Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
ai Directory Reference
Directories
directory
systems
Files
file
aivsaimelee.gsh
[code]
file
animation_selector_table_evaluators.gsc
[code]
file
archetype_aivsaimelee.gsc
[code]
file
archetype_apothicon_fury.csc
[code]
file
archetype_apothicon_fury.gsc
[code]
file
archetype_apothicon_fury.gsh
[code]
file
archetype_apothicon_fury_interface.gsc
[code]
file
archetype_civilian.gsc
[code]
file
archetype_clone.csc
[code]
file
archetype_clone.gsc
[code]
file
archetype_clone.gsh
[code]
file
archetype_cover_utility.gsc
[code]
file
archetype_damage_effects.csc
[code]
file
archetype_damage_effects.gsc
[code]
file
archetype_damage_effects.gsh
[code]
file
archetype_direwolf.csc
[code]
file
archetype_direwolf.gsc
[code]
file
archetype_direwolf.gsh
[code]
file
archetype_human.csc
[code]
file
archetype_human.gsc
[code]
file
archetype_human_blackboard.gsc
[code]
file
archetype_human_cover.gsc
[code]
file
archetype_human_exposed.gsc
[code]
file
archetype_human_interface.gsc
[code]
file
archetype_human_locomotion.gsc
[code]
file
archetype_human_riotshield.gsc
[code]
file
archetype_human_riotshield.gsh
[code]
file
archetype_human_riotshield_interface.gsc
[code]
file
archetype_human_rpg.gsc
[code]
file
archetype_human_rpg_interface.gsc
[code]
file
archetype_locomotion_utility.gsc
[code]
file
archetype_mannequin.csc
[code]
file
archetype_mannequin.gsc
[code]
file
archetype_mannequin_interface.gsc
[code]
file
archetype_mocomps_utility.gsc
[code]
file
archetype_notetracks.csc
[code]
file
archetype_notetracks.gsc
[code]
file
archetype_robot.csc
[code]
file
archetype_robot.gsc
[code]
file
archetype_robot.gsh
[code]
file
archetype_robot_interface.gsc
[code]
file
archetype_secondary_animations.csc
[code]
file
archetype_secondary_animations.gsc
[code]
file
archetype_thrasher.csc
[code]
file
archetype_thrasher.gsc
[code]
file
archetype_thrasher.gsh
[code]
file
archetype_thrasher_interface.gsc
[code]
file
archetype_utility.gsc
[code]
file
archetype_warlord_interface.gsc
[code]
file
archetype_zombie_dog_interface.gsc
[code]
file
archetype_zombie_interface.gsc
[code]
file
behavior_state_machine_planners_utility.gsc
[code]
file
behavior_zombie_dog.gsc
[code]
file
blackboard_vehicle.gsc
[code]
file
margwa.csc
[code]
file
margwa.gsc
[code]
file
margwa.gsh
[code]
file
mechz.csc
[code]
file
mechz.gsc
[code]
file
mechz.gsh
[code]
file
phalanx.gsc
[code]
file
phalanx.gsh
[code]
file
raz.csc
[code]
file
raz.gsc
[code]
file
raz.gsh
[code]
file
robot_phalanx.gsc
[code]
file
robot_phalanx.gsh
[code]
file
skeleton.csc
[code]
file
skeleton.gsc
[code]
file
skeleton.gsh
[code]
file
utility.gsh
[code]
file
warlord.csc
[code]
file
warlord.gsc
[code]
file
warlord.gsh
[code]
file
zombie.csc
[code]
file
zombie.gsc
[code]
file
zombie.gsh
[code]
file
zombie_death.csc
[code]
file
zombie_death.gsc
[code]
file
zombie_quad.gsc
[code]
file
zombie_shared.gsc
[code]
file
zombie_utility.gsc
[code]
file
zombie_vortex.csc
[code]
file
zombie_vortex.gsc
[code]
file
zombie_vortex.gsh
[code]
scripts
shared
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