Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- o -
- OBJECTIVE_FLAG_AT_BASE
: ctf.gsc
- OBJECTIVE_FLAG_AWAY
: ctf.gsc
- OBJECTIVE_FLAG_DEFUSED
: sd.gsc
- OBJECTIVE_FLAG_NORMAL
: koth.gsc
- OBJECTIVE_FLAG_PLANTED
: sd.gsc
- OBJECTIVE_FLAG_RETURN_SCORE_DIST
: ctf.gsc
- OBJECTIVE_FLAG_TARGET
: koth.gsc
- occupies_colorCode()
: colors_shared.gsc
- octo_gib()
: _zm_weap_octobomb.gsc
- octobomb_cleanup()
: _zm_weap_octobomb.gsc
- OCTOBOMB_DAMAGE_GROWTH_DURATION
: _zm_weap_octobomb.gsh
- OCTOBOMB_DAMAGE_INTERVAL
: _zm_weap_octobomb.gsh
- OCTOBOMB_DAMAGE_RADIUS
: _zm_weap_octobomb.gsh
- OCTOBOMB_DAMAGE_TICK
: _zm_weap_octobomb.gsh
- OCTOBOMB_DAMAGE_TIME
: _zm_weap_octobomb.gsh
- octobomb_devgui()
: _zm_weap_octobomb.gsc
- octobomb_exists()
: _zm_weap_octobomb.gsc
- octobomb_fx()
: _zm_weap_octobomb.csc
- octobomb_give()
: _zm_weap_octobomb.gsc
- OCTOBOMB_GRAB_MAX_TIME
: _zm_weap_octobomb.gsh
- OCTOBOMB_GRAB_MIN_TIME
: _zm_weap_octobomb.gsh
- OCTOBOMB_GRAB_RADIUS
: _zm_weap_octobomb.gsh
- OCTOBOMB_PARASITE_ATTRACT_RADIUS
: _zm_weap_octobomb.gsh
- octobomb_spit_fx()
: _zm_weap_octobomb.csc
- octobomb_spit_fx_and_cleanup()
: _zm_weap_octobomb.csc
- octobomb_spore_fx_on()
: _zm_weap_octobomb.csc
- octobomb_spores_fx()
: _zm_weap_octobomb.csc
- octobomb_tentacle_hit_fx()
: _zm_weap_octobomb.csc
- OCTOBOMB_UG_DAMAGE_TICK
: _zm_weap_octobomb.gsh
- OCTOBOMB_UG_GRAB_MAX_TIME
: _zm_weap_octobomb.gsh
- OCTOBOMB_UG_GRAB_MIN_TIME
: _zm_weap_octobomb.gsh
- octobomb_zombie_explode_fx()
: _zm_weap_octobomb.csc
- offenseGlobalCount()
: medals_shared.gsc
- offhand_weapon_give_override()
: zm_usermap.gsc
- offhand_weapon_overrride()
: zm_usermap.gsc
- OFFSCREEN_FILTER_SET
: duplicaterender_mgr.csc
- oh_shit_vox()
: _zm_audio.gsc
- old_manage_zones()
: _zm_zonemgr.gsc
- oldNotifyMessage()
: hud_message_shared.gsc
- OLIVE
: shared.gsh
- omit_locations
: mp_combine.gsc
- on_actor_damage()
: callbacks_shared.gsc
- on_actor_killed()
: callbacks_shared.gsc
- on_ai_damage()
: callbacks_shared.gsc
- on_ai_killed()
: callbacks_shared.gsc
- on_ai_spawned()
: callbacks_shared.gsc
, vehicleriders_shared.gsc
- on_bot_connect()
: _bot.gsc
, _bot_ctf.gsc
, _bot_loadout.gsc
- on_bot_killed()
: _bot.gsc
- on_bot_spawned()
: _bot.gsc
, _bot_koth.gsc
- on_buy_weapon_riotshield()
: _zm_craft_shield.gsc
- on_challenge_complete()
: callbacks_shared.gsc
, _zm_daily_challenges.gsc
- on_connect()
: _arena.gsc
, _loadout.gsc
, callbacks_shared.gsc
, _zm_daily_challenges.gsc
- on_connect_func_for_gravityspikes()
: _zm_weap_gravityspikes.gsc
- on_connecting()
: callbacks_shared.gsc
- on_damage()
: _proximity_grenade.gsc
, _weapons.gsc
, _shellshock.gsc
