_bgb.gsc:6
‪give
‪function give(name)
Definition: _zm_bgb.gsc:16
‪name
‪class GroundFx name