‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_zm_powerup_shield_charge.gsc File Reference

Go to the source code of this file.

Macros

#define MODEL_SHIELD_RECHARGE   "p7_zm_zod_nitrous_tank"
 

Functions

function __init__ ()
 
function full_ammo_move_hud (player_team)
 
function func_drop_when_players_own ()
 
function grab_shield_charge (player)
 
function shield_charge_powerup (item, player)
 
function shield_on_hud (drop_item, player_team)
 

Macro Definition Documentation

◆ MODEL_SHIELD_RECHARGE

#define MODEL_SHIELD_RECHARGE   "p7_zm_zod_nitrous_tank"

Definition at line 32 of file _zm_powerup_shield_charge.gsc.

Function Documentation

◆ __init__()

◆ full_ammo_move_hud()

function full_ammo_move_hud ( player_team  )

Definition at line 117 of file _zm_powerup_shield_charge.gsc.

References destroy().

Referenced by shield_on_hud().

◆ func_drop_when_players_own()

function func_drop_when_players_own ( )

Definition at line 52 of file _zm_powerup_shield_charge.gsc.

Referenced by __init__().

◆ grab_shield_charge()

function grab_shield_charge ( player  )

Definition at line 71 of file _zm_powerup_shield_charge.gsc.

References powerup_vo(), and shield_charge_powerup().

Referenced by __init__().

◆ shield_charge_powerup()

function shield_charge_powerup ( item  ,
player   
)

Definition at line 77 of file _zm_powerup_shield_charge.gsc.

References IS_TRUE, and shield_on_hud().

Referenced by grab_shield_charge().

◆ shield_on_hud()

function shield_on_hud ( drop_item  ,
player_team   
)