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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | _debug_show_zone (zone, color, alpha) |
function | _debug_zones () |
function | _destroy_debug_zones () |
function | _init_debug_zones () |
function | add_adjacent_zone (zone_name_a, zone_name_b, flag_name, one_way, zone_tag_a, zone_tag_b) |
function | add_zone_flags (wait_flag, add_flags) |
function | any_player_in_zone (zone_name) |
function | connect_zones (zone_name_a, zone_name_b, one_way) |
function | create_spawner_list (zkeys) |
function | deactivate_initial_barrier_goals () |
function | debug_show_spawn_locations () |
function | door_close_disconnect (flag_name) |
function | enable_zone (zone_name) |
function | entity_in_active_zone (ignore_enabled_check=false) |
function | entity_in_zone (zone_name, ignore_enabled_check=false) |
function | get_active_zone_names () |
function | get_active_zones_entities () |
function | get_player_zone () |
function | get_players_in_zone (zone_name, return_players) |
function | get_zone_from_position (v_pos, ignore_enabled_check) |
function | get_zone_magic_boxes (zone_name) |
function | get_zone_zbarriers (zone_name) |
function | make_zone_adjacent (main_zone_name, adj_zone_name, flag_name) |
function | manage_zones (initial_zone) |
function | old_manage_zones (initial_zone) |
function | reinit_zone_spawners () |
function | setup_zone_flag_waits () |
function | wait_zone_flags_updating () |
function | zone_flag_wait (flag_name) |
function | zone_flag_wait_throttle () |
function | zone_init (zone_name, zone_tag) |
function | zone_is_enabled (zone_name) |
function | zone_wait_till_enabled (zone_name) |
function __init__ | ( | ) |
Definition at line 45 of file _zm_zonemgr.gsc.
References create_spawner_list(), and init().
function _debug_show_zone | ( | zone | , |
color | , | ||
alpha | |||
) |
Definition at line 1324 of file _zm_zonemgr.gsc.
Referenced by _debug_zones().
function _debug_zones | ( | ) |
Definition at line 1341 of file _zm_zonemgr.gsc.
References _debug_show_zone(), _destroy_debug_zones(), and _init_debug_zones().
Referenced by old_manage_zones().
function _destroy_debug_zones | ( | ) |
Definition at line 1306 of file _zm_zonemgr.gsc.
Referenced by _debug_zones().
function _init_debug_zones | ( | ) |
Definition at line 1250 of file _zm_zonemgr.gsc.
Referenced by _debug_zones().
function add_adjacent_zone | ( | zone_name_a | , |
zone_name_b | , | ||
flag_name | , | ||
one_way | , | ||
zone_tag_a | , | ||
zone_tag_b | |||
) |
Definition at line 595 of file _zm_zonemgr.gsc.
References init(), make_zone_adjacent(), and zone_init().
Referenced by factory_zone_init().
function add_zone_flags | ( | wait_flag | , |
add_flags | |||
) |
Definition at line 570 of file _zm_zonemgr.gsc.
Referenced by factory_zone_init().
function any_player_in_zone | ( | zone_name | ) |
Definition at line 189 of file _zm_zonemgr.gsc.
References zone_is_enabled().
Referenced by manage_zones(), old_manage_zones(), and sndLocationShouldPlay().
function connect_zones | ( | zone_name_a | , |
zone_name_b | , | ||
one_way | |||
) |
Definition at line 772 of file _zm_zonemgr.gsc.
References enable_zone(), and zone_init().
Referenced by bridge_init(), jump_from_bridge(), and power_electric_switch().
function create_spawner_list | ( | zkeys | ) |
function deactivate_initial_barrier_goals | ( | ) |
Definition at line 267 of file _zm_zonemgr.gsc.
References get_array().
Referenced by manage_zones(), and old_manage_zones().
function debug_show_spawn_locations | ( | ) |
function door_close_disconnect | ( | flag_name | ) |
Definition at line 760 of file _zm_zonemgr.gsc.
References get(), and zone_flag_wait().
Referenced by zone_flag_wait().
function enable_zone | ( | zone_name | ) |
Definition at line 488 of file _zm_zonemgr.gsc.
References get_array(), and get_player_spawns_for_gametype().
Referenced by connect_zones(), manage_zones(), old_manage_zones(), and zone_flag_wait().
function entity_in_active_zone | ( | ignore_enabled_check | = false | ) |
Definition at line 243 of file _zm_zonemgr.gsc.
References entity_in_zone().
