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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
#define ASM_ZOMBIE_CRUSH_NOTETRACK "crushed" |
Definition at line 26 of file zombie.gsh.
#define ASM_ZOMBIE_DOG_MELEE_NOTETRACK "dog_melee" |
Definition at line 25 of file zombie.gsh.
#define ASM_ZOMBIE_MELEE_NOTETRACK "zombie_melee" |
Definition at line 24 of file zombie.gsh.
#define ZM_CAN_STUMBLE 25 |
Definition at line 42 of file zombie.gsh.
#define ZM_CRAWLER_PUSH_DISABLE_TIME 2000 |
Definition at line 22 of file zombie.gsh.
#define ZM_CRAWLER_PUSH_DIST_SQ 120 * 120 |
Definition at line 21 of file zombie.gsh.
#define ZM_IDGUN_HOLE_PULL_ACC 0.5 |
Definition at line 28 of file zombie.gsh.
#define ZM_IDGUN_HOLE_PULL_MAX_SPEED 12 |
Definition at line 29 of file zombie.gsh.
#define ZM_JUKE_CHANCE 25 |
Definition at line 34 of file zombie.gsh.
#define ZM_JUKE_TIME_MAX 9500 |
Definition at line 33 of file zombie.gsh.
#define ZM_JUKE_TIME_MIN 7500 |
Definition at line 32 of file zombie.gsh.
#define ZM_MELEE_DIST 64 |
Definition at line 3 of file zombie.gsh.
#define ZM_MELEE_DIST_SQ 64 * 64 |
Definition at line 4 of file zombie.gsh.
#define ZM_MELEE_YAW 60 |
Definition at line 2 of file zombie.gsh.
#define ZM_MOVE_DIST_SQ 12 * 12 |
Definition at line 53 of file zombie.gsh.
#define ZM_MOVE_TIME 1000 |
Definition at line 52 of file zombie.gsh.
#define ZM_PAIN_DIST_SQ_MAX 4000 |
Definition at line 45 of file zombie.gsh.
#define ZM_POSITION_QUERY_LAST_STAND_MOVE_DIST_MAX 12*80 |
Definition at line 18 of file zombie.gsh.
#define ZM_POSITION_QUERY_LAST_STAND_MOVE_DIST_MIN 12*40 |
Definition at line 17 of file zombie.gsh.
#define ZM_POSITION_QUERY_MOVE_DIST_MAX 120 |
Definition at line 15 of file zombie.gsh.
#define ZM_POSITION_QUERY_RADIUS 20 |
Definition at line 13 of file zombie.gsh.
#define ZM_SEARCH_RADIUS 48 |
Definition at line 10 of file zombie.gsh.
#define ZM_SIGHT_DIST_SQ 128 * 128 |
Definition at line 7 of file zombie.gsh.
#define ZM_STUMBLE_CHANCE 5 |
Definition at line 39 of file zombie.gsh.
#define ZM_STUMBLE_MIN_DISTANCE_SQ 50000 |
Definition at line 40 of file zombie.gsh.
#define ZM_STUMBLE_TIME_MAX 12000 |
Definition at line 38 of file zombie.gsh.
#define ZM_STUMBLE_TIME_MIN 9000 |
Definition at line 37 of file zombie.gsh.
#define ZOMBIE_CLIENTFIELD "zombie" |
Definition at line 61 of file zombie.gsh.
#define ZOMBIE_SPECIAL_DAY_EFFECTS_CLIENTFIELD "zombie_special_day" |
Definition at line 62 of file zombie.gsh.
#define ZOMBIE_SUICIDE_RANGE 200 |
Definition at line 48 of file zombie.gsh.
#define ZOMBIE_SUICIDE_RANGE_SQ ( 200 * 200 ) |
Definition at line 49 of file zombie.gsh.