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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
| function | AddToMissiles (grenade) |
| function | beginGrenadeTracking () |
| function | checkApproachAngles (transTypes) |
| function | DoNothing () |
| function | end_script () |
| function | endOnDeath () |
| function | firstInit () |
| function | getExitSplitTime (approachType, dir) |
| function | getTransSplitTime (approachType, dir) |
| function | globalGrenadeLauncherTracking () |
| function | globalGrenadeTracking () |
| function | globalMissileTracking () |
| function | grenade_earthQuake () |
| function | initWeapon (weapon) |
| function | main () |
| function | onPlayerConnect () |
| function | set_anim_playback_rate () |
| function | setNameAndRank () |
| function | setNextPlayerGrenadeTime () |
| function | trackVelocity () |
| function AddToMissiles | ( | grenade | ) |
Definition at line 323 of file init.gsc.
References ARRAY_ADD, DEFAULT, and WAIT_SERVER_FRAME.
Referenced by globalGrenadeLauncherTracking(), globalGrenadeTracking(), and globalMissileTracking().
| function beginGrenadeTracking | ( | ) |
| function endOnDeath | ( | ) |
Definition at line 391 of file init.gsc.
Referenced by grenade_earthQuake().
| function firstInit | ( | ) |
Definition at line 254 of file init.gsc.
References setNextPlayerGrenadeTime().
Referenced by main(), and onPlayerConnect().
| function globalGrenadeLauncherTracking | ( | ) |
Definition at line 354 of file init.gsc.
References AddToMissiles().
Referenced by globalGrenadeTracking().
| function globalGrenadeTracking | ( | ) |
Definition at line 337 of file init.gsc.
References AddToMissiles(), DEFAULT, globalGrenadeLauncherTracking(), and globalMissileTracking().
Referenced by main().
| function globalMissileTracking | ( | ) |
Definition at line 367 of file init.gsc.
References AddToMissiles().
Referenced by globalGrenadeTracking().
| function grenade_earthQuake | ( | ) |
Definition at line 398 of file init.gsc.
References earthquake(), and endOnDeath().
Referenced by beginGrenadeTracking().
| function initWeapon | ( | weapon | ) |
Definition at line 18 of file init.gsc.
Referenced by main(), and placeWeaponOn().
| function main | ( | ) |
Definition at line 34 of file init.gsc.
References alliesAccuracyControl(), array, axisAccuracyControl(), beginGrenadeTracking(), firstInit(), globalGrenadeTracking(), initWeapon(), placeWeaponOn(), setCurrentWeapon(), setPrimaryWeapon(), and setSecondaryWeapon().
| function onPlayerConnect | ( | ) |
Definition at line 285 of file init.gsc.
References firstInit().
| function setNextPlayerGrenadeTime | ( | ) |
Definition at line 294 of file init.gsc.
Referenced by firstInit().