‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
zm_giant_teleporter.gsc File Reference

Go to the source code of this file.

Macros

#define ZM_TRAP_ELECTRIC_MAX   1.25
 

Functions

function __init__ ()
 
function __main__ ()
 
function clock_timer ()
 
function dog_blocker_clip ()
 
function init_pack_door ()
 
function packa_door_reminder ()
 
function pad_manager ()
 
function play_packa_see_vox ()
 
function play_tele_help_vox ()
 
function player_is_near_pad (player)
 
function player_teleporting (index)
 
function sndCountdown ()
 
function stop_countdown ()
 
function teleport_2d_audio ()
 
function teleport_aftereffect_bw_vision (localClientNum)
 
function teleport_aftereffect_flare_vision (localClientNum)
 
function teleport_aftereffect_flashy_vision (localClientNum)
 
function teleport_aftereffect_fov ()
 
function teleport_aftereffect_red_vision (localClientNum)
 
function teleport_aftereffect_shellshock ()
 
function teleport_aftereffect_shellshock_electric ()
 
function teleport_aftereffects ()
 
function teleport_core_hint_update ()
 
function teleport_core_think ()
 
function teleport_nuke (max_zombies, range)
 
function teleport_pad_active_think (index)
 
function teleport_pad_countdown (index, time)
 
function teleport_pad_player_fx (duration)
 
function teleport_pad_think (index)
 
function teleport_pads_are_active ()
 
function teleport_players ()
 
function teleport_trigger_invisible (enable)
 
function teleporter_vo (tele_vo_type, location)
 
function teleporter_vo_play (vox_type, pre_wait)
 
function teleporter_wire_wait (index)
 

Macro Definition Documentation

◆ ZM_TRAP_ELECTRIC_MAX

#define ZM_TRAP_ELECTRIC_MAX   1.25

Definition at line 500 of file zm_giant_teleporter.gsc.

Function Documentation

◆ __init__()

function __init__ ( )

Definition at line 32 of file zm_giant_teleporter.gsc.

References dog_blocker_clip(), init(), register_info(), and VERSION_SHIP.

◆ __main__()

◆ clock_timer()

function clock_timer ( )

Definition at line 352 of file zm_giant_teleporter.gsc.

References delay(), sndMusicSystem_PlayState(), and sndMusicSystem_StopAndFlush().

Referenced by sndCountdown().

◆ dog_blocker_clip()

function dog_blocker_clip ( )

Definition at line 1019 of file zm_giant_teleporter.gsc.

References Spawn().

Referenced by __init__().

◆ init_pack_door()

function init_pack_door ( )

Definition at line 109 of file zm_giant_teleporter.gsc.

References packa_door_reminder(), Spawn(), and wait_till().

Referenced by __main__().

◆ packa_door_reminder()

function packa_door_reminder ( )

Definition at line 1009 of file zm_giant_teleporter.gsc.

References get().

Referenced by init_pack_door().

◆ pad_manager()

function pad_manager ( )

Definition at line 162 of file zm_giant_teleporter.gsc.

References teleport_trigger_invisible().

Referenced by player_teleporting().

◆ play_packa_see_vox()

function play_packa_see_vox ( )

Definition at line 920 of file zm_giant_teleporter.gsc.

References get(), and teleporter_vo_play().

Referenced by __main__().

◆ play_tele_help_vox()

function play_tele_help_vox ( )

Definition at line 899 of file zm_giant_teleporter.gsc.

References get(), and teleporter_vo_play().

Referenced by teleport_pad_think().

◆ player_is_near_pad()

function player_is_near_pad ( player  )

◆ player_teleporting()

◆ sndCountdown()

function sndCountdown ( )

Definition at line 324 of file zm_giant_teleporter.gsc.

References clock_timer(), play(), sndPA_DoVox(), and spawn().

Referenced by teleport_pad_countdown().

◆ stop_countdown()

function stop_countdown ( )

Definition at line 773 of file zm_giant_teleporter.gsc.

Referenced by teleport_core_think().