- on_damage_firefly_pod()
: _hive_gun.gsc
- on_damage_lightninggun()
: _lightninggun.gsc
- on_damage_special_discgun()
: _loadout.gsc
- on_death()
: gameobjects_shared.gsc
- on_death_cleanup()
: vehicle_ai_shared.gsc
- on_defender_kill()
: _contracts.gsc
- on_disconnect()
: _wager.gsc
, callbacks_shared.gsc
, gameobjects_shared.gsc
- on_drop_common()
: _zm_craft_shield.gsc
- on_entity_shutdown()
: archetype_secondary_animations.csc
- on_entity_spawn()
: archetype_secondary_animations.csc
- on_error()
: scene_shared.csc
, scene_shared.gsc
, scriptbundle_shared.csc
, scriptbundle_shared.gsc
- on_finalize_initialization()
: callbacks_shared.csc
, callbacks_shared.gsc
- on_fire_timeout()
: zombie_death.csc
, zombie_death.gsc
- on_free_player_connect()
: _teams.gsc
- on_fully_crafted()
: _zm_craft_shield.gsc
- on_gib_event()
: _zm.csc
- on_headshot_kill()
: _contracts.gsc
- on_hero_ability_kill()
: _blackjack_challenges.gsc
, _contracts.gsc
- on_hero_ability_medal()
: _contracts.gsc
- on_hero_ability_multikill()
: _contracts.gsc
- on_hero_weapon_multikill()
: _contracts.gsc
- on_joined_spectate()
: callbacks_shared.gsc
, _spectating.gsc
- on_joined_spectators()
: _teams.gsc
, rank_shared.gsc
- on_joined_team()
: _battlechatter.gsc
, _globallogic_player.gsc
, _killstreaks.gsc
, _teams.gsc
, callbacks_shared.gsc
, rank_shared.gsc
, _spawning.gsc
, _spectating.gsc
- on_killed_hero_ability_enemy()
: _contracts.gsc
- on_killed_hero_weapon_enemy()
: _contracts.gsc
- on_killstreak_score()
: _contracts.gsc
- on_laststand()
: callbacks_shared.gsc
, _zm_perk_additionalprimaryweapon.gsc
- on_load_wait()
: scene_shared.gsc
- on_loadout()
: callbacks_shared.gsc
- on_local_client_connect()
: _perks.csc
, _burnplayer.csc
- on_local_player_spawned()
: _gadget_armor.csc
- on_localclient_connect()
: ctf.csc
, dom.csc
, callbacks_shared.csc
- on_localclient_shutdown()
: callbacks_shared.csc
- on_localplayer_connect()
: _oob.csc
- on_localplayer_shutdown()
: _oob.csc
, _gadget_overdrive.csc
, _gadget_unstoppable_force.csc
, scene_shared.csc
- on_localplayer_spawned()
: _burnplayer.csc
, _oob.csc
, _gadget_overdrive.csc
, _gadget_roulette.csc
, _gadget_speed_burst.csc
, _gadget_thief.csc
, _gadget_vision_pulse.csc
, callbacks_shared.csc
, _hacker_tool.csc
, _weaponobjects.csc
, _perks.csc
- on_menu_response()
: _menus.gsc
, fr.gsc
- on_offender_kill()
: _contracts.gsc
- on_pickup_common()
: _zm_craft_shield.gsc
- on_player_connect()
: _ambient.csc
, _blackjack_challenges.gsc
, _challenges.gsc
, _contracts.gsc
, _perks.gsc
, _battlechatter.gsc
, _clientids.gsc
, _deathicons.gsc
, _menus.gsc
, fr.csc
, fr.gsc
, _teams.gsc
