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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | deadshot_client_field_func () |
function | deadshot_code_callback_func () |
function | enable_deadshot_perk_for_level () |
function | init_deadshot () |
function | player_deadshot_perk_handler (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function __init__ | ( | ) |
Definition at line 24 of file _zm_perk_deadshot.csc.
References enable_deadshot_perk_for_level().
function deadshot_client_field_func | ( | ) |
Definition at line 45 of file _zm_perk_deadshot.csc.
References CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, PERK_CLIENTFIELD_DEAD_SHOT, player_deadshot_perk_handler(), register(), and VERSION_SHIP.
Referenced by enable_deadshot_perk_for_level().
function deadshot_code_callback_func | ( | ) |
Definition at line 51 of file _zm_perk_deadshot.csc.
Referenced by enable_deadshot_perk_for_level().
function enable_deadshot_perk_for_level | ( | ) |
Definition at line 29 of file _zm_perk_deadshot.csc.
References deadshot_client_field_func(), deadshot_code_callback_func(), DEADSHOT_MACHINE_LIGHT_FX, init_deadshot(), PERK_DEAD_SHOT, register_perk_clientfields(), register_perk_effects(), and register_perk_init_thread().
Referenced by __init__().
function init_deadshot | ( | ) |
Definition at line 37 of file _zm_perk_deadshot.csc.
References IS_TRUE.
Referenced by enable_deadshot_perk_for_level().
function player_deadshot_perk_handler | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 55 of file _zm_perk_deadshot.csc.
Referenced by deadshot_client_field_func().