‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
init.gsc File Reference

Go to the source code of this file.

Functions

function AddToMissiles (grenade)
 
function beginGrenadeTracking ()
 
function checkApproachAngles (transTypes)
 
function DoNothing ()
 
function end_script ()
 
function endOnDeath ()
 
function firstInit ()
 
function getExitSplitTime (approachType, dir)
 
function getTransSplitTime (approachType, dir)
 
function globalGrenadeLauncherTracking ()
 
function globalGrenadeTracking ()
 
function globalMissileTracking ()
 
function grenade_earthQuake ()
 
function initWeapon (weapon)
 
function main ()
 
function onPlayerConnect ()
 
function set_anim_playback_rate ()
 
function setNameAndRank ()
 
function setNextPlayerGrenadeTime ()
 
function trackVelocity ()
 

Function Documentation

◆ AddToMissiles()

function AddToMissiles ( grenade  )

◆ beginGrenadeTracking()

function beginGrenadeTracking ( )

Definition at line 380 of file init.gsc.

References grenade_earthQuake().

Referenced by main().

◆ checkApproachAngles()

function checkApproachAngles ( transTypes  )

Definition at line 173 of file init.gsc.

◆ DoNothing()

function DoNothing ( )

Definition at line 151 of file init.gsc.

◆ end_script()

function end_script ( )

Definition at line 412 of file init.gsc.

◆ endOnDeath()

function endOnDeath ( )

Definition at line 391 of file init.gsc.

Referenced by grenade_earthQuake().

◆ firstInit()

function firstInit ( )

Definition at line 254 of file init.gsc.

References setNextPlayerGrenadeTime().

Referenced by main(), and onPlayerConnect().

◆ getExitSplitTime()

function getExitSplitTime ( approachType  ,
dir   
)

Definition at line 244 of file init.gsc.

◆ getTransSplitTime()

function getTransSplitTime ( approachType  ,
dir   
)

Definition at line 249 of file init.gsc.

◆ globalGrenadeLauncherTracking()

function globalGrenadeLauncherTracking ( )

Definition at line 354 of file init.gsc.

References AddToMissiles().

Referenced by globalGrenadeTracking().

◆ globalGrenadeTracking()

function globalGrenadeTracking ( )

Definition at line 337 of file init.gsc.

References AddToMissiles(), DEFAULT, globalGrenadeLauncherTracking(), and globalMissileTracking().

Referenced by main().

◆ globalMissileTracking()

function globalMissileTracking ( )

Definition at line 367 of file init.gsc.

References AddToMissiles().

Referenced by globalGrenadeTracking().

◆ grenade_earthQuake()

function grenade_earthQuake ( )

Definition at line 398 of file init.gsc.

References earthquake(), and endOnDeath().

Referenced by beginGrenadeTracking().

◆ initWeapon()

function initWeapon ( weapon  )

Definition at line 18 of file init.gsc.

Referenced by main(), and placeWeaponOn().

◆ main()

◆ onPlayerConnect()

function onPlayerConnect ( )

Definition at line 285 of file init.gsc.

References firstInit().

◆ set_anim_playback_rate()

function set_anim_playback_rate ( )

Definition at line 155 of file init.gsc.

◆ setNameAndRank()

function setNameAndRank ( )

Definition at line 144 of file init.gsc.

References get().

◆ setNextPlayerGrenadeTime()

function setNextPlayerGrenadeTime ( )

Definition at line 294 of file init.gsc.

Referenced by firstInit().

◆ trackVelocity()

function trackVelocity ( )

Definition at line 161 of file init.gsc.