‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
archetype_robot.csc File Reference

Go to the source code of this file.

Functions

function __init__ ()
 
function autoexec precache ()
 
function private robotEmpHandler (localClientNum, oldValue, newValue, bNewEnt, bInitialSnap, fieldName, wasDemoJump)
 
function private robotLighting (localClientNum, entity, flicker, mindControlState)
 
function private robotLightsHandler (localClientNum, oldValue, newValue, bNewEnt, bInitialSnap, fieldName, wasDemoJump)
 
function robotMindControlExplosionHandler (localClientNum, oldValue, newValue, bNewEnt, bInitialSnap, fieldName, wasDemoJump)
 
function private robotMindControlHandler (localClientNum, oldValue, newValue, bNewEnt, bInitialSnap, fieldName, wasDemoJump)
 
function private robotSoldierSpawnSetup (localClientNum)
 

Function Documentation

◆ __init__()

◆ precache()

function autoexec precache ( )

◆ robotEmpHandler()

function private robotEmpHandler ( localClientNum  ,
oldValue  ,
newValue  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
wasDemoJump   
)

Definition at line 181 of file archetype_robot.csc.

References ROBOT_EMP_FX, ROBOT_EMP_FX_TAG, ROBOT_EMP_OFF, and ROBOT_EMP_ON.

Referenced by __init__().

◆ robotLighting()

◆ robotLightsHandler()

function private robotLightsHandler ( localClientNum  ,
oldValue  ,
newValue  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
wasDemoJump   
)

◆ robotMindControlExplosionHandler()

function robotMindControlExplosionHandler ( localClientNum  ,
oldValue  ,
newValue  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
wasDemoJump   
)

◆ robotMindControlHandler()

function private robotMindControlHandler ( localClientNum  ,
oldValue  ,
newValue  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
wasDemoJump   
)

◆ robotSoldierSpawnSetup()

function private robotSoldierSpawnSetup ( localClientNum  )

Definition at line 77 of file archetype_robot.csc.

Referenced by __init__().