‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
skeleton.gsh File Reference

Go to the source code of this file.

Macros

#define ASM_SKELETON_MELEE_NOTETRACK   "contact"
 
#define ASM_ZOMBIE_DOG_MELEE_NOTETRACK   "dog_melee"
 
#define SKELETON_CLIENTFIELD   "skeleton"
 
#define ZM_MELEE_DIST   64
 
#define ZM_MELEE_DIST_SQ   64 * 64
 
#define ZM_MELEE_YAW   45
 
#define ZM_POSITION_QUERY_LAST_STAND_MOVE_DIST_MAX   12*80
 
#define ZM_POSITION_QUERY_LAST_STAND_MOVE_DIST_MIN   12*40
 
#define ZM_POSITION_QUERY_MOVE_DIST_MAX   120
 
#define ZM_POSITION_QUERY_RADIUS   20
 
#define ZM_SEARCH_RADIUS   48
 
#define ZM_SIGHT_DIST_SQ   128 * 128
 

Macro Definition Documentation

◆ ASM_SKELETON_MELEE_NOTETRACK

#define ASM_SKELETON_MELEE_NOTETRACK   "contact"

Definition at line 20 of file skeleton.gsh.

◆ ASM_ZOMBIE_DOG_MELEE_NOTETRACK

#define ASM_ZOMBIE_DOG_MELEE_NOTETRACK   "dog_melee"

Definition at line 21 of file skeleton.gsh.

◆ SKELETON_CLIENTFIELD

#define SKELETON_CLIENTFIELD   "skeleton"

Definition at line 30 of file skeleton.gsh.

◆ ZM_MELEE_DIST

#define ZM_MELEE_DIST   64

Definition at line 3 of file skeleton.gsh.

◆ ZM_MELEE_DIST_SQ

#define ZM_MELEE_DIST_SQ   64 * 64

Definition at line 4 of file skeleton.gsh.

◆ ZM_MELEE_YAW

#define ZM_MELEE_YAW   45

Definition at line 2 of file skeleton.gsh.

◆ ZM_POSITION_QUERY_LAST_STAND_MOVE_DIST_MAX

#define ZM_POSITION_QUERY_LAST_STAND_MOVE_DIST_MAX   12*80

Definition at line 18 of file skeleton.gsh.

◆ ZM_POSITION_QUERY_LAST_STAND_MOVE_DIST_MIN

#define ZM_POSITION_QUERY_LAST_STAND_MOVE_DIST_MIN   12*40

Definition at line 17 of file skeleton.gsh.

◆ ZM_POSITION_QUERY_MOVE_DIST_MAX

#define ZM_POSITION_QUERY_MOVE_DIST_MAX   120

Definition at line 15 of file skeleton.gsh.

◆ ZM_POSITION_QUERY_RADIUS

#define ZM_POSITION_QUERY_RADIUS   20

Definition at line 13 of file skeleton.gsh.

◆ ZM_SEARCH_RADIUS

#define ZM_SEARCH_RADIUS   48

Definition at line 10 of file skeleton.gsh.

◆ ZM_SIGHT_DIST_SQ

#define ZM_SIGHT_DIST_SQ   128 * 128

Definition at line 7 of file skeleton.gsh.