Referenced by do_cleanup_check().
function entity_in_zone | ( | zone_name | , |
ignore_enabled_check | = false |
||
) |
Definition at line 214 of file _zm_zonemgr.gsc.
References zone_is_enabled().
Referenced by check_octobomb_on_train(), entity_in_active_zone(), get_zone_from_position(), register_static_unitrigger(), and zone_init().
function get_active_zone_names | ( | ) |
Definition at line 1205 of file _zm_zonemgr.gsc.
References WAIT_SERVER_FRAME.
Referenced by door_opened(), manage_zones(), and old_manage_zones().
function get_active_zones_entities | ( | ) |
Definition at line 1230 of file _zm_zonemgr.gsc.
References IS_TRUE.
Referenced by check_for_valid_spawn_near_team().
function get_player_zone | ( | ) |
Definition at line 89 of file _zm_zonemgr.gsc.
References get_current_zone().
function get_players_in_zone | ( | zone_name | , |
return_players | |||
) |
Definition at line 152 of file _zm_zonemgr.gsc.
References wait_zone_flags_updating(), and zone_is_enabled().
function get_zone_from_position | ( | v_pos | , |
ignore_enabled_check | |||
) |
Definition at line 99 of file _zm_zonemgr.gsc.
References entity_in_zone(), and spawn().
function get_zone_magic_boxes | ( | zone_name | ) |
Definition at line 120 of file _zm_zonemgr.gsc.
References zone_is_enabled().
function get_zone_zbarriers | ( | zone_name | ) |
Definition at line 134 of file _zm_zonemgr.gsc.
References zone_is_enabled().
function make_zone_adjacent | ( | main_zone_name | , |
adj_zone_name | , | ||
flag_name | |||
) |
Definition at line 531 of file _zm_zonemgr.gsc.
Referenced by add_adjacent_zone().
function manage_zones | ( | initial_zone | ) |
Definition at line 810 of file _zm_zonemgr.gsc.
References any_player_in_zone(), deactivate_initial_barrier_goals(), debug_show_spawn_locations(), enable_zone(), get_active_zone_names(), get_player_spawns_for_gametype(), set(), setup_zone_flag_waits(), WAIT_SERVER_FRAME, wait_till(), wait_zone_flags_updating(), and zone_init().
Referenced by main().
function old_manage_zones | ( | initial_zone | ) |
Definition at line 1014 of file _zm_zonemgr.gsc.
References _debug_zones(), any_player_in_zone(), deactivate_initial_barrier_goals(), enable_zone(), get_active_zone_names(), get_player_spawns_for_gametype(), set(), setup_zone_flag_waits(), wait_till(), and zone_init().
function reinit_zone_spawners | ( | ) |
Definition at line 431 of file _zm_zonemgr.gsc.
References ARRAY_ADD, get_array(), and IS_TRUE.
function setup_zone_flag_waits | ( | ) |
Definition at line 627 of file _zm_zonemgr.gsc.
References add(), and zone_flag_wait().
Referenced by manage_zones(), and old_manage_zones().
function wait_zone_flags_updating | ( | ) |
Definition at line 652 of file _zm_zonemgr.gsc.
References DEFAULT, and WAIT_SERVER_FRAME.
Referenced by get_players_in_zone(), in_enabled_playable_area(), and manage_zones().
function zone_flag_wait | ( | flag_name | ) |
Definition at line 675 of file _zm_zonemgr.gsc.
References DEFAULT, door_close_disconnect(), enable_zone(), get(), init(), set(), wait_till(), and zone_flag_wait_throttle().
Referenced by door_close_disconnect(), and setup_zone_flag_waits().
function zone_flag_wait_throttle | ( | ) |
Definition at line 661 of file _zm_zonemgr.gsc.
References DEFAULT, and WAIT_SERVER_FRAME.
Referenced by zone_flag_wait().
function zone_init | ( | zone_name | , |
zone_tag | |||
) |
Definition at line 286 of file _zm_zonemgr.gsc.
References ARRAY_ADD, entity_in_zone(), get_array(), and IS_TRUE.
Referenced by add_adjacent_zone(), connect_zones(), manage_zones(), and old_manage_zones().
function zone_is_enabled | ( | zone_name | ) |
Definition at line 65 of file _zm_zonemgr.gsc.
Referenced by any_player_in_zone(), entity_in_zone(), get_players_in_zone(), get_zone_magic_boxes(), get_zone_zbarriers(), in_enabled_playable_area(), and zone_wait_till_enabled().
function zone_wait_till_enabled | ( | zone_name | ) |
Definition at line 75 of file _zm_zonemgr.gsc.
References zone_is_enabled().