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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
| #define | ZM_EQUIPMENT_HEALTH 1500 |
Functions | |
| function | __init__ () |
| function | __main__ () |
| function | add_to_trigger_list (equipment) |
| function | buy (equipment) |
| function | change_ammo (equipment, change) |
| function | disappear_fx (origin, fx, angles) |
| function | equipment_spawn_think () |
| function | get_hint (equipment) |
| function | get_howto_hint (equipment) |
| function | get_icon (equipment) |
| function | get_notify_strings (equipment) |
| function | get_player_equipment () |
| function | give (equipment) |
| function | hacker_active () |
| function | has_deployed_equipment (weapon) |
| function | has_player_equipment (weapon) |
| function | include (equipment_name) |
| function | init_hint_hudelem (x, y, alignX, alignY, fontscale, alpha) |
| function | init_player_equipment () |
| function | init_upgrade () |
| function | is_active (equipment) |
| function | is_equipment (weapon) |
| function | is_equipment_that_blocks_purchase (weapon) |
| function | is_included (equipment) |
| function | is_limited (equipment) |
| function | is_player_equipment (weapon) |
| function | limit (equipment_name, limited) |
| function | limited_in_use (equipment) |
| function | register (equipment_name, hint, howto_hint, hint_icon, equipmentVO) |
| function | register_for_level (weaponname) |
| function | register_slot_watcher_override (str_equipment, func_slot_watcher_override) |
| function | release_limited_on_disconnect (equipment) |
| function | release_limited_on_taken (equipment) |
| function | set_ammo_driven (equipment_name, start, refill_max_ammo=false) |
| function | set_equipment_invisibility_to_player (equipment, invisible) |
| function | set_player_equipment (weapon) |
| function | setup_client_hintelem (ypos=220, font_scale=1.25) |
| function | setup_limited (equipment) |
| function | show_hint (equipment) |
| function | show_hint_text (text, show_for_time=3.20, font_scale=1.25, ypos=220) |
| function | signal_activated (val=1) |
| function | slot_watcher (equipment) |
| function | start_ammo (equipment) |
| function | take (equipment) |
| #define ZM_EQUIPMENT_HEALTH 1500 |
Definition at line 26 of file _zm_equipment.gsc.
| function __init__ | ( | ) |
Definition at line 35 of file _zm_equipment.gsc.
References CLIENTFIELD_BUILDABLE_PIECE_COUNT, IS_TRUE, register(), and VERSION_SHIP.
| function __main__ | ( | ) |
Definition at line 49 of file _zm_equipment.gsc.
References init_upgrade().
| function add_to_trigger_list | ( | equipment | ) |
Definition at line 207 of file _zm_equipment.gsc.
Referenced by init_upgrade().
| function buy | ( | equipment | ) |
Definition at line 374 of file _zm_equipment.gsc.
References give(), and take().
Referenced by craftable_place_think(), and player_watch_upgraded_pickup_from_table().
| function change_ammo | ( | equipment | , |
| change | |||
| ) |
Definition at line 634 of file _zm_equipment.gsc.
References change(), and IS_TRUE.
Referenced by bottle_trigger_activate(), and weapon_ammo().
| function disappear_fx | ( | origin | , |
| fx | , | ||
| angles | |||
| ) |
Definition at line 655 of file _zm_equipment.gsc.
Referenced by craftables_watch_swipes().
| function equipment_spawn_think | ( | ) |
Definition at line 218 of file _zm_equipment.gsc.
References give(), in_revive_trigger(), IS_DRINKING, is_limited(), limited_in_use(), and setup_limited().
Referenced by init_upgrade().
| function get_hint | ( | equipment | ) |
Definition at line 177 of file _zm_equipment.gsc.
Referenced by init_upgrade().
| function get_howto_hint | ( | equipment | ) |
Definition at line 185 of file _zm_equipment.gsc.
