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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
| function | __init__ () |
| function private | _gibCallback (localClientNum, entity, gibFlag) |
| function autoexec | precache () |
| function | zombieHandler (localClientNum, oldValue, newValue, bNewEnt, bInitialSnap, fieldName, wasDemoJump) |
| function __init__ | ( | ) |
Definition at line 18 of file skeleton.csc.
References ARCHETYPE_SKELETON, CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, register(), shouldRegisterClientFieldForArchetype(), SKELETON_CLIENTFIELD, VERSION_SHIP, and zombieHandler().
| function private _gibCallback | ( | localClientNum | , |
| entity | , | ||
| gibFlag | |||
| ) |
Definition at line 57 of file skeleton.csc.
References GIB_LEGS_LEFT_LEG_FLAG, GIB_LEGS_RIGHT_LEG_FLAG, GIB_TORSO_HEAD_FLAG, GIB_TORSO_LEFT_ARM_FLAG, and GIB_TORSO_RIGHT_ARM_FLAG.
Referenced by zombieHandler().
| function autoexec precache | ( | ) |
Definition at line 14 of file skeleton.csc.
| function zombieHandler | ( | localClientNum | , |
| oldValue | , | ||
| newValue | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| wasDemoJump | |||
| ) |
Definition at line 36 of file skeleton.csc.
References _gibCallback(), AddGibCallback(), GIB_LEGS_LEFT_LEG_FLAG, GIB_LEGS_RIGHT_LEG_FLAG, GIB_TORSO_HEAD_FLAG, GIB_TORSO_LEFT_ARM_FLAG, and GIB_TORSO_RIGHT_ARM_FLAG.
Referenced by __init__().