‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
All Data Structures Files Functions Variables Macros
_zm_stats.gsc File Reference

Go to the source code of this file.

Macros

#define MATCH_FINISHED   4
 

Functions

function __init__ ()
 
function add_client_stat (stat_name, stat_value, include_gametype)
 
function add_global_stat (stat_name, value)
 
function add_map_stat (stat_name, value)
 
function adjustRecentStats ()
 
function get_global_stat (stat_name)
 
function get_map_stat (stat_name)
 
function get_specific_stat (stat_category, stat_name)
 
function get_stat_combined_rank_value_survival_classic ()
 
function get_stat_distance_traveled ()
 
function get_stat_round_number ()
 
function grief_custom_stat_update ()
 
function highwater_global_stat (stat_name, value)
 
function highwater_map_stat (stat_name, value)
 
function increment_challenge_stat (stat_name, amount=1)
 
function increment_client_stat (stat_name, include_gametype)
 
function increment_global_stat (stat_name)
 
function increment_map_cheat_stat (stat_name)
 
function increment_map_stat (stat_name)
 
function increment_player_stat (stat_name)
 
function increment_root_stat (stat_name, stat_value)
 
function initializeMatchStats ()
 
function player_stats_init ()
 
function set_client_stat (stat_name, stat_value, include_gametype)
 
function set_global_stat (stat_name, value)
 
function set_map_stat (stat_name, value)
 
function survival_classic_custom_stat_update ()
 
function update_global_counters_on_match_end ()
 
function update_players_stats_at_match_end (players)
 
function update_playing_utc_time (matchEndUTCTime)
 
function uploadStatsSoon ()
 
function zero_client_stat (stat_name, include_gametype)
 

Macro Definition Documentation

◆ MATCH_FINISHED

#define MATCH_FINISHED   4

Definition at line 17 of file _zm_stats.gsc.

Function Documentation

◆ __init__()

function __init__ ( )

Definition at line 23 of file _zm_stats.gsc.

References add_client_stat(), increment_client_stat(), and player_stats_init().

◆ add_client_stat()

function add_client_stat ( stat_name  ,
stat_value  ,
include_gametype   
)

Definition at line 353 of file _zm_stats.gsc.

References incPersStat(), and IS_TRUE.

Referenced by __init__(), increment_client_stat(), and round_think().

◆ add_global_stat()

function add_global_stat ( stat_name  ,
value   
)

Definition at line 322 of file _zm_stats.gsc.

References IS_TRUE.

Referenced by player_stats_init(), set_sidequest_completed(), and update_players_stats_at_match_end().

◆ add_map_stat()

function add_map_stat ( stat_name  ,
value   
)

Definition at line 439 of file _zm_stats.gsc.

References IS_TRUE.

Referenced by player_stats_init(), and update_players_stats_at_match_end().

◆ adjustRecentStats()

function adjustRecentStats ( )

Definition at line 741 of file _zm_stats.gsc.

References initializeMatchStats().

Referenced by Callback_PlayerConnect().

◆ get_global_stat()

◆ get_map_stat()

function get_map_stat ( stat_name  )

Definition at line 424 of file _zm_stats.gsc.

Referenced by highwater_map_stat().

◆ get_specific_stat()

function get_specific_stat ( stat_category  ,
stat_name   
)

Definition at line 725 of file _zm_stats.gsc.

◆ get_stat_combined_rank_value_survival_classic()

function get_stat_combined_rank_value_survival_classic ( )

Definition at line 515 of file _zm_stats.gsc.

References get_stat_round_number(), and result().

◆ get_stat_distance_traveled()

function get_stat_distance_traveled ( )

◆ get_stat_round_number()

function get_stat_round_number ( )

Definition at line 510 of file _zm_stats.gsc.

References get_round_number().

Referenced by get_stat_combined_rank_value_survival_classic().

◆ grief_custom_stat_update()

function grief_custom_stat_update ( )

Definition at line 298 of file _zm_stats.gsc.

◆ highwater_global_stat()

function highwater_global_stat ( stat_name  ,
value   
)

Definition at line 342 of file _zm_stats.gsc.

References get_global_stat(), and set_global_stat().

Referenced by update_players_stats_at_match_end().

◆ highwater_map_stat()

function highwater_map_stat ( stat_name  ,
value   
)

Definition at line 459 of file _zm_stats.gsc.

References get_map_stat(), and set_map_stat().

Referenced by update_players_stats_at_match_end().

◆ increment_challenge_stat()

◆ increment_client_stat()

◆ increment_global_stat()

function increment_global_stat ( stat_name  )

Definition at line 332 of file _zm_stats.gsc.

References IS_TRUE.

Referenced by increment_downed_stat().

◆ increment_map_cheat_stat()

function increment_map_cheat_stat ( stat_name  )

◆ increment_map_stat()

function increment_map_stat ( stat_name  )

Definition at line 449 of file _zm_stats.gsc.

References IS_TRUE.

Referenced by increment_downed_stat().

◆ increment_player_stat()

◆ increment_root_stat()

function increment_root_stat ( stat_name  ,
stat_value   
)

Definition at line 379 of file _zm_stats.gsc.

References IS_TRUE.

◆ initializeMatchStats()

function initializeMatchStats ( )

Definition at line 730 of file _zm_stats.gsc.

References GAMEMODE_PUBLIC_MATCH.

Referenced by adjustRecentStats().

◆ player_stats_init()

function player_stats_init ( )

Definition at line 31 of file _zm_stats.gsc.

References add_global_stat(), add_map_stat(), getPersStat(), and initPersStat().

Referenced by __init__().

◆ set_client_stat()

function set_client_stat ( stat_name  ,
stat_value  ,
include_gametype   
)

Definition at line 399 of file _zm_stats.gsc.

References getPersStat(), incPersStat(), and IS_TRUE.

◆ set_global_stat()

function set_global_stat ( stat_name  ,
value   
)

◆ set_map_stat()

function set_map_stat ( stat_name  ,
value   
)

Definition at line 429 of file _zm_stats.gsc.

References IS_TRUE.

Referenced by highwater_map_stat().

◆ survival_classic_custom_stat_update()

function survival_classic_custom_stat_update ( )

Definition at line 293 of file _zm_stats.gsc.

Referenced by main().

◆ update_global_counters_on_match_end()

function update_global_counters_on_match_end ( )

Definition at line 529 of file _zm_stats.gsc.

References get_stat_distance_traveled(), and IS_TRUE.

Referenced by end_game().

◆ update_players_stats_at_match_end()

◆ update_playing_utc_time()

function update_playing_utc_time ( matchEndUTCTime  )

Definition at line 289 of file _zm_stats.gsc.

Referenced by round_think().

◆ uploadStatsSoon()

function uploadStatsSoon ( )

Definition at line 746 of file _zm_stats.gsc.

Referenced by Callback_PlayerConnect().

◆ zero_client_stat()

function zero_client_stat ( stat_name  ,
include_gametype   
)

Definition at line 411 of file _zm_stats.gsc.

References getPersStat(), incPersStat(), and IS_TRUE.