1 #using scripts\codescripts\struct;
3 #using scripts\shared\math_shared;
5 #insert scripts\shared\shared.gsh;
6 #using scripts\zm\gametypes\_zm_gametype;
8 #using scripts\zm\_zm_stats;
31 level.playerSuicideAllowed =
true;
37 level.spawnMins = ( 0, 0, 0 );
38 level.spawnMaxs = ( 0, 0, 0 );
40 foreach(
struct in structs)
47 setMapCenter( level.mapCenter );