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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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#define BUILDABLE_SLOT_DEFAULT 0 |
Definition at line 31 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE "buildable" |
Definition at line 5 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_CATTLECATCHER_PLOW 3 |
Definition at line 35 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_COUNT 24 |
Definition at line 58 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_ELECTRIC_TRAP_BATTERY 12 |
Definition at line 44 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_ELECTRIC_TRAP_COIL 11 |
Definition at line 43 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_ELECTRIC_TRAP_SPOOL 10 |
Definition at line 42 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_HEADCHOPPER_A 21 |
Definition at line 53 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_HEADCHOPPER_B 22 |
Definition at line 54 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_HEADCHOPPER_C 23 |
Definition at line 55 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_HEADCHOPPER_D 24 |
Definition at line 56 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_NONE 0 |
Definition at line 2 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_RIOTSHIELD_DOLLY 1 |
Definition at line 33 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_RIOTSHIELD_DOOR 2 |
Definition at line 34 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_SPRINGPAD_DOOR 13 |
Definition at line 45 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_SPRINGPAD_FLAG 14 |
Definition at line 46 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_SPRINGPAD_MOTOR 15 |
Definition at line 47 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_SPRINGPAD_WHISTLE 16 |
Definition at line 48 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_SUBWOOFER_MOTOR 18 |
Definition at line 50 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_SUBWOOFER_MOUNT 19 |
Definition at line 51 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_SUBWOOFER_SPEAKER 17 |
Definition at line 49 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_SUBWOOFER_TABLE 20 |
Definition at line 52 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_TURBINE_BODY 6 |
Definition at line 38 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_TURBINE_FAN 4 |
Definition at line 36 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_TURBINE_PANEL 5 |
Definition at line 37 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_TURRET_AMMO 9 |
Definition at line 41 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_TURRET_BARREL 7 |
Definition at line 39 of file _zm_buildables.gsh.
#define CLIENTFIELD_BUILDABLE_PIECE_TURRET_BODY 8 |
Definition at line 40 of file _zm_buildables.gsh.
#define CUSTOM_BUILD_THINK 4 |
Definition at line 14 of file _zm_buildables.gsh.
#define DELETE_TRIGGER 1 |
Definition at line 9 of file _zm_buildables.gsh.
#define KEEP_TRIGGER 0 |
Definition at line 10 of file _zm_buildables.gsh.
#define ONE_TIME_BUILD 0 |
Definition at line 18 of file _zm_buildables.gsh.
#define ONE_USE_AND_FLY 2 |
Definition at line 16 of file _zm_buildables.gsh.
#define PERSISTENT 1 |
Definition at line 17 of file _zm_buildables.gsh.
#define SCRIPT_FORCESPAWN_ALWAYS 2 |
Definition at line 25 of file _zm_buildables.gsh.
#define SCRIPT_FORCESPAWN_NEVER 4 |
Definition at line 29 of file _zm_buildables.gsh.
#define SCRIPT_FORCESPAWN_NONE 0 |
Definition at line 21 of file _zm_buildables.gsh.
#define SCRIPT_FORCESPAWN_ONCE 1 |
Definition at line 23 of file _zm_buildables.gsh.
#define SCRIPT_FORCESPAWN_ONCE_ONLY 3 |
Definition at line 27 of file _zm_buildables.gsh.
#define UNBUILD 3 |
Definition at line 15 of file _zm_buildables.gsh.