‪Black Ops 3 Source Code Explorer  0.1
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_zm_pers_upgrades_functions.gsc File Reference

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Functions

function cash_back_player_drinks_perk ()
 
function is_pers_double_points_active ()
 
function pers_check_for_pers_headshot (time_of_death, zombie)
 
function pers_insta_kill_melee_swipe (sMeansOfDeath, eAttacker)
 
function pers_jugg_active ()
 
function pers_mulit_kill_headshot_active ()
 
function pers_nube_override_ammo_cost (player, weapon, ammo_cost)
 
function pers_nube_should_we_give_raygun (player_has_weapon, player, weapon_buy)
 
function pers_nube_weapon_ammo_check (player, weapon)
 
function pers_nube_weapon_upgrade_check (player, weapon)
 
function pers_upgrade_double_points_cost (current_cost)
 
function pers_upgrade_double_points_pickup_start ()
 
function pers_upgrade_insta_kill_upgrade_check ()
 
function pers_upgrade_jugg_player_death_stat ()
 
function pers_upgrade_perk_lose_bought ()
 
function pers_upgrade_perk_lose_restore ()
 
function pers_upgrade_perk_lose_save ()
 
function pers_upgrade_pistol_points_kill ()
 
function pers_upgrade_pistol_points_set_score (score, event, mod, damage_weapon)
 
function pers_upgrade_sniper_kill_check (zombie, attacker)
 

Function Documentation

◆ cash_back_player_drinks_perk()

function cash_back_player_drinks_perk ( )

Definition at line 14 of file _zm_pers_upgrades_functions.gsc.

Referenced by vending_trigger_post_think().

◆ is_pers_double_points_active()

function is_pers_double_points_active ( )

◆ pers_check_for_pers_headshot()

function pers_check_for_pers_headshot ( time_of_death  ,
zombie   
)

Definition at line 19 of file _zm_pers_upgrades_functions.gsc.

Referenced by zombie_death_event().

◆ pers_insta_kill_melee_swipe()

function pers_insta_kill_melee_swipe ( sMeansOfDeath  ,
eAttacker   
)

Definition at line 8 of file _zm_pers_upgrades_functions.gsc.

Referenced by Callback_PlayerDamage().

◆ pers_jugg_active()

function pers_jugg_active ( )

Definition at line 16 of file _zm_pers_upgrades_functions.gsc.

Referenced by perk_set_max_health_if_jugg().

◆ pers_mulit_kill_headshot_active()

function pers_mulit_kill_headshot_active ( )

Definition at line 21 of file _zm_pers_upgrades_functions.gsc.

Referenced by zombie_death_event().

◆ pers_nube_override_ammo_cost()

function pers_nube_override_ammo_cost ( player  ,
weapon  ,
ammo_cost   
)

Definition at line 25 of file _zm_pers_upgrades_functions.gsc.

Referenced by weapon_spawn_think().

◆ pers_nube_should_we_give_raygun()

function pers_nube_should_we_give_raygun ( player_has_weapon  ,
player  ,
weapon_buy   
)

Definition at line 22 of file _zm_pers_upgrades_functions.gsc.

Referenced by weapon_spawn_think().

◆ pers_nube_weapon_ammo_check()

function pers_nube_weapon_ammo_check ( player  ,
weapon   
)

Definition at line 24 of file _zm_pers_upgrades_functions.gsc.

Referenced by weapon_spawn_think().

◆ pers_nube_weapon_upgrade_check()

function pers_nube_weapon_upgrade_check ( player  ,
weapon   
)

Definition at line 23 of file _zm_pers_upgrades_functions.gsc.

Referenced by weapon_spawn_think().

◆ pers_upgrade_double_points_cost()

function pers_upgrade_double_points_cost ( current_cost  )

◆ pers_upgrade_double_points_pickup_start()

function pers_upgrade_double_points_pickup_start ( )

Definition at line 6 of file _zm_pers_upgrades_functions.gsc.

Referenced by double_points_powerup().

◆ pers_upgrade_insta_kill_upgrade_check()

function pers_upgrade_insta_kill_upgrade_check ( )

Definition at line 7 of file _zm_pers_upgrades_functions.gsc.

Referenced by insta_kill_powerup().

◆ pers_upgrade_jugg_player_death_stat()

function pers_upgrade_jugg_player_death_stat ( )

Definition at line 11 of file _zm_pers_upgrades_functions.gsc.

Referenced by end_game(), and menu_onMenuResponse().

◆ pers_upgrade_perk_lose_bought()

function pers_upgrade_perk_lose_bought ( )

Definition at line 15 of file _zm_pers_upgrades_functions.gsc.

Referenced by vending_trigger_post_think().

◆ pers_upgrade_perk_lose_restore()

function pers_upgrade_perk_lose_restore ( )

Definition at line 10 of file _zm_pers_upgrades_functions.gsc.

Referenced by wait_and_revive().

◆ pers_upgrade_perk_lose_save()

function pers_upgrade_perk_lose_save ( )

Definition at line 9 of file _zm_pers_upgrades_functions.gsc.

Referenced by player_laststand(), and wait_and_revive().

◆ pers_upgrade_pistol_points_kill()

function pers_upgrade_pistol_points_kill ( )

Definition at line 20 of file _zm_pers_upgrades_functions.gsc.

Referenced by zombie_death_event().

◆ pers_upgrade_pistol_points_set_score()

function pers_upgrade_pistol_points_set_score ( score  ,
event  ,
mod  ,
damage_weapon   
)

Definition at line 17 of file _zm_pers_upgrades_functions.gsc.

Referenced by player_add_points().

◆ pers_upgrade_sniper_kill_check()

function pers_upgrade_sniper_kill_check ( zombie  ,
attacker   
)

Definition at line 18 of file _zm_pers_upgrades_functions.gsc.

Referenced by zombie_death_event().