‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
archetype_human_riotshield.gsh
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1 #define RIOTSHIELD_WEAPON "riotshield"
2 #define RIOTSHIELD_MODEL "wpn_t7_shield_riot_world_lh"
3 #define RIOTSHIELD_TAG "tag_weapon_left"
4 
5 #define RIOTSHIELD_MOVE_DIST_MIN 0
6 #define RIOTSHIELD_MOVE_DIST_MAX 72
7 #define RIOTSHIELD_MOVE_DIST_HEIGHT 72
8 #define RIOTSHIELD_MOVE_DIST_SPACING 16
9 
10 #define RIOTSHIELD_MOVE_DELAY_MIN 2500
11 #define RIOTSHIELD_MOVE_DELAY_MAX 5000
12 
13 #define RIOTSHIELD_AT_NODE_DIST_SQ 16 * 16
14 
15 #define RIOTSHIELD_RUN_DIST_SQ 700 * 700
16 
17 // Number of bullets it will take to make the AI stagger when their riotshield is shot
18 #define RIOTSHIELD_FLINCH_COUNT_TO_STAGGER 5
19 
20 // Amount of time that must pass before the flinch count is reset
21 #define RIOTSHIELD_FLINCH_RESET_TIME 1500