, aat_shared.gsc
, _ability_gadgets.gsc
, _ability_player.gsc
, _ability_power.gsc
, _gadget_hacker.csc
, _gadget_overdrive.csc
, _gadget_turret_deploy.csc
, _bot.gsc
, challenges_shared.gsc
, clientids_shared.gsc
, damagefeedback_shared.gsc
, duplicaterender_mgr.csc
, hackable.csc
, hud_message_shared.gsc
, lui_shared.csc
, medals_shared.gsc
, persistence_shared.gsc
, popups_shared.gsc
, rank_shared.gsc
, scene_shared.gsc
, visionset_mgr_shared.gsc
, _acousticsensor.csc
, _weaponobjects.gsc
, _weapons.gsc
, _ambient.csc
, _zm_lightning_chain.gsc
, _zm_weap_riotshield.gsc
, _zm_weap_rocketshield.gsc
, _zm_weapons.csc
, _clientids.gsc
, _damagefeedback.gsc
- on_player_connecting()
: _loadout.gsc
, _spawning.gsc
, _spectating.gsc
- on_player_damage()
: fr.gsc
, callbacks_shared.gsc
- on_player_death()
: bb_shared.gsc
, clientfaceanim_shared.csc
- on_player_disconnect()
: _ability_player.gsc
, bb_shared.gsc
, hud_message_shared.gsc
, scene_shared.gsc
- on_player_disconnected()
: _siegebot.gsc
- on_player_killed()
: _friendicons.gsc
, audio_shared.gsc
, _bot.gsc
, callbacks_shared.gsc
- on_player_last_stand()
: gameobjects_shared.gsc
- on_player_near_explodable()
: _battlechatter.gsc
- on_player_score()
: _contracts.gsc
- on_player_shutdown()
: clientfaceanim_shared.csc
- on_player_spawn()
: _challenges.gsc
- on_player_spawned()
: _armblade.gsc
, _explosive_bolt.gsc
, _perks.csc
, _perks.gsc
, _pickup_items.gsc
, _battlechatter.gsc
, _friendicons.gsc
, _weaponobjects.gsc
, sd.csc
, _helicopter.csc
, _killstreak_weapons.gsc
, _killstreaks.gsc
, _microwave_turret.gsc
, _remote_weapons.gsc
, _ability_gadgets.gsc
, _ability_player.gsc
, _gadget_es_strike.csc
, _gadget_hacker.csc
, _gadget_infrared.csc
, _gadget_shield.csc
, bb_shared.gsc
, _bot.gsc
, clientfaceanim_shared.csc
, drown.gsc
, duplicaterender_mgr.csc
, gameobjects_shared.gsc
, music_shared.gsc
, player_shared.gsc
, rank_shared.gsc
, _empgrenade.csc
, _empgrenade.gsc
, _hacker_tool.gsc
, _heatseekingmissile.gsc
, _proximity_grenade.gsc
, _riotshield.gsc
, _smokegrenade.gsc
, _tacticalinsertion.gsc
, _weaponobjects.gsc
, _weapons.gsc
, antipersonnelguidance.gsc
, multilockapguidance.gsc
, _zm_audio.csc
, _zm_hero_weapon.gsc
, _zm_playerhealth.gsc
, _zm_weap_rocketshield.gsc
, _zm_weap_tesla.gsc
, _spawning.gsc
, _spectating.gsc
, zm_giant.gsc
- on_player_suicide_or_team_kill()
: _battlechatter.gsc
- on_shutdown()
: callbacks_shared.csc
, _hive_gun.csc
- on_spawn()
: _decoy.gsc
, _zm_weap_ballistic_knife.gsc
- on_spawn_firefly_pod()
: _hive_gun.gsc
- on_spawn_player()
: _dogtags.gsc
- on_spawn_retrieve_trigger()
: _zm_placeable_mine.gsc
, _zm_weap_ballistic_knife.gsc
