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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
#define WARLORD_ANGRY_ACCUMILATED_DAMAGE_MAX_DUR 1500 |
Definition at line 53 of file warlord.gsh.
#define WARLORD_ANGRY_MAX_ACCUMILATED_DAMAGE 200 |
Definition at line 55 of file warlord.gsh.
#define WARLORD_BODY_LIGHT_FX "fx_light_body_glow_warlord" |
Definition at line 184 of file warlord.gsh.
#define WARLORD_BODY_LIGHT_FX_FILE "light/fx_light_body_glow_warlord" |
Definition at line 183 of file warlord.gsh.
#define WARLORD_BODY_LIGHT_TAG "j_spine4" |
Definition at line 185 of file warlord.gsh.
#define WARLORD_CHARGE_DISTANCE 280 |
Definition at line 37 of file warlord.gsh.
#define WARLORD_DAMAGE_ACTORS_REDUCTION_MULTIPLIER 0.05 |
Definition at line 64 of file warlord.gsh.
#define WARLORD_DAMAGE_EXPLOSIVE_REDUCTION_MULTIPLIER 0.25 |
Definition at line 65 of file warlord.gsh.
#define WARLORD_DAMAGE_HEAVY_STATE_FX "fx_elec_warlord_damage_2" |
Definition at line 155 of file warlord.gsh.
#define WARLORD_DAMAGE_HEAVY_STATE_FX_FILE "electric/fx_elec_warlord_damage_2" |
Definition at line 156 of file warlord.gsh.
#define WARLORD_DAMAGE_HEAVY_STATE_LOWER_FX "fx_elec_warlord_lower_damage_2" |
Definition at line 158 of file warlord.gsh.
#define WARLORD_DAMAGE_HEAVY_STATE_LOWER_FX_FILE "electric/fx_elec_warlord_lower_damage_2" |
Definition at line 159 of file warlord.gsh.
#define WARLORD_DAMAGE_STATE_CLIENTFIELD "warlord_damage_state" |
Definition at line 112 of file warlord.gsh.
#define WARLORD_DAMAGE_STATE_DAMAGE 1 |
Definition at line 114 of file warlord.gsh.
#define WARLORD_DAMAGE_STATE_DEAD 3 |
Definition at line 116 of file warlord.gsh.
#define WARLORD_DAMAGE_STATE_FX "fx_elec_warlord_damage_1" |
Definition at line 148 of file warlord.gsh.
#define WARLORD_DAMAGE_STATE_FX_FILE "electric/fx_elec_warlord_damage_1" |
Definition at line 149 of file warlord.gsh.
#define WARLORD_DAMAGE_STATE_HEAVY_DAMAGE 2 |
Definition at line 115 of file warlord.gsh.
#define WARLORD_DAMAGE_STATE_LOWER_FX "fx_elec_warlord_lower_damage_1" |
Definition at line 152 of file warlord.gsh.
#define WARLORD_DAMAGE_STATE_LOWER_FX_FILE "electric/fx_elec_warlord_lower_damage_1" |
Definition at line 153 of file warlord.gsh.
#define WARLORD_DAMAGE_STATE_LOWER_TAG "j_mainroot" |
Definition at line 151 of file warlord.gsh.
#define WARLORD_DAMAGE_STATE_PERCENTAGE 0.5 |
Definition at line 22 of file warlord.gsh.
#define WARLORD_DAMAGE_STATE_TAG "j_spine4" |
Definition at line 147 of file warlord.gsh.
#define WARLORD_DAMAGE_STATE_UNDAMAGED 0 |
Definition at line 113 of file warlord.gsh.
#define WARLORD_DEATH_FX "fx_exp_warlord_death" |
Definition at line 161 of file warlord.gsh.
#define WARLORD_DEATH_FX_FILE "explosions/fx_exp_warlord_death" |
Definition at line 162 of file warlord.gsh.
#define WARLORD_DEATH_TAG "j_spine4" |
Definition at line 164 of file warlord.gsh.