◆ teleport_2d_audio()

function teleport_2d_audio ( )

Definition at line 808 of file zm_giant_teleporter.gsc.

References player_is_near_pad(), and setClientSysState().

Referenced by player_teleporting().

◆ teleport_aftereffect_bw_vision()

function teleport_aftereffect_bw_vision ( localClientNum  )

Definition at line 989 of file zm_giant_teleporter.gsc.

References setClientSysState().

Referenced by __main__().

◆ teleport_aftereffect_flare_vision()

function teleport_aftereffect_flare_vision ( localClientNum  )

Definition at line 1004 of file zm_giant_teleporter.gsc.

References setClientSysState().

Referenced by __main__().

◆ teleport_aftereffect_flashy_vision()

function teleport_aftereffect_flashy_vision ( localClientNum  )

Definition at line 999 of file zm_giant_teleporter.gsc.

References setClientSysState().

Referenced by __main__().

◆ teleport_aftereffect_fov()

function teleport_aftereffect_fov ( )

Definition at line 984 of file zm_giant_teleporter.gsc.

References setClientSysState().

Referenced by __main__().

◆ teleport_aftereffect_red_vision()

function teleport_aftereffect_red_vision ( localClientNum  )

Definition at line 994 of file zm_giant_teleporter.gsc.

References setClientSysState().

Referenced by __main__().

◆ teleport_aftereffect_shellshock()

function teleport_aftereffect_shellshock ( )

Definition at line 972 of file zm_giant_teleporter.gsc.

Referenced by __main__().

◆ teleport_aftereffect_shellshock_electric()

function teleport_aftereffect_shellshock_electric ( )

Definition at line 977 of file zm_giant_teleporter.gsc.

Referenced by __main__().

◆ teleport_aftereffects()

function teleport_aftereffects ( )

Definition at line 960 of file zm_giant_teleporter.gsc.

Referenced by teleport_players().

◆ teleport_core_hint_update()

function teleport_core_hint_update ( )

Definition at line 681 of file zm_giant_teleporter.gsc.

References get(), and teleport_pads_are_active().

Referenced by teleport_core_think().

◆ teleport_core_think()

◆ teleport_nuke()

function teleport_nuke ( max_zombies  ,
range   
)

◆ teleport_pad_active_think()

function teleport_pad_active_think ( index  )

◆ teleport_pad_countdown()

function teleport_pad_countdown ( index  ,
time   
)

Definition at line 287 of file zm_giant_teleporter.gsc.

References clientNotify(), sndCountdown(), and start_timer().

Referenced by teleport_pad_think().

◆ teleport_pad_player_fx()

function teleport_pad_player_fx ( duration  )

Definition at line 502 of file zm_giant_teleporter.gsc.

References activate(), player_is_near_pad(), and ZM_TRAP_ELECTRIC_MAX.

Referenced by player_teleporting().

◆ teleport_pad_think()

◆ teleport_pads_are_active()

function teleport_pads_are_active ( )

Definition at line 788 of file zm_giant_teleporter.gsc.

Referenced by teleport_core_hint_update(), and teleport_core_think().

◆ teleport_players()

◆ teleport_trigger_invisible()

function teleport_trigger_invisible ( enable  )

Definition at line 462 of file zm_giant_teleporter.gsc.

References enable().

Referenced by pad_manager(), teleport_pad_active_think(), and teleport_pad_think().

◆ teleporter_vo()

function teleporter_vo ( tele_vo_type  ,
location   
)

Definition at line 862 of file zm_giant_teleporter.gsc.

References teleporter_vo_play().

Referenced by teleport_core_think(), and teleport_pad_think().

◆ teleporter_vo_play()

function teleporter_vo_play ( vox_type  ,
pre_wait   
)

Definition at line 889 of file zm_giant_teleporter.gsc.

Referenced by play_packa_see_vox(), play_tele_help_vox(), and teleporter_vo().

◆ teleporter_wire_wait()

function teleporter_wire_wait ( index  )

Definition at line 935 of file zm_giant_teleporter.gsc.

References get().

Referenced by teleport_pad_think().