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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | _setup_ (localClientNum) |
function | elemental_round_fx (n_local_client, n_val_old, n_val_new, b_ent_new, b_initial_snap, str_field, b_demo_jump) |
function | elemental_round_ring_fx (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | wait_for_bullet_impact (localClientNum) |
function __init__ | ( | ) |
Definition at line 30 of file _zm_ai_raps.csc.
References _setup_(), add_vehicletype_callback(), CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, elemental_round_fx(), ELEMENTAL_ROUND_RING_FX, elemental_round_ring_fx(), register(), register_visionset_info(), VERSION_SHIP, ZM_ELEMENTAL_ROUND_VISION_FILE, ZM_ELEMENTAL_ROUND_VISIONSET, and ZM_ELEMENTAL_VISION_LERP_COUNT.
function _setup_ | ( | localClientNum | ) |
Definition at line 44 of file _zm_ai_raps.csc.
References IS_TRUE, set_dr_flag(), update_dr_filters(), wait_for_bullet_impact(), and ZM_ELEMENTAL_LOOPING_ANIM.
Referenced by __init__().
function elemental_round_fx | ( | n_local_client | , |
n_val_old | , | ||
n_val_new | , | ||
b_ent_new | , | ||
b_initial_snap | , | ||
str_field | , | ||
b_demo_jump | |||
) |
Definition at line 59 of file _zm_ai_raps.csc.
Referenced by __init__().
function elemental_round_ring_fx | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 73 of file _zm_ai_raps.csc.
References exitPostfxBundle(), and ZM_ELEMENTAL_RING_LOOP_DURATION.
Referenced by __init__().
function wait_for_bullet_impact | ( | localClientNum | ) |
Definition at line 85 of file _zm_ai_raps.csc.
References get_script_bundle(), and PlayFx().
Referenced by _setup_().