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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | change (team) |
function | count_players () |
function | get_flag_carry_model (teamRef) |
function | get_flag_model (teamRef) |
function | GetEnemyPlayers () |
function | getEnemyTeam (player_team) |
function | GetFriendlyPlayers () |
function | getTeamIndex (team) |
function | HideToSameTeam () |
function | init () |
function | on_free_player_connect () |
function | on_joined_spectators () |
function | on_joined_team () |
function | on_player_connect () |
function | set_player_model (team, weapon) |
function | track_free_played_time () |
function | track_played_time () |
function | update_balance_dvar () |
function | update_played_time () |
function | update_player_times () |
function | update_time () |
function | WaitUntilTeamChange (player, callback, arg, end_condition1, end_condition2, end_condition3) |
function | WaitUntilTeamChangeSingleTon (player, singletonString, callback, arg, end_condition1, end_condition2, end_condition3) |
function __init__ | ( | ) |
Definition at line 22 of file _teams.gsc.
References getEnemyTeam(), init(), and on_start_gametype().
function change | ( | team | ) |
Definition at line 258 of file _teams.gsc.
References set_permissions(), suicide(), and updateObjectiveText().
Referenced by change_ammo(), get_array_of_closest(), get_array_sorted_dot_prod(), onUseUpdate(), player_health_regen(), cSceneObject::skip_anim_on_server(), and ww_grenade_powerup().
function count_players | ( | ) |
Definition at line 291 of file _teams.gsc.
Referenced by menuAutoAssign(), and PlayerKilled_Suicide().
function get_flag_carry_model | ( | teamRef | ) |
Definition at line 364 of file _teams.gsc.
Referenced by createFlag().
function get_flag_model | ( | teamRef | ) |
Definition at line 357 of file _teams.gsc.
Referenced by createFlag().
function GetEnemyPlayers | ( | ) |
Definition at line 412 of file _teams.gsc.
References ARRAY_ADD.
Referenced by EnemyCounterUAVActive(), EnemyEMPActive(), and EnemyEMPOwner().
function getEnemyTeam | ( | player_team | ) |
function GetFriendlyPlayers | ( | ) |
Definition at line 432 of file _teams.gsc.
References ARRAY_ADD.
function getTeamIndex | ( | team | ) |
Definition at line 371 of file _teams.gsc.
References TEAM_ALLIES, TEAM_AXIS, and TEAM_FREE.
Referenced by sendAfterActionReport().
function HideToSameTeam | ( | ) |
Definition at line 485 of file _teams.gsc.
Referenced by ConfigureTeamPost(), HideAllCounterUAVsToSameTeam(), and HideAllUAVsToSameTeam().
function init | ( | ) |
Definition at line 30 of file _teams.gsc.
References on_connect(), on_free_player_connect(), on_joined_spectate(), on_joined_spectators(), on_joined_team(), on_player_connect(), update_balance_dvar(), and update_player_times().
Referenced by __init__().
function on_free_player_connect | ( | ) |
Definition at line 78 of file _teams.gsc.
References track_free_played_time().
Referenced by init().
function on_joined_spectators | ( | ) |
Definition at line 89 of file _teams.gsc.
Referenced by init().
function on_joined_team | ( | ) |
function on_player_connect | ( | ) |
function set_player_model | ( | team | , |
weapon | |||
) |
Definition at line 349 of file _teams.gsc.
Referenced by giveLoadout(), and setup_blank_random_player().
function track_free_played_time | ( | ) |
Definition at line 314 of file _teams.gsc.
Referenced by on_free_player_connect().
function track_played_time | ( | ) |
Definition at line 94 of file _teams.gsc.
References WAIT_SERVER_FRAME.
Referenced by on_player_connect().
function update_balance_dvar | ( | ) |
Definition at line 242 of file _teams.gsc.
Referenced by init().
function update_played_time | ( | ) |
Definition at line 181 of file _teams.gsc.
References increment_contract_times().
Referenced by update_player_times().
function update_player_times | ( | ) |
Definition at line 147 of file _teams.gsc.
References check_contract_expirations(), and update_played_time().
Referenced by init().
function update_time | ( | ) |
Definition at line 234 of file _teams.gsc.
Referenced by on_joined_team().
function WaitUntilTeamChange | ( | player | , |
callback | , | ||
arg | , | ||
end_condition1 | , | ||
end_condition2 | , | ||
end_condition3 | |||
) |
Definition at line 447 of file _teams.gsc.
References callback(), and waittill_any().
Referenced by ActivateRapsKillstreak().
function WaitUntilTeamChangeSingleTon | ( | player | , |
singletonString | , | ||
callback | , | ||
arg | , | ||
end_condition1 | , | ||
end_condition2 | , | ||
end_condition3 | |||
) |
Definition at line 465 of file _teams.gsc.
References callback(), and waittill_any().
Referenced by ConfigureTeamPost().