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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | MATCH_FINISHED 4 |
Functions | |
function | __init__ () |
function | add_client_stat (stat_name, stat_value, include_gametype) |
function | add_global_stat (stat_name, value) |
function | add_map_stat (stat_name, value) |
function | adjustRecentStats () |
function | get_global_stat (stat_name) |
function | get_map_stat (stat_name) |
function | get_specific_stat (stat_category, stat_name) |
function | get_stat_combined_rank_value_survival_classic () |
function | get_stat_distance_traveled () |
function | get_stat_round_number () |
function | grief_custom_stat_update () |
function | highwater_global_stat (stat_name, value) |
function | highwater_map_stat (stat_name, value) |
function | increment_challenge_stat (stat_name, amount=1) |
function | increment_client_stat (stat_name, include_gametype) |
function | increment_global_stat (stat_name) |
function | increment_map_cheat_stat (stat_name) |
function | increment_map_stat (stat_name) |
function | increment_player_stat (stat_name) |
function | increment_root_stat (stat_name, stat_value) |
function | initializeMatchStats () |
function | player_stats_init () |
function | set_client_stat (stat_name, stat_value, include_gametype) |
function | set_global_stat (stat_name, value) |
function | set_map_stat (stat_name, value) |
function | survival_classic_custom_stat_update () |
function | update_global_counters_on_match_end () |
function | update_players_stats_at_match_end (players) |
function | update_playing_utc_time (matchEndUTCTime) |
function | uploadStatsSoon () |
function | zero_client_stat (stat_name, include_gametype) |
#define MATCH_FINISHED 4 |
Definition at line 17 of file _zm_stats.gsc.
function __init__ | ( | ) |
Definition at line 23 of file _zm_stats.gsc.
References add_client_stat(), increment_client_stat(), and player_stats_init().
function add_client_stat | ( | stat_name | , |
stat_value | , | ||
include_gametype | |||
) |
Definition at line 353 of file _zm_stats.gsc.
References incPersStat(), and IS_TRUE.
Referenced by __init__(), increment_client_stat(), and round_think().
function add_global_stat | ( | stat_name | , |
value | |||
) |
Definition at line 322 of file _zm_stats.gsc.
References IS_TRUE.
Referenced by player_stats_init(), set_sidequest_completed(), and update_players_stats_at_match_end().
function add_map_stat | ( | stat_name | , |
value | |||
) |
Definition at line 439 of file _zm_stats.gsc.
References IS_TRUE.
Referenced by player_stats_init(), and update_players_stats_at_match_end().
function adjustRecentStats | ( | ) |
Definition at line 741 of file _zm_stats.gsc.
References initializeMatchStats().
Referenced by Callback_PlayerConnect().
function get_global_stat | ( | stat_name | ) |
Definition at line 307 of file _zm_stats.gsc.
Referenced by does_player_have_correct_navcard(), does_player_have_map_navcard(), give_start_weapon(), highwater_global_stat(), on_challenge_complete(), place_navcard(), refresh_player_navcard_hud(), register_sidequest(), sq_refresh_player_navcard_hud_internal(), and update_players_stats_at_match_end().
function get_map_stat | ( | stat_name | ) |
Definition at line 424 of file _zm_stats.gsc.
Referenced by highwater_map_stat().
function get_specific_stat | ( | stat_category | , |
stat_name | |||
) |
Definition at line 725 of file _zm_stats.gsc.
function get_stat_combined_rank_value_survival_classic | ( | ) |
Definition at line 515 of file _zm_stats.gsc.
References get_stat_round_number(), and result().
function get_stat_distance_traveled | ( | ) |
Definition at line 492 of file _zm_stats.gsc.
Referenced by update_global_counters_on_match_end(), and update_players_stats_at_match_end().
function get_stat_round_number | ( | ) |
Definition at line 510 of file _zm_stats.gsc.
References get_round_number().
Referenced by get_stat_combined_rank_value_survival_classic().
function grief_custom_stat_update | ( | ) |
Definition at line 298 of file _zm_stats.gsc.
function highwater_global_stat | ( | stat_name | , |
value | |||
) |
Definition at line 342 of file _zm_stats.gsc.
References get_global_stat(), and set_global_stat().
Referenced by update_players_stats_at_match_end().
function highwater_map_stat | ( | stat_name | , |
value | |||
) |
Definition at line 459 of file _zm_stats.gsc.
References get_map_stat(), and set_map_stat().
Referenced by update_players_stats_at_match_end().
function increment_challenge_stat | ( | stat_name | , |
amount | = 1 |
||
) |
Definition at line 478 of file _zm_stats.gsc.
References IS_TRUE.
Referenced by blast_furnace_zombie_burn(), damage(), death_check_for_challenge_updates(), debris_think(), door_buy(), earned_points_tracking(), give_perk(), increment_magic_box(), increment_nuked_zombie(), increment_window_repaired(), lc_do_damage(), perk_drink_tracking(), perk_purchase_tracking(), player_grenade_multiattack_bookmark_watcher(), player_revive_monitor(), powerup_grab(), rebuild_timer(), result(), round_think(), round_tracking(), spent_points_tracking(), thunder_wall_blast(), track_craftables_crafted(), treasure_chest_think(), vending_weapon_upgrade(), weapon_spawn_think(), zombie_death_event(), zombie_death_gib(), and zombie_trap_death().
function increment_client_stat | ( | stat_name | , |
include_gametype | |||
) |
Definition at line 389 of file _zm_stats.gsc.