- on_spawned()
: callbacks_shared.csc
, callbacks_shared.gsc
, load_shared.gsc
, _zm_daily_challenges.gsc
- on_start_gametype()
: callbacks_shared.csc
, callbacks_shared.gsc
- on_target_killed()
: _gadget_multirocket.gsc
- on_timeout()
: _emp.gsc
- on_touch()
: _pickup_items.gsc
- on_touch_ammo()
: _pickup_items.gsc
- on_touch_damage()
: _pickup_items.gsc
- on_touch_health()
: _pickup_items.gsc
- on_touch_perk()
: _pickup_items.gsc
- on_touch_weapon()
: _pickup_items.gsc
- on_vehicle_damage()
: callbacks_shared.gsc
- on_vehicle_killed()
: callbacks_shared.gsc
, vehicleriders_shared.gsc
- on_vehicle_spawned()
: _microwave_turret.gsc
, callbacks_shared.gsc
, vehicleriders_shared.gsc
- OnActorDamage()
: archetype_damage_effects.gsc
- OnActorDamageCallback()
: archetype_damage_effects.gsc
- OnActorKilled()
: archetype_damage_effects.gsc
- OnActorKilledCallback()
: archetype_damage_effects.gsc
- onAllPlayersReady()
: _zm.gsc
- onBeginUse()
: dom.gsc
, koth.gsc
, sd.gsc
- onBeginUseUTS()
: _zm_craftables.gsc
- onBouncingBettyFizzleOut()
: _bouncingbetty.gsc
- OnCancelPlacement()
: _emp.gsc
, _microwave_turret.gsc
, _turret.gsc
- onCantUse()
: sd.gsc
- onCantUseUTS()
: _zm_craftables.gsc
- onCapture()
: ctf.gsc
- onCheckpointTrigger()
: fr.gsc
- OnCombatRobotTimeout()
: _combat_robot.gsc
- OnDamage()
: _rcbomb.gsc
- OnDamagePerWeapon()
: _killstreaks.gsc
- onDeadEvent()
: sd.gsc
, _zm_gametype.gsc
- OnDeath()
: _rcbomb.gsc
- onDeath()
: _spawning.gsc
- OnDeath()
: _emp.gsc
, _placeables.gsc
, _raps.gsc
, _turret.gsc
- OnDeathAfterFrameEnd()
: _emp.gsc
, _turret.gsc
- onDestroyed()
: _weaponobjects.gsc
- OnDrivingFxCollision()
: _rcbomb.csc
- OnDrivingFxJumpLanding()
: _rcbomb.csc
- onDrop()
: sd.gsc
, ctf.gsc
- onDropUTS()
: _zm_craftables.gsc
- ONE_TIME_BUILD
: _zm_buildables.gsh
- ONE_TIME_CRAFT
: _zm_craftables.gsh
- ONE_USE_AND_FLY
: _zm_buildables.gsh
, _zm_craftables.gsh
- OnEMP()
: _raps.gsc
, _microwave_turret.gsc
, _placeables.gsc
- onEmpChanged()
: _empgrenade.csc
- onEmpMonitorDistanceChanged()
: _empgrenade.csc
- onEndGame()
: _zm_gametype.gsc
, dm.gsc
, ctf.gsc
, dom.gsc
, koth.gsc
, tdm.gsc
- onEndUse()
: dom.gsc
, koth.gsc
, sd.gsc
- onEndUseUTS()
: _zm_craftables.gsc
- oneshot_thread()
: fx_shared.csc
- OnExtraLowHealth()
: _raps.gsc
- onFindValidSpawnPoint()
: _zm_gametype.gsc
- OnFlakDroneDestroyed()
: _helicopter.gsc
- onGameEnd()
: _scoreevents.gsc
- onGrenadeThrow()
: _spawning.gsc
- OnHumanKilled()
: archetype_damage_effects.gsc
- onJoinedSpectators()
: _perplayer.gsc
- onJoinedTeam()
: _perplayer.gsc
- OnLowHealth()
: _counteruav.gsc
, _raps.gsc
, _satellite.gsc
, _uav.gsc
