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_zm_pack_a_punch_util.gsc File Reference

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Functions

function can_swap_attachments ()
 
function enable_swap_attachments ()
 
function get_triggers ()
 
function init_parameters ()
 
function is_pap_trigger ()
 
function private pap_weapon_move_in (player, trigger, origin_offset, angles_offset)
 
function private pap_weapon_move_out (player, trigger, origin_offset, interact_offset)
 
function set_grabbable_by_anyone ()
 
function set_interaction_height (n_height)
 
function set_interaction_trigger_height (n_height)
 
function set_interaction_trigger_radius (n_radius)
 
function set_move_in_func (fn_move_weapon_in)
 
function set_move_out_func (fn_move_weapon_out)
 
function set_timeout (n_timeout_s)
 
function update_hint_string (player)
 

Function Documentation

◆ can_swap_attachments()

function can_swap_attachments ( )

◆ enable_swap_attachments()

function enable_swap_attachments ( )

Definition at line 88 of file _zm_pack_a_punch_util.gsc.

References init_parameters().

Referenced by main().

◆ get_triggers()

◆ init_parameters()

◆ is_pap_trigger()

function is_pap_trigger ( )

Definition at line 83 of file _zm_pack_a_punch_util.gsc.

◆ pap_weapon_move_in()

function private pap_weapon_move_in ( player  ,
trigger  ,
origin_offset  ,
angles_offset   
)

Definition at line 126 of file _zm_pack_a_punch_util.gsc.

Referenced by init_parameters().

◆ pap_weapon_move_out()

function private pap_weapon_move_out ( player  ,
trigger  ,
origin_offset  ,
interact_offset   
)

Definition at line 132 of file _zm_pack_a_punch_util.gsc.

Referenced by init_parameters().

◆ set_grabbable_by_anyone()

function set_grabbable_by_anyone ( )

Definition at line 71 of file _zm_pack_a_punch_util.gsc.

References init_parameters().

◆ set_interaction_height()

function set_interaction_height ( n_height  )

Definition at line 41 of file _zm_pack_a_punch_util.gsc.

References init_parameters().

◆ set_interaction_trigger_height()

function set_interaction_trigger_height ( n_height  )

Definition at line 53 of file _zm_pack_a_punch_util.gsc.

References init_parameters().

◆ set_interaction_trigger_radius()

function set_interaction_trigger_radius ( n_radius  )

Definition at line 47 of file _zm_pack_a_punch_util.gsc.

References init_parameters().

◆ set_move_in_func()

function set_move_in_func ( fn_move_weapon_in  )

Definition at line 59 of file _zm_pack_a_punch_util.gsc.

References init_parameters().

◆ set_move_out_func()

function set_move_out_func ( fn_move_weapon_out  )

Definition at line 65 of file _zm_pack_a_punch_util.gsc.

References init_parameters().

◆ set_timeout()

function set_timeout ( n_timeout_s  )

Definition at line 35 of file _zm_pack_a_punch_util.gsc.

References init_parameters().

◆ update_hint_string()

function update_hint_string ( player  )

Definition at line 103 of file _zm_pack_a_punch_util.gsc.

References get(), and is_weapon_upgraded().

Referenced by pap_trigger_hintstring_monitor().