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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | MODEL_SHIELD_RECHARGE "p7_zm_zod_nitrous_tank" |
Functions | |
function | __init__ () |
function | full_ammo_move_hud (player_team) |
function | func_drop_when_players_own () |
function | grab_shield_charge (player) |
function | shield_charge_powerup (item, player) |
function | shield_on_hud (drop_item, player_team) |
#define MODEL_SHIELD_RECHARGE "p7_zm_zod_nitrous_tank" |
Definition at line 32 of file _zm_powerup_shield_charge.gsc.
function __init__ | ( | ) |
Definition at line 42 of file _zm_powerup_shield_charge.gsc.
References add_zombie_powerup(), func_drop_when_players_own(), grab_shield_charge(), MODEL_SHIELD_RECHARGE, POWERUP_ANY_TEAM, POWERUP_ONLY_AFFECTS_GRABBER, powerup_set_statless_powerup(), POWERUP_ZOMBIE_GRABBABLE, and register_powerup().
function full_ammo_move_hud | ( | player_team | ) |
Definition at line 117 of file _zm_powerup_shield_charge.gsc.
References destroy().
Referenced by shield_on_hud().
function func_drop_when_players_own | ( | ) |
Definition at line 52 of file _zm_powerup_shield_charge.gsc.
Referenced by __init__().
function grab_shield_charge | ( | player | ) |
Definition at line 71 of file _zm_powerup_shield_charge.gsc.
References powerup_vo(), and shield_charge_powerup().
Referenced by __init__().
function shield_charge_powerup | ( | item | , |
player | |||
) |
Definition at line 77 of file _zm_powerup_shield_charge.gsc.
References IS_TRUE, and shield_on_hud().
Referenced by grab_shield_charge().
function shield_on_hud | ( | drop_item | , |
player_team | |||
) |
Definition at line 99 of file _zm_powerup_shield_charge.gsc.
References createServerFontString(), full_ammo_move_hud(), and setPoint().
Referenced by shield_charge_powerup().