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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Macros | |
#define | DIREWOLF_EYE_GLOW_FX "fx_bio_direwolf_eyes" |
#define | DIREWOLF_EYE_GLOW_FX_BITS 1 |
#define | DIREWOLF_EYE_GLOW_FX_CLIENTFIELD "direwolf_eye_glow_fx" |
#define | DIREWOLF_EYE_GLOW_FX_FILE "animals/fx_bio_direwolf_eyes" |
#define | DIREWOLF_EYE_GLOW_FX_TAG "tag_eye" |
#define | DIREWOLF_EYE_GLOW_FX_TYPE "int" |
#define DIREWOLF_EYE_GLOW_FX "fx_bio_direwolf_eyes" |
Definition at line 17 of file archetype_direwolf.gsh.
#define DIREWOLF_EYE_GLOW_FX_BITS 1 |
Definition at line 8 of file archetype_direwolf.gsh.
#define DIREWOLF_EYE_GLOW_FX_CLIENTFIELD "direwolf_eye_glow_fx" |
Definition at line 7 of file archetype_direwolf.gsh.
#define DIREWOLF_EYE_GLOW_FX_FILE "animals/fx_bio_direwolf_eyes" |
Definition at line 18 of file archetype_direwolf.gsh.
#define DIREWOLF_EYE_GLOW_FX_TAG "tag_eye" |
Definition at line 19 of file archetype_direwolf.gsh.
#define DIREWOLF_EYE_GLOW_FX_TYPE "int" |
Definition at line 9 of file archetype_direwolf.gsh.