#define WARLORD_DIAMETER 36 |
Definition at line 91 of file warlord.gsh.
#define WARLORD_EYE_FX "light/fx_light_eye_glow_warlord" |
Definition at line 177 of file warlord.gsh.
#define WARLORD_HEAD_LIGHT_FX "fx_light_eye_glow_warlord" |
Definition at line 180 of file warlord.gsh.
#define WARLORD_HEAD_LIGHT_FX_FILE "light/fx_light_eye_glow_warlord" |
Definition at line 179 of file warlord.gsh.
#define WARLORD_HEAD_LIGHT_TAG "tag_eye" |
Definition at line 181 of file warlord.gsh.
#define WARLORD_HEAVY_DAMAGE_STATE_PERCENTAGE 0.25 |
Definition at line 25 of file warlord.gsh.
#define WARLORD_HEIGHT 90 |
Definition at line 89 of file warlord.gsh.
#define WARLORD_HUNT_DURATION 15000 |
Definition at line 49 of file warlord.gsh.
#define WARLORD_HUNT_MAX_ACCUMILATED_DAMAGE 350 |
Definition at line 51 of file warlord.gsh.
#define WARLORD_HUNT_MAX_RADIUS 250 |
Definition at line 47 of file warlord.gsh.
#define WARLORD_HUNT_MIN_RADIUS 150 |
Definition at line 45 of file warlord.gsh.
#define WARLORD_JUKE_DISTANCE 145 |
Definition at line 77 of file warlord.gsh.
#define WARLORD_JUKE_TOO_CLOSE_DIST 250 |
Definition at line 79 of file warlord.gsh.
#define WARLORD_LEAP_DISTANCES array( 100, 300 ) |
Definition at line 85 of file warlord.gsh.
#define WARLORD_LEAP_NAMES array( "short", "long" ) |
Definition at line 87 of file warlord.gsh.
#define WARLORD_LEAP_THRESHOLD 20 |
Definition at line 83 of file warlord.gsh.
#define WARLORD_LIGHTS_CLIENTFIELD "warlord_lights_state" |
Definition at line 130 of file warlord.gsh.
#define WARLORD_MELEE_BLAST_DAMAGE_MAX 50 |
Definition at line 99 of file warlord.gsh.
#define WARLORD_MELEE_BLAST_DAMAGE_MIN 50 |
Definition at line 97 of file warlord.gsh.
#define WARLORD_MELEE_BLAST_RADIUS 96 |
Definition at line 95 of file warlord.gsh.
#define WARLORD_MELEE_RANGE_SQ SQR(100) |
Definition at line 93 of file warlord.gsh.
#define WARLORD_NAVMESH_THRESHOLD 6 |
Definition at line 81 of file warlord.gsh.
#define WARLORD_NAVMESH_TOLERANCE 200 |
Definition at line 103 of file warlord.gsh.
#define WARLORD_NEAR_JUKE_DISTANCE 300 |
Definition at line 59 of file warlord.gsh.
#define WARLORD_NEXT_ANGRYATTACK_TIME 13000 |
Definition at line 57 of file warlord.gsh.
#define WARLORD_NEXT_CHARGE_TIME 7500 |
Definition at line 40 of file warlord.gsh.
#define WARLORD_NEXT_JUKE_TIME 3000 |
Definition at line 9 of file warlord.gsh.
#define WARLORD_PAIN_COOLDOWN_MAX 2500 |
Definition at line 62 of file warlord.gsh.
#define WARLORD_PAIN_COOLDOWN_MIN 500 |
Definition at line 61 of file warlord.gsh.
#define WARLORD_RADIUS 18 |
Definition at line 73 of file warlord.gsh.
#define WARLORD_RECHARGE_HEALTH_MAX 1000.0 |
Definition at line 12 of file warlord.gsh.
#define WARLORD_RECHARGE_HEALTH_PER_SECOND 50.0 |
Definition at line 19 of file warlord.gsh.
#define WARLORD_RECHARGE_INITIAL_HEALTH 0.0 |
Definition at line 16 of file warlord.gsh.
