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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
| function private | evaluateBlockedAnimations (entity, animations) |
| function private | evaluateHumanExposedArrivalAnimations (entity, animations) |
| function private | evaluateHumanTurnAnimations (entity, animations) |
| function private | Evaluator_CheckAnimationAgainstGeo (entity, animation) |
| function private | Evaluator_CheckAnimationAgainstNavmesh (entity, animation) |
| function private | Evaluator_CheckAnimationArrivalPosition (entity, animation) |
| function private | Evaluator_CheckAnimationEndPointAgainstGeo (entity, animation) |
| function private | Evaluator_CheckAnimationForOverShootingGoal (entity, animation) |
| function private | Evaluator_FindFirstValidAnimation (entity, animations, tests) |
| function autoexec | RegisterASTScriptFunctions () |
| function | testFunction (entity, animations) |
| function private evaluateBlockedAnimations | ( | entity | , |
| animations | |||
| ) |
Definition at line 178 of file animation_selector_table_evaluators.gsc.
References array, Evaluator_CheckAnimationAgainstGeo(), Evaluator_CheckAnimationForOverShootingGoal(), and Evaluator_FindFirstValidAnimation().
Referenced by RegisterASTScriptFunctions().
| function private evaluateHumanExposedArrivalAnimations | ( | entity | , |
| animations | |||
| ) |
Definition at line 222 of file animation_selector_table_evaluators.gsc.
References array, Evaluator_CheckAnimationArrivalPosition(), and Evaluator_FindFirstValidAnimation().
Referenced by RegisterASTScriptFunctions().
| function private evaluateHumanTurnAnimations | ( | entity | , |
| animations | |||
| ) |
Definition at line 195 of file animation_selector_table_evaluators.gsc.
References array, Evaluator_CheckAnimationAgainstGeo(), Evaluator_CheckAnimationAgainstNavmesh(), Evaluator_CheckAnimationForOverShootingGoal(), Evaluator_FindFirstValidAnimation(), IS_TRUE, and ORANGE.
Referenced by RegisterASTScriptFunctions().
| function private Evaluator_CheckAnimationAgainstGeo | ( | entity | , |
| animation | |||
| ) |
Definition at line 30 of file animation_selector_table_evaluators.gsc.
References ORANGE.
Referenced by evaluateBlockedAnimations(), and evaluateHumanTurnAnimations().
| function private Evaluator_CheckAnimationAgainstNavmesh | ( | entity | , |
| animation | |||
| ) |
Definition at line 119 of file animation_selector_table_evaluators.gsc.
Referenced by evaluateHumanTurnAnimations().
| function private Evaluator_CheckAnimationArrivalPosition | ( | entity | , |
| animation | |||
| ) |
Definition at line 133 of file animation_selector_table_evaluators.gsc.
Referenced by evaluateHumanExposedArrivalAnimations().
| function private Evaluator_CheckAnimationEndPointAgainstGeo | ( | entity | , |
| animation | |||
| ) |
Definition at line 69 of file animation_selector_table_evaluators.gsc.
| function private Evaluator_CheckAnimationForOverShootingGoal | ( | entity | , |
| animation | |||
| ) |
Definition at line 89 of file animation_selector_table_evaluators.gsc.
Referenced by evaluateBlockedAnimations(), and evaluateHumanTurnAnimations().
| function private Evaluator_FindFirstValidAnimation | ( | entity | , |
| animations | , | ||
| tests | |||
| ) |
Definition at line 147 of file animation_selector_table_evaluators.gsc.
Referenced by evaluateBlockedAnimations(), evaluateHumanExposedArrivalAnimations(), and evaluateHumanTurnAnimations().
| function autoexec RegisterASTScriptFunctions | ( | ) |
Definition at line 8 of file animation_selector_table_evaluators.gsc.
References evaluateBlockedAnimations(), evaluateHumanExposedArrivalAnimations(), evaluateHumanTurnAnimations(), and testFunction().
| function testFunction | ( | entity | , |
| animations | |||
| ) |
Definition at line 22 of file animation_selector_table_evaluators.gsc.
Referenced by RegisterASTScriptFunctions().