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antipersonnelguidance.gsc File Reference

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Macros

#define MAX_SIMULTANEOUS_LOCKONS   1
 

Functions

function __init__ ()
 
function APFiredNotify ()
 
function APLockLoop (weapon)
 
function APToggleLoop ()
 
function ClearAPTarget (weapon, whom)
 
function DestroyLockOnCanceledMessage ()
 
function DisplayLockOnCanceledMessage ()
 
function GetBestTarget (weapon)
 
function InsideAPReticleLocked (target)
 
function InsideAPReticleNoLock (target)
 
function IsStillValidTarget (weapon, ent)
 
function LockSightTest (target)
 
function on_player_spawned ()
 
function SeekerSound (alias, looping, id)
 
function TargetInsertionSortCompare (a, b)
 

Macro Definition Documentation

◆ MAX_SIMULTANEOUS_LOCKONS

#define MAX_SIMULTANEOUS_LOCKONS   1

Definition at line 19 of file antipersonnelguidance.gsc.

Function Documentation

◆ __init__()

function __init__ ( )

Definition at line 23 of file antipersonnelguidance.gsc.

References on_player_spawned(), and on_spawned().

◆ APFiredNotify()

function APFiredNotify ( )

Definition at line 87 of file antipersonnelguidance.gsc.

Referenced by on_player_spawned().

◆ APLockLoop()

◆ APToggleLoop()

function APToggleLoop ( )

Definition at line 109 of file antipersonnelguidance.gsc.

References APLockLoop(), ClearAPTarget(), and WAIT_SERVER_FRAME.

Referenced by on_player_spawned().

◆ ClearAPTarget()

function ClearAPTarget ( weapon  ,
whom   
)

Definition at line 37 of file antipersonnelguidance.gsc.

References DestroyLockOnCanceledMessage().

Referenced by APLockLoop(), APToggleLoop(), and on_player_spawned().

◆ DestroyLockOnCanceledMessage()

function DestroyLockOnCanceledMessage ( )

Definition at line 288 of file antipersonnelguidance.gsc.

References destroy().

Referenced by APLockLoop(), and ClearAPTarget().

◆ DisplayLockOnCanceledMessage()

function DisplayLockOnCanceledMessage ( )

Definition at line 294 of file antipersonnelguidance.gsc.

◆ GetBestTarget()

function GetBestTarget ( weapon  )

◆ InsideAPReticleLocked()

function InsideAPReticleLocked ( target  )

Definition at line 415 of file antipersonnelguidance.gsc.

Referenced by IsStillValidTarget().

◆ InsideAPReticleNoLock()

function InsideAPReticleNoLock ( target  )

Definition at line 409 of file antipersonnelguidance.gsc.

Referenced by GetBestTarget().

◆ IsStillValidTarget()

function IsStillValidTarget ( weapon  ,
ent   
)

Definition at line 421 of file antipersonnelguidance.gsc.

References InsideAPReticleLocked(), and LockSightTest().

Referenced by APLockLoop().

◆ LockSightTest()

function LockSightTest ( target  )

Definition at line 457 of file antipersonnelguidance.gsc.

Referenced by GetBestTarget(), and IsStillValidTarget().

◆ on_player_spawned()

function on_player_spawned ( )

Definition at line 28 of file antipersonnelguidance.gsc.

References APFiredNotify(), APToggleLoop(), and ClearAPTarget().

Referenced by __init__().

◆ SeekerSound()

function SeekerSound ( alias  ,
looping  ,
id   
)

Definition at line 435 of file antipersonnelguidance.gsc.

Referenced by APLockLoop().

◆ TargetInsertionSortCompare()

function TargetInsertionSortCompare ( a  ,
 
)

Definition at line 400 of file antipersonnelguidance.gsc.

References a.

Referenced by GetBestTarget().