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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function private | archetypeCivilianInit () |
function private | BB_GetPanic () |
function private | civilianBlackboardInit () |
function private | civilianCowerActionInitialize (entity, asmStateName) |
function private | civilianIsPanicked (entity) |
function private | civilianMoveActionFinalize (entity, asmStateName) |
function private | civilianMoveActionInitialize (entity, asmStateName) |
function private | civilianOnAnimscriptedCallback (entity) |
function private | civilianPanic (entity) |
function autoexec | main () |
function | RegisterBehaviorScriptFunctions () |
function private archetypeCivilianInit | ( | ) |
Definition at line 66 of file archetype_civilian.gsc.
References array, HUMAN_LOCOMOTION_VARIATION, and SetBlackBoardAttribute().
Referenced by RegisterBehaviorScriptFunctions().
function private BB_GetPanic | ( | ) |
Definition at line 78 of file archetype_civilian.gsc.
References GetAiAttribute(), PANIC_NO, and PANIC_YES.
Referenced by civilianBlackboardInit().
function private civilianBlackboardInit | ( | ) |
Definition at line 44 of file archetype_civilian.gsc.
References BB_GetPanic(), BB_REGISTER_ATTRIBUTE, civilianOnAnimscriptedCallback(), CreateBlackBoardForEntity(), CreateInterfaceForEntity(), ENABLE_BLACKBOARD_DEBUG_TRACKING, HUMAN_LOCOMOTION_VARIATION, PANIC, PANIC_NO, and RegisterUtilityBlackboardAttributes().
Referenced by civilianOnAnimscriptedCallback(), and RegisterBehaviorScriptFunctions().
function private civilianCowerActionInitialize | ( | entity | , |
asmStateName | |||
) |
Definition at line 113 of file archetype_civilian.gsc.
References BHTN_RUNNING, DEFAULT_MOVEMENT_STANCE, getHighestNodeStance(), RequestState(), SetBlackBoardAttribute(), STANCE, and STANCE_CROUCH.
Referenced by RegisterBehaviorScriptFunctions().
function private civilianIsPanicked | ( | entity | ) |
Definition at line 133 of file archetype_civilian.gsc.
References GetBlackBoardAttribute(), PANIC, and PANIC_YES.
Referenced by RegisterBehaviorScriptFunctions().
function private civilianMoveActionFinalize | ( | entity | , |
asmStateName | |||
) |
Definition at line 103 of file archetype_civilian.gsc.
References BHTN_SUCCESS, DEFAULT_MOVEMENT_STANCE, DESIRED_STANCE, GetBlackBoardAttribute(), SetBlackBoardAttribute(), and STANCE.
Referenced by RegisterBehaviorScriptFunctions().
function private civilianMoveActionInitialize | ( | entity | , |
asmStateName | |||
) |
Definition at line 94 of file archetype_civilian.gsc.
References BHTN_RUNNING, DEFAULT_MOVEMENT_STANCE, DESIRED_STANCE, RequestState(), and SetBlackBoardAttribute().
Referenced by RegisterBehaviorScriptFunctions().
function private civilianOnAnimscriptedCallback | ( | entity | ) |
Definition at line 85 of file archetype_civilian.gsc.
References civilianBlackboardInit().
Referenced by civilianBlackboardInit().
function private civilianPanic | ( | entity | ) |
Definition at line 138 of file archetype_civilian.gsc.
References set_behavior_attribute().
Referenced by RegisterBehaviorScriptFunctions().
function autoexec main | ( | ) |
Definition at line 17 of file archetype_civilian.gsc.
References RegisterBehaviorScriptFunctions().
function RegisterBehaviorScriptFunctions | ( | ) |
Definition at line 24 of file archetype_civilian.gsc.
References add_archetype_spawn_function(), ARCHETYPE_CIVILIAN, archetypeCivilianInit(), array, BSM_REGISTER_API, BT_REGISTER_ACTION, BT_REGISTER_API, civilianBlackboardInit(), civilianCowerActionInitialize(), civilianIsPanicked(), civilianMoveActionFinalize(), civilianMoveActionInitialize(), civilianPanic(), and RegisterMatchedInterface().
Referenced by main().