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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
| function | __init__ () |
| function | createThreatDetectorWatcher () |
| function | onSpawnThreatDetector (watcher, player) |
| function | threatDetectorDestroyed (attacker, weapon, target) |
| function | trackSensorGrenadeVictim (victim) |
| function | watchForStationary (owner) |
| function | watchThreatDetectorDamage (watcher) |
| function __init__ | ( | ) |
Definition at line 23 of file _threat_detector.gsc.
References add_weapon_watcher(), createThreatDetectorWatcher(), register(), and VERSION_SHIP.
| function createThreatDetectorWatcher | ( | ) |
Definition at line 29 of file _threat_detector.gsc.
References createUseWeaponObjectWatcher(), onSpawnThreatDetector(), threatDetectorDestroyed(), watchThreatDetectorDamage(), and weaponStun().
Referenced by __init__().
| function onSpawnThreatDetector | ( | watcher | , |
| player | |||
| ) |
Definition at line 42 of file _threat_detector.gsc.
References onSpawnUseWeaponObject(), registerWithHackerTool(), and watchForStationary().
Referenced by createThreatDetectorWatcher().
| function threatDetectorDestroyed | ( | attacker | , |
| weapon | , | ||
| target | |||
| ) |
Definition at line 91 of file _threat_detector.gsc.
References destroyedEquipment(), IsEnemyPlayer(), and processScoreEvent().
Referenced by createThreatDetectorWatcher().
| function trackSensorGrenadeVictim | ( | victim | ) |
Definition at line 72 of file _threat_detector.gsc.
References set_to_player().
| function watchForStationary | ( | owner | ) |
Definition at line 60 of file _threat_detector.gsc.
References set().
Referenced by onSpawnThreatDetector().
| function watchThreatDetectorDamage | ( | watcher | ) |
Definition at line 115 of file _threat_detector.gsc.
References damage(), doDamageFeedback(), isHacked(), stunStart(), update(), and waitAndDetonate().
Referenced by createThreatDetectorWatcher().