- ONLY_FOR_BONUSZM
: shared.gsh
- onOneLeftEvent()
: sd.gsc
- onOutOfBoundsChange()
: _oob.csc
- onPickup()
: ctf.gsc
, sd.gsc
, _dogtags.gsc
- OnPickupMusicState()
: ctf.gsc
- OnPickupTurret()
: _turret.gsc
, _microwave_turret.gsc
- onPickupUTS()
: _zm_craftables.gsc
- OnPlaceEMP()
: _emp.gsc
- OnPlaceTurret()
: _turret.gsc
, _microwave_turret.gsc
- onPlayerConnect()
: _perplayer.gsc
, _spawning.gsc
, init.gsc
, _zm_weapons.gsc
, _perplayer.gsc
, _weapons.gsc
- OnPlayerConnect()
: _counteruav.gsc
, _emp.gsc
, _helicopter_gunner.gsc
, _satellite.gsc
, _uav.gsc
, _raps.gsc
- onPlayerConnect()
: _zm_gametype.gsc
- onPlayerConnect_check_for_hotjoin()
: _zm_gametype.gsc
- onPlayerConnect_clientDvars()
: _zm.gsc
- onPlayerDisconnect()
: _perplayer.gsc
, _zm_gametype.gsc
- OnPlayerJoinedTeam()
: _counteruav.gsc
, _uav.gsc
- onPlayerKilled()
: _teamops.gsc
, _perplayer.gsc
, dm.gsc
, dom.gsc
, koth.gsc
, tdm.gsc
, _perplayer.gsc
, sd.gsc
, ctf.gsc
- onPlayerLastStand()
: _zm_craftables.gsc
- onPlayerSpawned()
: _spawning.gsc
, _zm.gsc
, _zm_weapons.gsc
, _perplayer.gsc
, _weapons.gsc
, _zm_gametype.gsc
- OnPlayerSpawned()
: _counteruav.gsc
, _emp.gsc
, _satellite.gsc
, _uav.gsc
- onPlayerSpawned()
: _perplayer.gsc
- onPrecacheGameType()
: sd.gsc
, tdm.csc
, dm.csc
, ctf.gsc
, dom.gsc
, fr.csc
, zclassic.csc
, zclassic.gsc
- OnRapsTimeout()
: _raps.gsc
- onReset()
: ctf.gsc
, sd.gsc
- OnRobotKilled()
: archetype_damage_effects.gsc
- onRoundEndGame()
: dom.gsc
, ctf.gsc
, tdm.gsc
, _zm_gametype.gsc
- onRoundSwitch()
: dom.gsc
, ctf.gsc
, koth.gsc
, sd.gsc
, tdm.gsc
- onScoreCloseMusic()
: dm.gsc
, dom.gsc
, tdm.gsc
- OnShutdown()
: _microwave_turret.gsc
, _emp.gsc
, _turret.gsc
- onSpawn()
: _ballistic_knife.gsc
- onSpawnAcousticSensor()
: _acousticsensor.gsc
- onSpawnBouncingBetty()
: _bouncingbetty.gsc
- onSpawnCrossbowBolt()
: _weaponobjects.gsc
- onSpawnCrossbowBolt_internal()
: _weaponobjects.gsc
- onSpawnCrossbowBoltImpact()
: _weaponobjects.gsc
- onSpawnCrossbowBoltImpact_internal()
: _weaponobjects.gsc
- onSpawnHatchet()
: _weaponobjects.gsc
- onSpawnHatchetTrigger()
: _weaponobjects.gsc
- onSpawnIntermission()
: _zm_gametype.gsc
- onSpawnPlayer()
: sd.gsc
, _spawning.gsc
, _zm_gametype.gsc
, ctf.gsc
, dm.gsc
, fr.gsc
, tdm.gsc
- onSpawnPlayer_Unified()
: _spawning.gsc
- onSpawnPlayerUnified()
: _zm_gametype.gsc
- onSpawnProximityGrenadeWeaponObject()
: _proximity_grenade.gsc
- onSpawnProximityWeaponObject()
: _weaponobjects.gsc
- onSpawnRetrievableWeaponObject()
: _weaponobjects.gsc
- onSpawnRetrieveTrigger()
: _ballistic_knife.gsc
- onSpawnScrambler()
: _scrambler.gsc
- onSpawnSensorGrenade()
: _sensor_grenade.gsc
