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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | CLOSE_FRIENDLY_DISTANCE ( 120 ) |
#define | MAX_NEARBY_FRIENDLIES 3 |
Functions | |
function private | BB_GetArrivalType () |
function private | BB_GetCoverFlankability () |
function private | BB_GetLocomotionMovementType () |
function private | BB_GetTacticalArrivalFacingYaw () |
function | RegisterActorBlackBoardAttributes () |
#define CLOSE_FRIENDLY_DISTANCE ( 120 ) |
Definition at line 52 of file archetype_human_blackboard.gsc.
#define MAX_NEARBY_FRIENDLIES 3 |
Definition at line 53 of file archetype_human_blackboard.gsc.
function private BB_GetArrivalType | ( | ) |
Definition at line 39 of file archetype_human_blackboard.gsc.
References ARRIVE_AT_GOAL, DONT_ARRIVE_AT_GOAL, and get_behavior_attribute().
Referenced by RegisterActorBlackBoardAttributes().
function private BB_GetCoverFlankability | ( | ) |
Definition at line 103 of file archetype_human_blackboard.gsc.
References COVER_ALERT_MODE, COVER_BLIND_MODE, COVER_MODE, COVER_MODE_NONE, COVER_OVER_MODE, GetBlackBoardAttribute(), HUMAN_COVER_FLANKABLE, HUMAN_COVER_UNFLANKABLE, NODE_COVER_CROUCH, NODE_COVER_LEFT, NODE_COVER_PILLAR, NODE_COVER_RIGHT, and NODE_COVER_STAND.
Referenced by RegisterActorBlackBoardAttributes().
function private BB_GetLocomotionMovementType | ( | ) |
Definition at line 54 of file archetype_human_blackboard.gsc.
References CLOSE_FRIENDLY_DISTANCE, GetAiAttribute(), HUMAN_LOCOMOTION_MOVEMENT_DEFAULT, HUMAN_LOCOMOTION_MOVEMENT_SPRINT, and MAX_NEARBY_FRIENDLIES.
Referenced by RegisterActorBlackBoardAttributes().
function private BB_GetTacticalArrivalFacingYaw | ( | ) |
Definition at line 47 of file archetype_human_blackboard.gsc.
Referenced by RegisterActorBlackBoardAttributes().
function RegisterActorBlackBoardAttributes | ( | ) |
Definition at line 30 of file archetype_human_blackboard.gsc.
References ARRIVAL_TYPE, BB_GetArrivalType(), BB_GetCoverFlankability(), BB_GetLocomotionMovementType(), BB_GetTacticalArrivalFacingYaw(), BB_REGISTER_ATTRIBUTE, HUMAN_COVER_FLANKABILITY, HUMAN_LOCOMOTION_MOVEMENT_TYPE, HUMAN_LOCOMOTION_VARIATION, and TACTICAL_ARRIVAL_FACING_YAW.
Referenced by ArchetypeHumanBlackboardInit().