#define WARLORD_REPULSE_FX "vehicle/fx_quadtank_airburst" |
Definition at line 174 of file warlord.gsh.
#define WARLORD_REPULSE_GROUND_FX "vehicle/fx_quadtank_airburst_ground" |
Definition at line 175 of file warlord.gsh.
#define WARLORD_REPULSOR_RADIUS 256 |
Definition at line 101 of file warlord.gsh.
#define WARLORD_SEEN_ENEMY_TOLERENCE 2 |
Definition at line 43 of file warlord.gsh.
#define WARLORD_SHIELD_CRITICAL_HEALTH_PERCENTAGE 0.3 |
Definition at line 34 of file warlord.gsh.
#define WARLORD_SHIELD_HEALTH_MAX 1000 |
Definition at line 28 of file warlord.gsh.
#define WARLORD_SHIELD_MEDIUM_HEALTH_PERCENTAGE 0.6 |
Definition at line 31 of file warlord.gsh.
#define WARLORD_SOUND_RECHARGE_END "chr_warlord_field_stop" |
Definition at line 195 of file warlord.gsh.
#define WARLORD_SOUND_RECHARGE_LOOP "chr_warlord_field_loop" |
Definition at line 194 of file warlord.gsh.
#define WARLORD_SOUND_RECHARGE_START "chr_warlord_field_start" |
Definition at line 193 of file warlord.gsh.
#define WARLORD_TACTICAL_JUKE_RADIUS 50 |
Definition at line 75 of file warlord.gsh.
#define WARLORD_THRUSTER_BACK 2 |
Definition at line 126 of file warlord.gsh.
#define WARLORD_THRUSTER_BACK_TAGS array( "tag_jets_left_back", "tag_jets_right_back" ) |
Definition at line 170 of file warlord.gsh.
#define WARLORD_THRUSTER_CLIENTFIELD "warlord_thruster_direction" |
Definition at line 123 of file warlord.gsh.
#define WARLORD_THRUSTER_FRONT 1 |
Definition at line 125 of file warlord.gsh.
#define WARLORD_THRUSTER_FRONT_TAGS array( "tag_jets_left_front", "tag_jets_right_front" ) |
Definition at line 169 of file warlord.gsh.
#define WARLORD_THRUSTER_FX "fx_exhaust_jetpack_warlord_juke" |
Definition at line 166 of file warlord.gsh.
#define WARLORD_THRUSTER_FX_FILE "vehicle/fx_exhaust_jetpack_warlord_juke" |
Definition at line 167 of file warlord.gsh.
#define WARLORD_THRUSTER_LEFT 3 |
Definition at line 127 of file warlord.gsh.
#define WARLORD_THRUSTER_LEFT_TAGS array( "tag_jets_left_side" ) |
Definition at line 171 of file warlord.gsh.
#define WARLORD_THRUSTER_OFF 0 |
Definition at line 124 of file warlord.gsh.
#define WARLORD_THRUSTER_RIGHT 4 |
Definition at line 128 of file warlord.gsh.
#define WARLORD_THRUSTER_RIGHT_TAGS array( "tag_jets_right_side" ) |
Definition at line 172 of file warlord.gsh.
#define WARLORD_TYPE_CLIENTFIELD "warlord_type" |
Definition at line 118 of file warlord.gsh.
#define WARLORD_TYPE_DEFAULT 1 |
Definition at line 120 of file warlord.gsh.
#define WARLORD_TYPE_HVT 2 |
Definition at line 121 of file warlord.gsh.
#define WARLORD_TYPE_NAME_DEFAULT "actor_spawner_bo3_warlord_enemy_tool" |
Definition at line 139 of file warlord.gsh.
#define WARLORD_TYPE_NAME_HVT "actor_spawner_bo3_warlord_enemy_hvt" |
Definition at line 138 of file warlord.gsh.
#define WARLORD_TYPE_UKNOWN 0 |
Definition at line 119 of file warlord.gsh.