- onSpawnSpecialCrossbowTrigger()
: _weaponobjects.gsc
- onSpawnSpectator()
: _zm_gametype.gsc
- onSpawnThreatDetector()
: _threat_detector.gsc
- onSpawnUseWeaponObject()
: _weaponobjects.gsc
- onStartGameType()
: dom.gsc
, zclassic.gsc
, fr.csc
, _zm_gametype.gsc
, zclassic.csc
, fr.gsc
, tdm.csc
, dm.csc
, ctf.gsc
, sd.csc
, dm.gsc
, koth.gsc
, sd.gsc
, tdm.gsc
- OnTeamChange()
: _uav.gsc
- onTeamChange()
: _spawning.gsc
- OnTeamChange()
: _counteruav.gsc
, _satellite.gsc
- OnTeamChanged()
: _raps.gsc
- onTeamScore()
: _globallogic_score.gsc
- onTeamScore_IncrementScore()
: _globallogic_score.gsc
- onTeamScore_PostProcess()
: _globallogic_score.gsc
- OnTimecheck()
: _uav.gsc
, _counteruav.gsc
- onTimeLimit()
: sd.gsc
- OnTimeout()
: _sentinel.gsc
, _satellite.gsc
, _placeables.gsc
, _counteruav.gsc
, _uav.gsc
- OnTimeoutCallback()
: _helicopter_gunner.gsc
- onTrophySystemSmashed()
: _trophy_system.gsc
- onTrophySystemSpawn()
: _trophy_system.gsc
- OnTurretDamage()
: _emp.gsc
, _turret.gsc
, _microwave_turret.gsc
- OnTurretDeath()
: _emp.gsc
, _turret.gsc
, _microwave_turret.gsc
- OnTurretDeathPostGame()
: _microwave_turret.gsc
- onUpdateUseRate()
: dom.gsc
- onUse()
: _dogtags.gsc
, dom.gsc
- onUseDefuseObject()
: sd.gsc
- onUseDogTag()
: _dogtags.gsc
- onUseGameobject()
: teamgather_shared.gsc
- onUsePlantObject()
: sd.gsc
- onUsePlantObjectUTS()
: _zm_craftables.gsc
- onUseUpdate()
: dom.gsc
- onUseWithNeutralizingFlag()
: dom.gsc
- onUseWithoutNeutralizingFlag()
: dom.gsc
- OnVehicleDamage()
: archetype_damage_effects.gsc
- OnVehicleDamageCallback()
: archetype_damage_effects.gsc
- OnVehicleKilled()
: archetype_damage_effects.gsc
- OnVehicleKilledCallback()
: archetype_damage_effects.gsc
- onWeaponDamage()
: _weapons.gsc
- onZoneCapture()
: koth.gsc
- onZoneContested()
: koth.gsc
- onZoneDestroy()
: koth.gsc
- onZoneUncontested()
: koth.gsc
- onZoneUnoccupied()
: koth.gsc
- OOB_DAMAGE_DEFAULT
: _oob.gsc
- OOB_DAMAGE_DEFAULT_MP
: _oob.gsc
- OOB_DAMAGE_MS_DEFAULT
: _oob.gsc
- OOB_DAMAGE_MS_DEFAULT_MP
: _oob.gsc
- OOB_EFFECT_MAX_DISTANCE_BEFORE_BLACK
: _oob.gsc
- OOB_EFFECT_MAX_DISTANCE_BEFORE_BLACK_MP
: _oob.gsc
- OOB_EFFECT_TIME_REMAINING_BEFORE_BLACK
: _oob.gsc
- OOB_EFFECT_TIME_REMAINING_BEFORE_BLACK_MP
: _oob.gsc
- OOB_INVALID_TIME
: _oob.gsc
- OOB_TIMEKEEP_MP
: _oob.gsc
, _oob.csc
- OOB_TIMELIMIT_MS_DEFAULT
: _oob.csc
, _oob.gsc
- OOB_TIMELIMIT_MS_DEFAULT_MP
: _oob.gsc
, _oob.csc
- OPACITY_STAGE_1_BEGIN
: drown.csc
- OPACITY_STAGE_1_END
: drown.csc
- OPACITY_STAGE_2_BEGIN
: drown.csc
- OPACITY_STAGE_2_END
: drown.csc
- OPACITY_STAGE_3_BEGIN
: drown.csc
- OPACITY_STAGE_3_END
: drown.csc
