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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | SMOKE_GRENADE_RADIUS 128 |
Functions | |
function | begin_other_grenade_tracking () |
function | damageEffectArea (owner, position, radius, height, killCamEnt) |
function | init_shared () |
function | IsInSmokeGrenade () |
function | on_player_spawned () |
function | playSmokeSound (position, duration, startSound, stopSound, loopSound) |
function | smokeBlockSight (radius) |
function | smokeDetonate (owner, statWeapon, smokeWeapon, position, radius, effectLifetime, smokeBlockDuration) |
function | spawnSmokeGrenadeTrigger (duration) |
function | watchSmokeGrenadeDetonation (owner, statWeapon, grenadeWeaponName, duration, totalTime) |
#define SMOKE_GRENADE_RADIUS 128 |
Definition at line 20 of file _smokegrenade.gsc.
function begin_other_grenade_tracking | ( | ) |
Definition at line 143 of file _smokegrenade.gsc.
References isHacked(), and watchSmokeGrenadeDetonation().
Referenced by on_player_spawned().
function damageEffectArea | ( | owner | , |
position | , | ||
radius | , | ||
height | , | ||
killCamEnt | |||
) |
Definition at line 76 of file _smokegrenade.gsc.
References spawn().
Referenced by watchSmokeGrenadeDetonation().
function init_shared | ( | ) |
Definition at line 22 of file _smokegrenade.gsc.
References on_player_spawned(), and on_spawned().
Referenced by __init__().
function IsInSmokeGrenade | ( | ) |
Definition at line 123 of file _smokegrenade.gsc.
Referenced by ForceGetEnemies().
function on_player_spawned | ( | ) |
Definition at line 136 of file _smokegrenade.gsc.
References begin_other_grenade_tracking().
Referenced by init_shared().
function playSmokeSound | ( | position | , |
duration | , | ||
startSound | , | ||
stopSound | , | ||
loopSound | |||
) |
Definition at line 169 of file _smokegrenade.gsc.
References play_in_space(), and spawn().
Referenced by do_supply_drop_detonation(), and smokeDetonate().
function smokeBlockSight | ( | radius | ) |
Definition at line 91 of file _smokegrenade.gsc.
References SMOKE_GRENADE_RADIUS.
Referenced by smokeDetonate().
function smokeDetonate | ( | owner | , |
statWeapon | , | ||
smokeWeapon | , | ||
position | , | ||
radius | , | ||
effectLifetime | , | ||
smokeBlockDuration | |||
) |
Definition at line 54 of file _smokegrenade.gsc.
References playSmokeSound(), smokeBlockSight(), and spawnSmokeGrenadeTrigger().
Referenced by watch_smoke_detonate(), and watchSmokeGrenadeDetonation().
function spawnSmokeGrenadeTrigger | ( | duration | ) |
Definition at line 110 of file _smokegrenade.gsc.
References ARRAY_ADD, SMOKE_GRENADE_RADIUS, spawn(), and waittill_any_timeout().
Referenced by smokeDetonate().
function watchSmokeGrenadeDetonation | ( | owner | , |
statWeapon | , | ||
grenadeWeaponName | , | ||
duration | , | ||
totalTime | |||
) |
Definition at line 35 of file _smokegrenade.gsc.
References damageEffectArea(), SMOKE_GRENADE_RADIUS, and smokeDetonate().
Referenced by begin_other_grenade_tracking().