![]() |
Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
|
Go to the source code of this file.
Macros | |
#define | RIOTSHIELD_AT_NODE_DIST_SQ 16 * 16 |
#define | RIOTSHIELD_FLINCH_COUNT_TO_STAGGER 5 |
#define | RIOTSHIELD_FLINCH_RESET_TIME 1500 |
#define | RIOTSHIELD_MODEL "wpn_t7_shield_riot_world_lh" |
#define | RIOTSHIELD_MOVE_DELAY_MAX 5000 |
#define | RIOTSHIELD_MOVE_DELAY_MIN 2500 |
#define | RIOTSHIELD_MOVE_DIST_HEIGHT 72 |
#define | RIOTSHIELD_MOVE_DIST_MAX 72 |
#define | RIOTSHIELD_MOVE_DIST_MIN 0 |
#define | RIOTSHIELD_MOVE_DIST_SPACING 16 |
#define | RIOTSHIELD_RUN_DIST_SQ 700 * 700 |
#define | RIOTSHIELD_TAG "tag_weapon_left" |
#define | RIOTSHIELD_WEAPON "riotshield" |
#define RIOTSHIELD_AT_NODE_DIST_SQ 16 * 16 |
Definition at line 13 of file archetype_human_riotshield.gsh.
#define RIOTSHIELD_FLINCH_COUNT_TO_STAGGER 5 |
Definition at line 18 of file archetype_human_riotshield.gsh.
#define RIOTSHIELD_FLINCH_RESET_TIME 1500 |
Definition at line 21 of file archetype_human_riotshield.gsh.
#define RIOTSHIELD_MODEL "wpn_t7_shield_riot_world_lh" |
Definition at line 2 of file archetype_human_riotshield.gsh.
#define RIOTSHIELD_MOVE_DELAY_MAX 5000 |
Definition at line 11 of file archetype_human_riotshield.gsh.
#define RIOTSHIELD_MOVE_DELAY_MIN 2500 |
Definition at line 10 of file archetype_human_riotshield.gsh.
#define RIOTSHIELD_MOVE_DIST_HEIGHT 72 |
Definition at line 7 of file archetype_human_riotshield.gsh.
#define RIOTSHIELD_MOVE_DIST_MAX 72 |
Definition at line 6 of file archetype_human_riotshield.gsh.
#define RIOTSHIELD_MOVE_DIST_MIN 0 |
Definition at line 5 of file archetype_human_riotshield.gsh.
#define RIOTSHIELD_MOVE_DIST_SPACING 16 |
Definition at line 8 of file archetype_human_riotshield.gsh.
#define RIOTSHIELD_RUN_DIST_SQ 700 * 700 |
Definition at line 15 of file archetype_human_riotshield.gsh.
#define RIOTSHIELD_TAG "tag_weapon_left" |
Definition at line 3 of file archetype_human_riotshield.gsh.
#define RIOTSHIELD_WEAPON "riotshield" |
Definition at line 1 of file archetype_human_riotshield.gsh.