‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_zm_perk_deadshot.gsc File Reference

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Functions

function __init__ ()
 
function deadshot_perk_machine_setup (use_trigger, perk_machine, bump_trigger, collision)
 
function deadshot_precache ()
 
function deadshot_register_clientfield ()
 
function deadshot_set_clientfield (state)
 
function enable_deadshot_perk_for_level ()
 
function give_deadshot_perk ()
 
function take_deadshot_perk (b_pause, str_perk, str_result)
 

Function Documentation

◆ __init__()

function __init__ ( )

Definition at line 37 of file _zm_perk_deadshot.gsc.

References enable_deadshot_perk_for_level().

◆ deadshot_perk_machine_setup()

function deadshot_perk_machine_setup ( use_trigger  ,
perk_machine  ,
bump_trigger  ,
collision   
)

Definition at line 80 of file _zm_perk_deadshot.gsc.

References DEADSHOT_RADIANT_MACHINE_NAME.

Referenced by enable_deadshot_perk_for_level().

◆ deadshot_precache()

◆ deadshot_register_clientfield()

function deadshot_register_clientfield ( )

◆ deadshot_set_clientfield()

function deadshot_set_clientfield ( state  )

◆ enable_deadshot_perk_for_level()

◆ give_deadshot_perk()

function give_deadshot_perk ( )

Definition at line 94 of file _zm_perk_deadshot.gsc.

References set_to_player().

Referenced by enable_deadshot_perk_for_level().

◆ take_deadshot_perk()

function take_deadshot_perk ( b_pause  ,
str_perk  ,
str_result   
)

Definition at line 99 of file _zm_perk_deadshot.gsc.

References set_to_player().

Referenced by enable_deadshot_perk_for_level().