![]() |
Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
|
Go to the source code of this file.
Macros | |
#define | GET_PITCH(__self, __org) (VectorToAngles(__org-__self.origin)[0]) |
#define | GET_YAW(__self, __org) (VectorToAngles(__org-__self.origin)[1]) |
#define | GET_YAW_TO_ORIGIN180(__self, __org) (AngleClamp180(__self.angles[1] - VectorToAngles(__org-__self.origin)[1])) |
#define | ISNODEDONTLEFT(__node) ( SPAWNFLAG( __node, SPAWNFLAG_PATH_DONT_LEFT )) |
#define | ISNODEDONTRIGHT(__node) ( SPAWNFLAG( __node, SPAWNFLAG_PATH_DONT_RIGHT )) |
#define | NODE_CONCEALED(_node) (_node.type == "Conceal Crouch" || _node.type == "Conceal Stand") |
#define | NODE_COVER_CROUCH(_node) (_node.type == "Cover Crouch" || _node.type == "Cover Crouch Window" || _node.type == "Conceal Crouch" ) |
#define | NODE_COVER_LEFT(_node) (_node.type == "Cover Left") |
#define | NODE_COVER_PILLAR(_node) (_node.type == "Cover Pillar") |
#define | NODE_COVER_RIGHT(_node) (_node.type == "Cover Right") |
#define | NODE_COVER_STAND(_node) (_node.type == "Cover Stand" || _node.type == "Conceal Stand") |
#define | NODE_EXPOSED(_node) (_node.type == "Exposed") |
#define | NODE_GUARD(_node) (_node.type == "Guard") |
#define | NODE_PATH(_node) (_node.type == "Path") |
#define | NODE_SUPPORTS_STANCE_CROUCH(__node) ( SPAWNFLAG( __node, SPAWNFLAG_PATH_STANCE_CROUCH )) |
#define | NODE_SUPPORTS_STANCE_PRONE(__node) ( SPAWNFLAG( __node, SPAWNFLAG_PATH_STANCE_PRONE )) |
#define | NODE_SUPPORTS_STANCE_STAND(__node) ( SPAWNFLAG( __node, SPAWNFLAG_PATH_STANCE_STAND )) |
#define | NODE_TYPE_COVER(_node) ( NODE_COVER_LEFT(_node) || NODE_COVER_RIGHT(_node) || NODE_COVER_PILLAR(_node) || NODE_COVER_STAND(_node) || NODE_COVER_CROUCH(_node) ) |
#define GET_PITCH | ( | __self, | |
__org | |||
) | (VectorToAngles(__org-__self.origin)[0]) |
Definition at line 28 of file utility.gsh.
#define GET_YAW | ( | __self, | |
__org | |||
) | (VectorToAngles(__org-__self.origin)[1]) |
Definition at line 26 of file utility.gsh.
#define GET_YAW_TO_ORIGIN180 | ( | __self, | |
__org | |||
) | (AngleClamp180(__self.angles[1] - VectorToAngles(__org-__self.origin)[1])) |
Definition at line 27 of file utility.gsh.
#define ISNODEDONTLEFT | ( | __node | ) | ( SPAWNFLAG( __node, SPAWNFLAG_PATH_DONT_LEFT )) |
Definition at line 3 of file utility.gsh.
#define ISNODEDONTRIGHT | ( | __node | ) | ( SPAWNFLAG( __node, SPAWNFLAG_PATH_DONT_RIGHT )) |
Definition at line 2 of file utility.gsh.
#define NODE_CONCEALED | ( | _node | ) | (_node.type == "Conceal Crouch" || _node.type == "Conceal Stand") |
Definition at line 15 of file utility.gsh.
#define NODE_COVER_CROUCH | ( | _node | ) | (_node.type == "Cover Crouch" || _node.type == "Cover Crouch Window" || _node.type == "Conceal Crouch" ) |
Definition at line 10 of file utility.gsh.
#define NODE_COVER_LEFT | ( | _node | ) | (_node.type == "Cover Left") |
Definition at line 6 of file utility.gsh.
#define NODE_COVER_PILLAR | ( | _node | ) | (_node.type == "Cover Pillar") |
Definition at line 8 of file utility.gsh.
#define NODE_COVER_RIGHT | ( | _node | ) | (_node.type == "Cover Right") |
Definition at line 7 of file utility.gsh.
#define NODE_COVER_STAND | ( | _node | ) | (_node.type == "Cover Stand" || _node.type == "Conceal Stand") |
Definition at line 9 of file utility.gsh.
#define NODE_EXPOSED | ( | _node | ) | (_node.type == "Exposed") |
Definition at line 11 of file utility.gsh.
#define NODE_GUARD | ( | _node | ) | (_node.type == "Guard") |
Definition at line 12 of file utility.gsh.
#define NODE_PATH | ( | _node | ) | (_node.type == "Path") |
Definition at line 13 of file utility.gsh.
#define NODE_SUPPORTS_STANCE_CROUCH | ( | __node | ) | ( SPAWNFLAG( __node, SPAWNFLAG_PATH_STANCE_CROUCH )) |
Definition at line 21 of file utility.gsh.
#define NODE_SUPPORTS_STANCE_PRONE | ( | __node | ) | ( SPAWNFLAG( __node, SPAWNFLAG_PATH_STANCE_PRONE )) |
Definition at line 22 of file utility.gsh.
#define NODE_SUPPORTS_STANCE_STAND | ( | __node | ) | ( SPAWNFLAG( __node, SPAWNFLAG_PATH_STANCE_STAND )) |
Definition at line 20 of file utility.gsh.
#define NODE_TYPE_COVER | ( | _node | ) | ( NODE_COVER_LEFT(_node) || NODE_COVER_RIGHT(_node) || NODE_COVER_PILLAR(_node) || NODE_COVER_STAND(_node) || NODE_COVER_CROUCH(_node) ) |
Definition at line 17 of file utility.gsh.