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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
| #define | SMOKE_GRENADE_RADIUS 128 |
Functions | |
| function | begin_other_grenade_tracking () |
| function | damageEffectArea (owner, position, radius, height, killCamEnt) |
| function | init_shared () |
| function | IsInSmokeGrenade () |
| function | on_player_spawned () |
| function | playSmokeSound (position, duration, startSound, stopSound, loopSound) |
| function | smokeBlockSight (radius) |
| function | smokeDetonate (owner, statWeapon, smokeWeapon, position, radius, effectLifetime, smokeBlockDuration) |
| function | spawnSmokeGrenadeTrigger (duration) |
| function | watchSmokeGrenadeDetonation (owner, statWeapon, grenadeWeaponName, duration, totalTime) |
| #define SMOKE_GRENADE_RADIUS 128 |
Definition at line 20 of file _smokegrenade.gsc.
| function begin_other_grenade_tracking | ( | ) |
Definition at line 143 of file _smokegrenade.gsc.
References isHacked(), and watchSmokeGrenadeDetonation().
Referenced by on_player_spawned().
| function damageEffectArea | ( | owner | , |
| position | , | ||
| radius | , | ||
| height | , | ||
| killCamEnt | |||
| ) |
Definition at line 76 of file _smokegrenade.gsc.
References spawn().
Referenced by watchSmokeGrenadeDetonation().
| function init_shared | ( | ) |
Definition at line 22 of file _smokegrenade.gsc.
References on_player_spawned(), and on_spawned().
Referenced by __init__().
| function IsInSmokeGrenade | ( | ) |
Definition at line 123 of file _smokegrenade.gsc.
Referenced by ForceGetEnemies().
| function on_player_spawned | ( | ) |
Definition at line 136 of file _smokegrenade.gsc.
References begin_other_grenade_tracking().
Referenced by init_shared().
| function playSmokeSound | ( | position | , |
| duration | , | ||
| startSound | , | ||
| stopSound | , | ||
| loopSound | |||
| ) |
Definition at line 169 of file _smokegrenade.gsc.
References play_in_space(), and spawn().
Referenced by do_supply_drop_detonation(), and smokeDetonate().
| function smokeBlockSight | ( | radius | ) |
Definition at line 91 of file _smokegrenade.gsc.
References SMOKE_GRENADE_RADIUS.
Referenced by smokeDetonate().
| function smokeDetonate | ( | owner | , |
| statWeapon | , | ||
| smokeWeapon | , | ||
| position | , | ||
| radius | , | ||
| effectLifetime | , | ||
| smokeBlockDuration | |||
| ) |
Definition at line 54 of file _smokegrenade.gsc.
References playSmokeSound(), smokeBlockSight(), and spawnSmokeGrenadeTrigger().
Referenced by watch_smoke_detonate(), and watchSmokeGrenadeDetonation().
| function spawnSmokeGrenadeTrigger | ( | duration | ) |
Definition at line 110 of file _smokegrenade.gsc.
References ARRAY_ADD, SMOKE_GRENADE_RADIUS, spawn(), and waittill_any_timeout().
Referenced by smokeDetonate().
| function watchSmokeGrenadeDetonation | ( | owner | , |
| statWeapon | , | ||
| grenadeWeaponName | , | ||
| duration | , | ||
| totalTime | |||
| ) |
Definition at line 35 of file _smokegrenade.gsc.
References damageEffectArea(), SMOKE_GRENADE_RADIUS, and smokeDetonate().
Referenced by begin_other_grenade_tracking().