![]() |
Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
|
Go to the source code of this file.
Macros | |
#define | MAX_SIMULTANEOUS_LOCKONS 1 |
Functions | |
function | __init__ () |
function | APFiredNotify () |
function | APLockLoop (weapon) |
function | APToggleLoop () |
function | ClearAPTarget (weapon, whom) |
function | DestroyLockOnCanceledMessage () |
function | DisplayLockOnCanceledMessage () |
function | GetBestTarget (weapon) |
function | InsideAPReticleLocked (target) |
function | InsideAPReticleNoLock (target) |
function | IsStillValidTarget (weapon, ent) |
function | LockSightTest (target) |
function | on_player_spawned () |
function | SeekerSound (alias, looping, id) |
function | TargetInsertionSortCompare (a, b) |
#define MAX_SIMULTANEOUS_LOCKONS 1 |
Definition at line 19 of file antipersonnelguidance.gsc.
function __init__ | ( | ) |
Definition at line 23 of file antipersonnelguidance.gsc.
References on_player_spawned(), and on_spawned().
function APFiredNotify | ( | ) |
Definition at line 87 of file antipersonnelguidance.gsc.
Referenced by on_player_spawned().
function APLockLoop | ( | weapon | ) |
Definition at line 154 of file antipersonnelguidance.gsc.
References ClearAPTarget(), DestroyLockOnCanceledMessage(), GetBestTarget(), IsStillValidTarget(), MAX_SIMULTANEOUS_LOCKONS, SeekerSound(), and WAIT_SERVER_FRAME.
Referenced by APToggleLoop().
function APToggleLoop | ( | ) |
Definition at line 109 of file antipersonnelguidance.gsc.
References APLockLoop(), ClearAPTarget(), and WAIT_SERVER_FRAME.
Referenced by on_player_spawned().
function ClearAPTarget | ( | weapon | , |
whom | |||
) |
Definition at line 37 of file antipersonnelguidance.gsc.
References DestroyLockOnCanceledMessage().
Referenced by APLockLoop(), APToggleLoop(), and on_player_spawned().
function DestroyLockOnCanceledMessage | ( | ) |
Definition at line 288 of file antipersonnelguidance.gsc.
References destroy().
Referenced by APLockLoop(), and ClearAPTarget().
function DisplayLockOnCanceledMessage | ( | ) |
Definition at line 294 of file antipersonnelguidance.gsc.
function GetBestTarget | ( | weapon | ) |
Definition at line 315 of file antipersonnelguidance.gsc.
References InsideAPReticleNoLock(), INT_MAX, lock(), LockSightTest(), and TargetInsertionSortCompare().
Referenced by APLockLoop().
function InsideAPReticleLocked | ( | target | ) |
Definition at line 415 of file antipersonnelguidance.gsc.
Referenced by IsStillValidTarget().
function InsideAPReticleNoLock | ( | target | ) |
Definition at line 409 of file antipersonnelguidance.gsc.
Referenced by GetBestTarget().
function IsStillValidTarget | ( | weapon | , |
ent | |||
) |
Definition at line 421 of file antipersonnelguidance.gsc.
References InsideAPReticleLocked(), and LockSightTest().
Referenced by APLockLoop().
function LockSightTest | ( | target | ) |
Definition at line 457 of file antipersonnelguidance.gsc.
Referenced by GetBestTarget(), and IsStillValidTarget().
function on_player_spawned | ( | ) |
Definition at line 28 of file antipersonnelguidance.gsc.
References APFiredNotify(), APToggleLoop(), and ClearAPTarget().
Referenced by __init__().
function SeekerSound | ( | alias | , |
looping | , | ||
id | |||
) |
Definition at line 435 of file antipersonnelguidance.gsc.
Referenced by APLockLoop().
function TargetInsertionSortCompare | ( | a | , |
b | |||
) |
Definition at line 400 of file antipersonnelguidance.gsc.
References a.
Referenced by GetBestTarget().