References add_client_stat(), and IS_TRUE.
Referenced by __init__(), auto_revive(), bleed_out(), challenge_ingame_time_tracking(), check_for_failed_revive(), check_for_sacrifice(), craftables_watch_swipes(), debris_think(), dog_death(), door_buy(), end_game(), free_perk_powerup(), give_perk(), grab_check(), handle_post_board_repair_rewards(), increment_dog_round_stat(), increment_downed_stat(), laststand_disable_player_weapons(), machine_think(), menu_onMenuResponse(), mine_watch(), pickup_placeable_mine(), player_add_points(), player_damage_override(), player_last_stand_stats(), player_monitor_time_played(), player_out_of_playable_area_monitor(), player_too_many_weapons_monitor(), powerup_grab(), raps_death(), revive_success(), suicide_trigger_think(), track_craftables_crafted(), track_planted_craftables_pickedup(), track_players_intersection_tracker(), treasure_chest_think(), vending_weapon_upgrade(), wait_for_player_to_take(), wait_for_timeout(), wasp_death(), weapon_spawn_think(), and zombie_death_event().
function increment_global_stat | ( | stat_name | ) |
Definition at line 332 of file _zm_stats.gsc.
References IS_TRUE.
Referenced by increment_downed_stat().
function increment_map_cheat_stat | ( | stat_name | ) |
Definition at line 467 of file _zm_stats.gsc.
References IS_TRUE.
Referenced by player_out_of_playable_area_monitor(), player_too_many_weapons_monitor(), and track_players_intersection_tracker().
function increment_map_stat | ( | stat_name | ) |
Definition at line 449 of file _zm_stats.gsc.
References IS_TRUE.
Referenced by increment_downed_stat().
function increment_player_stat | ( | stat_name | ) |
Definition at line 369 of file _zm_stats.gsc.
References IS_TRUE.
Referenced by auto_revive(), bleed_out(), check_for_failed_revive(), check_for_sacrifice(), debris_think(), dog_death(), door_buy(), end_game(), free_perk_powerup(), give_perk(), grab_check(), handle_post_board_repair_rewards(), increment_downed_stat(), laststand_disable_player_weapons(), machine_think(), menu_onMenuResponse(), mine_watch(), pickup_placeable_mine(), player_add_points(), player_damage_override(), player_last_stand_stats(), powerup_grab(), raps_death(), revive_success(), track_craftables_crafted(), track_planted_craftables_pickedup(), treasure_chest_think(), vending_weapon_upgrade(), wait_for_player_to_take(), wait_for_timeout(), wasp_death(), weapon_spawn_think(), and zombie_death_event().
function increment_root_stat | ( | stat_name | , |
stat_value | |||
) |
Definition at line 379 of file _zm_stats.gsc.
References IS_TRUE.
function initializeMatchStats | ( | ) |
Definition at line 730 of file _zm_stats.gsc.
References GAMEMODE_PUBLIC_MATCH.
Referenced by adjustRecentStats().
function player_stats_init | ( | ) |
Definition at line 31 of file _zm_stats.gsc.
References add_global_stat(), add_map_stat(), getPersStat(), and initPersStat().
Referenced by __init__().
function set_client_stat | ( | stat_name | , |
stat_value | , | ||
include_gametype | |||
) |
Definition at line 399 of file _zm_stats.gsc.
References getPersStat(), incPersStat(), and IS_TRUE.
function set_global_stat | ( | stat_name | , |
value | |||
) |
Definition at line 312 of file _zm_stats.gsc.
References IS_TRUE.
Referenced by highwater_global_stat(), place_navcard(), round_think(), and update_players_stats_at_match_end().
function set_map_stat | ( | stat_name | , |
value | |||
) |
Definition at line 429 of file _zm_stats.gsc.
References IS_TRUE.
Referenced by highwater_map_stat().
function survival_classic_custom_stat_update | ( | ) |
Definition at line 293 of file _zm_stats.gsc.
Referenced by main().
function update_global_counters_on_match_end | ( | ) |
Definition at line 529 of file _zm_stats.gsc.
References get_stat_distance_traveled(), and IS_TRUE.
Referenced by end_game().
function update_players_stats_at_match_end | ( | players | ) |
Definition at line 186 of file _zm_stats.gsc.
References add_global_stat(), add_map_stat(), GAMEMODE_PUBLIC_MATCH, get_global_stat(), get_stat_distance_traveled(), GetCurrentGameMode(), highwater_global_stat(), highwater_map_stat(), IncrementMatchCompletionStat(), is_bot(), IS_TRUE, MATCH_FINISHED, set_global_stat(), and updateWeaponTimingsZM().
Referenced by end_game().
function update_playing_utc_time | ( | matchEndUTCTime | ) |
Definition at line 289 of file _zm_stats.gsc.
Referenced by round_think().
function uploadStatsSoon | ( | ) |
Definition at line 746 of file _zm_stats.gsc.
Referenced by Callback_PlayerConnect().
function zero_client_stat | ( | stat_name | , |
include_gametype | |||
) |
Definition at line 411 of file _zm_stats.gsc.
References getPersStat(), incPersStat(), and IS_TRUE.