‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
archetype_mannequin.gsc File Reference

Go to the source code of this file.

Macros

#define MANNEQUIN_MELEE_DIST_SQ   SQR( 64 )
 
#define MANNEQUIN_MELEE_HEIGHT   72
 
#define MANNEQUIN_MELEE_YAW   45
 

Functions

function autoexec init ()
 
function mannequinCollisionService (entity)
 
function private mannequinShouldMelee (entity)
 
function mannequinSpawnSetup (entity)
 

Macro Definition Documentation

◆ MANNEQUIN_MELEE_DIST_SQ

#define MANNEQUIN_MELEE_DIST_SQ   SQR( 64 )

Definition at line 62 of file archetype_mannequin.gsc.

◆ MANNEQUIN_MELEE_HEIGHT

#define MANNEQUIN_MELEE_HEIGHT   72

Definition at line 61 of file archetype_mannequin.gsc.

◆ MANNEQUIN_MELEE_YAW

#define MANNEQUIN_MELEE_YAW   45

Definition at line 63 of file archetype_mannequin.gsc.

Function Documentation

◆ init()

◆ mannequinCollisionService()

function mannequinCollisionService ( entity  )

Definition at line 42 of file archetype_mannequin.gsc.

References SQR.

Referenced by init().

◆ mannequinShouldMelee()

function private mannequinShouldMelee ( entity  )

◆ mannequinSpawnSetup()

function mannequinSpawnSetup ( entity  )

Definition at line 57 of file archetype_mannequin.gsc.

Referenced by init().