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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | ArchetypeQuadBlackboardInit () |
function private | ArchetypeQuadOnAnimscriptedCallback (entity) |
function autoexec | init () |
function private | InitZombieBehaviorsAndASM () |
function | quadSpawnSetup () |
function | quadTeleportTraversalMocompStart (entity, mocompAnim, mocompAnimBlendOutTime, mocompAnimFlag, mocompDuration) |
function ArchetypeQuadBlackboardInit | ( | ) |
Definition at line 56 of file zombie_quad.gsc.
References ArchetypeQuadOnAnimscriptedCallback(), BB_GetLocomotionSpeedType(), BB_REGISTER_ATTRIBUTE, CreateBlackBoardForEntity(), CreateInterfaceForEntity(), ENABLE_BLACKBOARD_DEBUG_TRACKING, LOCOMOTION_SPEED_TYPE, LOCOMOTION_SPEED_WALK, QUAD_PHASE_DIRECTION, QUAD_PHASE_DISTANCE, QUAD_WALL_CRAWL, and RegisterUtilityBlackboardAttributes().
Referenced by ArchetypeQuadOnAnimscriptedCallback(), and init().
function private ArchetypeQuadOnAnimscriptedCallback | ( | entity | ) |
Definition at line 82 of file zombie_quad.gsc.
References ArchetypeQuadBlackboardInit().
Referenced by ArchetypeQuadBlackboardInit().
function autoexec init | ( | ) |
Definition at line 44 of file zombie_quad.gsc.
References add_archetype_spawn_function(), ARCHETYPE_ZOMBIE_QUAD, ArchetypeQuadBlackboardInit(), InitZombieBehaviorsAndASM(), and quadSpawnSetup().
function private InitZombieBehaviorsAndASM | ( | ) |
Definition at line 91 of file zombie_quad.gsc.
References ASM_REGISTER_MOCOMP, and quadTeleportTraversalMocompStart().
Referenced by init().
function quadSpawnSetup | ( | ) |
Definition at line 100 of file zombie_quad.gsc.
Referenced by init().
function quadTeleportTraversalMocompStart | ( | entity | , |
mocompAnim | , | ||
mocompAnimBlendOutTime | , | ||
mocompAnimFlag | , | ||
mocompDuration | |||
) |
Definition at line 108 of file zombie_quad.gsc.
References AI_ANIM_MOVE_CODE, GREEN, and RED.
Referenced by InitZombieBehaviorsAndASM().