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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function private | _gibCallback (localClientNum, entity, gibFlag) |
function autoexec | main () |
function autoexec | precache () |
function | zombie_override_burn_fx (localClientNum) |
function | zombieHandler (localClientNum, oldValue, newValue, bNewEnt, bInitialSnap, fieldName, wasDemoJump) |
function | zombieSpecialDayEffectsHandler (localClientNum, oldValue, newValue, bNewEnt, bInitialSnap, fieldName, wasDemoJump) |
function private _gibCallback | ( | localClientNum | , |
entity | , | ||
gibFlag | |||
) |
Definition at line 78 of file zombie.csc.
References GIB_LEGS_LEFT_LEG_FLAG, GIB_LEGS_RIGHT_LEG_FLAG, GIB_TORSO_HEAD_FLAG, GIB_TORSO_LEFT_ARM_FLAG, and GIB_TORSO_RIGHT_ARM_FLAG.
Referenced by zombieHandler().
function autoexec main | ( | ) |
Definition at line 28 of file zombie.csc.
References add_archetype_spawn_function(), ARCHETYPE_ZOMBIE, CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, register(), VERSION_SHIP, VERSION_TU6_FFOTD_020416_0, ZOMBIE_CLIENTFIELD, zombie_override_burn_fx(), ZOMBIE_SPECIAL_DAY_EFFECTS_CLIENTFIELD, zombieHandler(), and zombieSpecialDayEffectsHandler().
function autoexec precache | ( | ) |
Definition at line 23 of file zombie.csc.
function zombie_override_burn_fx | ( | localClientNum | ) |
Definition at line 109 of file zombie.csc.
Referenced by main().
function zombieHandler | ( | localClientNum | , |
oldValue | , | ||
newValue | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
wasDemoJump | |||
) |
Definition at line 57 of file zombie.csc.
References _gibCallback(), AddGibCallback(), ARCHETYPE_ZOMBIE, GIB_LEGS_LEFT_LEG_FLAG, GIB_LEGS_RIGHT_LEG_FLAG, GIB_TORSO_HEAD_FLAG, GIB_TORSO_LEFT_ARM_FLAG, and GIB_TORSO_RIGHT_ARM_FLAG.
Referenced by main().
function zombieSpecialDayEffectsHandler | ( | localClientNum | , |
oldValue | , | ||
newValue | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
wasDemoJump | |||
) |