- OPACITY_STAGE_4_BEGIN
: drown.csc
- OPACITY_STAGE_4_END
: drown.csc
- open()
: doors_shared.gsc
, debug_menu_shared.csc
- open_all_zbarriers()
: _zm_blockers.gsc
- open_craftablestub_update_prompt()
: _zm_craftables.gsc
- open_generic_script_dialog()
: lui_shared.gsc
- open_internal()
: doors_shared.gsc
- open_script_dialog()
: lui_shared.gsc
- openTableCraftable()
: _zm_craftables.gsc
- opt_in()
: zm_usermap.csc
, zm_giant.csc
, zm_usermap.gsc
- optimize_for_splitscreen()
: _zm_ffotd.gsc
- ORANGE
: shared.gsh
- ORB_HEIGHT_OFFSET
: _gadget_clone.gsc
- ORB_TRAVEL_VELOCITY
: _gadget_clone.gsc
- orient_to_normal()
: util_shared.gsc
- ORIGIN_SIGHT_CHECK_RATING
: _missile_drone.gsc
- other_local_player_still_alive()
: _spectating.gsc
- OTHER_LOOTXP_UPLOADSTAT_WAITTIME
: _globallogic.gsc
- OtherLocalPlayerStillAlive()
: _spectating.gsc
- out_of_range_update()
: _qrdrone.csc
- outcomeNotify()
: _hud_message.gsc
- OUTER_RANGE
: _zm_behavior.gsc
- OUTER_ZIGZAG_RADIUS
: _zm_behavior.gsh
- OUTLINE_ALLY_DISRUPT
: _gadget_camo_render.csc
- OUTLINE_ALLY_NORMAL
: _gadget_camo_render.csc
- OUTLINE_ENEMY_DISRUPT
: _gadget_camo_render.csc
- OUTLINE_ENEMY_NORMAL
: _gadget_camo_render.csc
- OUTLINE_PREDATOR
: _gadget_camo_render.csc
- OUTLINE_PREDATOR_BREAK
: _gadget_camo_render.csc
- OVERDRIVE_BLUR_AMOUNT
: _gadget_overdrive.csc
- OVERDRIVE_BLUR_INNER_RADIUS
: _gadget_overdrive.csc
- OVERDRIVE_BLUR_OUTER_RADIUS
: _gadget_overdrive.csc
- OVERDRIVE_BLUR_VELOCITY_SCALE
: _gadget_overdrive.csc
- OVERDRIVE_BLUR_VELOCITY_SHOULDSCALE
: _gadget_overdrive.csc
- OVERDRIVE_BOOST_FX_DURATION
: _gadget_overdrive.csc
- overdrive_boost_fx_interrupt_handler()
: _gadget_overdrive.csc
- OVERDRIVE_SHOW_BOOST_SPEED_TOLERANCE
: _gadget_overdrive.csc
- overdrive_shutdown()
: _gadget_overdrive.csc
- OVERDRIVE_VISIONSET
: _gadget_overdrive.gsh
- OVERDRIVE_VISIONSET_ALIAS
: _gadget_overdrive.gsh
- OVERDRIVE_VISIONSET_PRIORITY
: _gadget_overdrive.gsh
- OVERDRIVE_VISIONSET_RAMP_HOLD
: _gadget_overdrive.gsh
- OVERDRIVE_VISIONSET_RAMP_IN
: _gadget_overdrive.gsh
- OVERDRIVE_VISIONSET_STEPS
: _gadget_overdrive.gsh
- overlay_lerp_cb()
: visionset_mgr_shared.csc
- overlay_slot_cb()
: visionset_mgr_shared.csc
- overlay_update_cb()
: visionset_mgr_shared.csc
- override_entity_camera_in_demo()
: _killstreaks.gsc
- override_hacked_killstreak_reference()
: _killstreak_hacking.gsc
- override_thundergun_damage_func()
: _zm_weap_thundergun.gsc
- overrideSpawn()
: _tacticalinsertion.gsc
, _gadget_resurrect.gsc
- owner_in_line_of_fire()
: vehicle_ai_shared.gsc
- ownerHadActiveDogs()
: _dogs.gsc
- ownerSameTeam()
: _scrambler.gsc
- ownerTeamChangeWatcher()
: _supplydrop.gsc