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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | createThreatDetectorWatcher () |
function | onSpawnThreatDetector (watcher, player) |
function | threatDetectorDestroyed (attacker, weapon, target) |
function | trackSensorGrenadeVictim (victim) |
function | watchForStationary (owner) |
function | watchThreatDetectorDamage (watcher) |
function __init__ | ( | ) |
Definition at line 23 of file _threat_detector.gsc.
References add_weapon_watcher(), createThreatDetectorWatcher(), register(), and VERSION_SHIP.
function createThreatDetectorWatcher | ( | ) |
Definition at line 29 of file _threat_detector.gsc.
References createUseWeaponObjectWatcher(), onSpawnThreatDetector(), threatDetectorDestroyed(), watchThreatDetectorDamage(), and weaponStun().
Referenced by __init__().
function onSpawnThreatDetector | ( | watcher | , |
player | |||
) |
Definition at line 42 of file _threat_detector.gsc.
References onSpawnUseWeaponObject(), registerWithHackerTool(), and watchForStationary().
Referenced by createThreatDetectorWatcher().
function threatDetectorDestroyed | ( | attacker | , |
weapon | , | ||
target | |||
) |
Definition at line 91 of file _threat_detector.gsc.
References destroyedEquipment(), IsEnemyPlayer(), and processScoreEvent().
Referenced by createThreatDetectorWatcher().
function trackSensorGrenadeVictim | ( | victim | ) |
Definition at line 72 of file _threat_detector.gsc.
References set_to_player().
function watchForStationary | ( | owner | ) |
Definition at line 60 of file _threat_detector.gsc.
References set().
Referenced by onSpawnThreatDetector().
function watchThreatDetectorDamage | ( | watcher | ) |
Definition at line 115 of file _threat_detector.gsc.
References damage(), doDamageFeedback(), isHacked(), stunStart(), update(), and waitAndDetonate().
Referenced by createThreatDetectorWatcher().