Referenced by show_hint().
| function get_icon | ( | equipment | ) |
Definition at line 192 of file _zm_equipment.gsc.
| function get_notify_strings | ( | equipment | ) |
Definition at line 199 of file _zm_equipment.gsc.
Referenced by release_limited_on_disconnect(), release_limited_on_taken(), slot_watcher(), and take().
| function get_player_equipment | ( | ) |
Definition at line 736 of file _zm_equipment.gsc.
Referenced by limited_in_use(), and take().
| function give | ( | equipment | ) |
Definition at line 338 of file _zm_equipment.gsc.
References create_and_play_dialog(), has_player_equipment(), is_player_equipment(), set_equipment_invisibility_to_player(), set_player_equipment(), show_hint(), slot_watcher(), start_ammo(), and take().
Referenced by buy(), and equipment_spawn_think().
| function hacker_active | ( | ) |
Definition at line 748 of file _zm_equipment.gsc.
References is_active().
Referenced by can_buy_weapon(), check_player_has_perk(), decide_hide_show_hint(), player_use_can_pack_now(), trigger_visible_to_player(), and wait_for_player_to_take().
| function has_deployed_equipment | ( | weapon | ) |
Definition at line 716 of file _zm_equipment.gsc.
Referenced by has_player_equipment().
| function has_player_equipment | ( | weapon | ) |
Definition at line 731 of file _zm_equipment.gsc.
References has_deployed_equipment(), and is_player_equipment().
Referenced by craftable_place_think(), craftablestub_update_prompt(), give(), and take().
| function include | ( | equipment_name | ) |
Definition at line 121 of file _zm_equipment.gsc.
| function init_hint_hudelem | ( | x | , |
| y | , | ||
| alignX | , | ||
| alignY | , | ||
| fontscale | , | ||
| alpha | |||
| ) |
Definition at line 528 of file _zm_equipment.gsc.
Referenced by setup_client_hintelem().
| function init_player_equipment | ( | ) |
Definition at line 779 of file _zm_equipment.gsc.
References set_player_equipment().
Referenced by init_player_offhand_weapons().
| function init_upgrade | ( | ) |
Definition at line 158 of file _zm_equipment.gsc.
References add_to_trigger_list(), equipment_spawn_think(), and get_hint().
Referenced by __main__().
| function is_active | ( | equipment | ) |
Definition at line 518 of file _zm_equipment.gsc.
Referenced by hacker_active().
| function is_equipment | ( | weapon | ) |
Definition at line 691 of file _zm_equipment.gsc.
Referenced by anystub_update_prompt(), do_melee_weapon_flourish_end(), has_weapon_or_upgrade(), is_equipment_that_blocks_purchase(), is_offhand_weapon(), laststand_enable_player_weapons(), melee_weapon_think(), register_for_level(), revive_give_back_weapons(), treasure_chest_think(), upgrade_knuckle_crack_begin(), wait_for_player_to_take(), watchForGrenadeDuds(), weapon_give(), and zombie_death_points().
| function is_equipment_that_blocks_purchase | ( | weapon | ) |
Definition at line 701 of file _zm_equipment.gsc.
References is_equipment().
Referenced by can_buy_perk(), can_buy_weapon(), check_player_has_perk(), craftable_place_think(), and perk_give_bottle_end().
| function is_included | ( | equipment | ) |
Definition at line 105 of file _zm_equipment.gsc.
| function is_limited | ( | equipment | ) |
Definition at line 438 of file _zm_equipment.gsc.
Referenced by craftable_place_think(), craftablestub_update_prompt(), equipment_spawn_think(), load_weapon_spec_from_table(), and take().
| function is_player_equipment | ( | weapon | ) |
Definition at line 706 of file _zm_equipment.gsc.
Referenced by give(), has_player_equipment(), and is_player_offhand_weapon().
| function limit | ( | equipment_name | , |
| limited | |||
| ) |
Definition at line 140 of file _zm_equipment.gsc.
