Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
_zm_powerup_bonfire_sale.csc
Go to the documentation of this file.
1
#using scripts\codescripts\struct;
2
3
#using scripts\shared\system_shared;
4
5
#insert scripts\shared\shared.gsh;
6
7
#using scripts\zm\_zm_powerups;
8
9
#insert scripts\zm\_zm_powerups.gsh;
10
#insert scripts\zm\_zm_utility.gsh;
11
12
#namespace zm_powerup_bonfire_sale;
13
14
REGISTER_SYSTEM
(
"zm_powerup_bonfire_sale"
, &
__init__
, undefined )
15
16
function
__init__
()
17
{
18
zm_powerups::include_zombie_powerup
(
"bonfire_sale"
);
19
if
( ToLower( GetDvarString(
"g_gametype"
) ) !=
"zcleansed"
)
20
{
21
zm_powerups::add_zombie_powerup
(
"bonfire_sale"
,
CLIENTFIELD_POWERUP_BON_FIRE
);
22
}
23
}
CLIENTFIELD_POWERUP_BON_FIRE
#define CLIENTFIELD_POWERUP_BON_FIRE
Definition:
_zm_powerups.gsh:16
include_zombie_powerup
function include_zombie_powerup(powerup_name)
Definition:
_zm_powerups.csc:81
__init__
function __init__()
Definition:
_zm_powerup_bonfire_sale.csc:16
REGISTER_SYSTEM
#define REGISTER_SYSTEM(__sys, __func_init_preload, __reqs)
Definition:
shared.gsh:204
add_zombie_powerup
function add_zombie_powerup(powerup_name, client_field_name, clientfield_version=VERSION_SHIP)
Definition:
_zm_powerups.csc:40
scripts
zm
_zm_powerup_bonfire_sale.csc
Generated by
1.8.17