Referenced by limited_weapon_below_quota(), load_weapon_spec_from_table(), player_shield_facing_attacker(), and shieldFacing().
| function limited_in_use | ( | equipment | ) |
Definition at line 454 of file _zm_equipment.gsc.
References get_player_equipment().
Referenced by craftable_place_think(), craftablestub_update_prompt(), equipment_spawn_think(), and take().
| function register | ( | equipment_name | , |
| hint | , | ||
| howto_hint | , | ||
| hint_icon | , | ||
| equipmentVO | |||
| ) |
Definition at line 72 of file _zm_equipment.gsc.
Referenced by __init__().
| function register_for_level | ( | weaponname | ) |
Definition at line 675 of file _zm_equipment.gsc.
References is_equipment().
Referenced by __main__().
| function register_slot_watcher_override | ( | str_equipment | , |
| func_slot_watcher_override | |||
| ) |
Definition at line 100 of file _zm_equipment.gsc.
| function release_limited_on_disconnect | ( | equipment | ) |
Definition at line 501 of file _zm_equipment.gsc.
References get_notify_strings(), and set_equipment_invisibility_to_player().
Referenced by setup_limited().
| function release_limited_on_taken | ( | equipment | ) |
Definition at line 486 of file _zm_equipment.gsc.
References get_notify_strings(), set_equipment_invisibility_to_player(), and waittill_either().
Referenced by setup_limited().
| function set_ammo_driven | ( | equipment_name | , |
| start | , | ||
| refill_max_ammo | = false |
||
| ) |
Definition at line 132 of file _zm_equipment.gsc.
Referenced by __main__().
| function set_equipment_invisibility_to_player | ( | equipment | , |
| invisible | |||
| ) |
Definition at line 257 of file _zm_equipment.gsc.
Referenced by give(), release_limited_on_disconnect(), release_limited_on_taken(), setup_limited(), and take().
| function set_player_equipment | ( | weapon | ) |
Definition at line 753 of file _zm_equipment.gsc.
Referenced by give(), init_player_equipment(), and take().
| function setup_client_hintelem | ( | ypos | = 220, |
| font_scale | = 1.25 |
||
| ) |
Definition at line 540 of file _zm_equipment.gsc.
References init_hint_hudelem().
Referenced by show_hint_text().
| function setup_limited | ( | equipment | ) |
Definition at line 474 of file _zm_equipment.gsc.
References release_limited_on_disconnect(), release_limited_on_taken(), and set_equipment_invisibility_to_player().
Referenced by equipment_spawn_think().
| function show_hint | ( | equipment | ) |
Definition at line 569 of file _zm_equipment.gsc.
References get_howto_hint(), IS_TRUE, and show_hint_text().
Referenced by give().
| function show_hint_text | ( | text | , |
| show_for_time | = 3.20, |
||
| font_scale | = 1.25, |
||
| ypos | = 220 |
||
| ) |
Definition at line 587 of file _zm_equipment.gsc.
References destroy(), setup_client_hintelem(), WAIT_SERVER_FRAME, and waittill_any_timeout().
Referenced by show_hint().
| function signal_activated | ( | val | = 1 | ) |
Definition at line 54 of file _zm_equipment.gsc.
References IS_TRUE, set(), and wait_network_frame().
| function slot_watcher | ( | equipment | ) |
Definition at line 394 of file _zm_equipment.gsc.
References DEFAULT, and get_notify_strings().
Referenced by give().
| function start_ammo | ( | equipment | ) |
Definition at line 617 of file _zm_equipment.gsc.
References IS_TRUE.
Referenced by craftable_place_think(), and give().
| function take | ( | equipment | ) |
Definition at line 278 of file _zm_equipment.gsc.
References get_notify_strings(), get_player_equipment(), has_player_equipment(), is_limited(), IS_TRUE, limited_in_use(), set_equipment_invisibility_to_player(), set_player_equipment(), and switch_back_primary_weapon().